#Mission Info $Version: 0.10 $Name: A Trident for Neptune $Author: Peter Drake (Mundungus) $Created: 06/14/98 at 18:41:36 $Modified: 06/19/98 at 08:47:27 $Notes: Thanks to Eric Tilton (tilt) for his help with polishing this mission. Thanks to Eric Tilton (tilt) for his help with directives. $End Notes: $Mission Desc: Soften up a Typhon class Vasudan destroyer for attack by Fenris class capital ships.$end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Viewer pos: -2190.160645, 1936.038696, 1530.983887 +Viewer orient: 0.563251, 0.000000, -0.826286, 0.253074, 0.951942, 0.172512, 0.786576, -0.306279, 0.536182 #Plot Info $Tour: Blah $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing #Briefing $start_briefing $num_stages: 3 $start_stage $multi_text We have managed to isolate the PVD Neptune and its fighters in the Sigma Draconis system. We don't have a large capital ship to bring against it, but we do have a plan. $end_multi_text $voice: tridentb1.wav $camera_pos: -1228.897827, 3098.958008, 2202.494385 $camera_orient: 0.840551, 0.000001, -0.541732, 0.423811, 0.622869, 0.657585, 0.337429, -0.782326, 0.523553 $camera_time: 500 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: PVD Typhon $pos: 4.470300, 40.178032, 4695.845215 $label: PVD Neptune +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: -249.947205, 0.000010, 3994.036377 $label: Leo +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Thoth $pos: 231.515182, 0.000090, 3960.604492 $label: Sagittarius +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Alpha and Beta wings will lead the attack, taking out the Neptune's fighters. If things get hairy, you may call in Delta wing to help. $end_multi_text $voice: tridentb2.wav $camera_pos: -299.144562, 184.011871, 510.046173 $camera_orient: -0.910067, 0.000000, -0.414460, 0.171545, 0.910322, -0.376677, 0.377292, -0.413900, -0.828455 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: PVD Typhon $pos: 4.470300, 40.178032, 4695.845215 $label: PVD Neptune +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: -249.947205, 0.000010, 3994.036377 $label: Leo +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Thoth $pos: 231.515182, 0.000090, 3960.604492 $label: Sagittarius +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 23 $team: Friendly $class: GTF Ulysses $pos: -17.151234, -0.000008, 12.194750 $label: Alpha +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: -148.310989, 0.000046, 76.754601 $label: Beta +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text After the Vasudan fighters are out of the way, we will bring in three Fenris-class capital ships to take out the Neptune. Our fighters will continue to provide support. $end_multi_text $voice: tridentb3.wav $camera_pos: -2190.160645, 1936.038696, 1530.983887 $camera_orient: 0.563251, 0.000000, -0.826286, 0.253074, 0.951942, 0.172512, 0.786576, -0.306279, 0.536182 $camera_time: 500 $num_lines: 0 $num_icons: 8 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: PVD Typhon $pos: 4.470300, 40.178032, 4695.845215 $label: PVD Neptune +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: -249.947205, 0.000010, 3994.036377 $label: Leo +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Thoth $pos: 231.515182, 0.000090, 3960.604492 $label: Sagittarius +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 23 $team: Friendly $class: GTF Ulysses $pos: -17.151234, -0.000008, 12.194750 $label: Alpha +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: -148.310989, 0.000046, 76.754601 $label: Beta +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: 1332.215088, 1197.093140, 4302.908203 $label: GTC Oaxaca +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: -117.141716, 1411.699951, 2732.773193 $label: GTC Alabama +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: 790.290955, 799.700745, 3762.466797 $label: GTC Ontario +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 1 $Formula: ( true ) $Multi text Congratulations. By destroying the Neptune, we have made the galaxy a safer place for Terrans. $end_multi_text $Voice: tridentd1.wav $Recommendation text: To better protect our capital ships, shoot down the bombs that Aries wing launches at them. $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Apollo" 5 "GTF Valkyrie" 5 "GTF Hercules" 5 "GTB Athena" 5 "GTB Medusa" 5 "GTB Ursa" 5 ) +Weaponry Pool: ( "ML-16 Laser" 5 "Disruptor" 5 "D-Advanced" 5 "Avenger" 11 "Flail" 9 "Prometheus" 9 "Banshee" 5 "MX-50" 5 "D-Missile" 5 "Fury" 5 "Hornet" 5 "Interceptor" 45 "Phoenix V" 20 "Synaptic" 14 "Stiletto" 5 "Tsunami" 5 "Harbinger" 5 ) #Objects ;! 29 total $Name: Alpha 1 ;! Object #0 $Class: GTF Ulysses $Team: Friendly $Location: 0.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Flail" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 12 $Name: PVD Neptune ;! Object #1 $Class: PVD Typhon $Team: Hostile $Location: 4.470300, 40.178032, 4695.845215 $Orientation: -0.009203, -0.010000, -0.999908, -0.000092, 0.999950, -0.009999, 0.999958, 0.000000, -0.009204 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Sbank Ammo: ( 0 ) +Subsystem: turret08 +Sbank Ammo: ( 0 ) +Subsystem: turret09 +Sbank Ammo: ( 0 ) +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Sbank Ammo: ( 0 ) +Subsystem: turret14 +Sbank Ammo: ( 0 ) +Subsystem: turret15 +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 $Name: Alpha 2 ;! Object #2 $Class: GTF Ulysses $Team: Friendly $Location: -30.017452, -0.000025, 30.465990 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Flail" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 12 $Name: Alpha 3 ;! Object #3 $Class: GTF Ulysses $Team: Friendly $Location: 29.728350, -0.000023, 30.699730 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Flail" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 12 $Name: Beta 1 ;! Object #4 $Class: GTF Apollo $Team: Friendly $Location: -172.195847, 0.000040, 100.576904 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "Phoenix V" "Synaptic" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Delta 1 ;! Object #5 $Class: GTF Valkyrie $Team: Friendly $Location: -337.667267, 0.000010, 201.043625 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Flail" "Prometheus" ) +Secondary Banks: ( "Phoenix V" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "reinforcement" ) +Group: 0 +Score: 10 $Name: Delta 2 ;! Object #6 $Class: GTF Valkyrie $Team: Friendly $Location: -308.744263, 0.000008, 147.053940 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Flail" "Prometheus" ) +Secondary Banks: ( "Phoenix V" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "reinforcement" ) +Group: 0 +Score: 10 $Name: Delta 3 ;! Object #7 $Class: GTF Valkyrie $Team: Friendly $Location: -277.749054, 0.000016, 174.359467 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Flail" "Prometheus" ) +Secondary Banks: ( "Phoenix V" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "reinforcement" ) +Group: 0 +Score: 10 $Name: Delta 4 ;! Object #8 $Class: GTF Valkyrie $Team: Friendly $Location: -255.314789, 0.000017, 213.769730 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Flail" "Prometheus" ) +Secondary Banks: ( "Phoenix V" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "reinforcement" ) +Group: 0 +Score: 10 $Name: GTC Alabama ;! Object #9 $Class: GTC Fenris $Team: Friendly $Location: 345.899994, 1411.699951, 3131.399902 $Orientation: 0.977003, 0.000000, 0.213224, -0.138707, 0.759490, 0.635560, -0.161942, -0.650519, 0.742024 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "PVD Neptune" 50 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 10 "Leo" "Sagittarius" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: GTC Ontario ;! Object #10 $Class: GTC Fenris $Team: Friendly $Location: 790.290955, 799.700745, 3762.466797 $Orientation: 0.654738, -0.094612, 0.749911, -0.367075, 0.827482, 0.424888, -0.660738, -0.553464, 0.507055 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "PVD Neptune" 50 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 10 "Leo" "Sagittarius" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: GTC Oaxaca ;! Object #11 $Class: GTC Fenris $Team: Friendly $Location: 1332.215088, 1197.093140, 4302.908203 $Orientation: 0.283777, 0.000000, 0.958890, -0.614815, 0.767396, 0.181950, -0.735849, -0.641173, 0.217769 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "PVD Neptune" 50 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 10 "Leo" "Sagittarius" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Leo 1 ;! Object #12 $Class: PVF Anubis $Team: Hostile $Location: -240.500000, 0.000000, 3963.699951 $Orientation: -0.998164, 0.000000, -0.060564, 0.000000, 1.000000, 0.000000, 0.060564, 0.000000, -0.998164 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 $Name: Leo 2 ;! Object #13 $Class: PVF Anubis $Team: Hostile $Location: -210.187790, 0.000072, 4003.179443 $Orientation: -0.998624, 0.000000, -0.052433, 0.000000, 1.000000, 0.000000, 0.052433, 0.000000, -0.998624 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 $Name: Leo 3 ;! Object #14 $Class: PVF Anubis $Team: Hostile $Location: -171.657425, -0.000032, 4024.372803 $Orientation: -0.999092, 0.000000, -0.042616, 0.000000, 1.000000, 0.000000, 0.042616, 0.000000, -0.999092 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 $Name: Leo 4 ;! Object #15 $Class: PVF Anubis $Team: Hostile $Location: -270.346558, -0.000053, 4001.038330 $Orientation: -0.997725, 0.000000, -0.067415, 0.000000, 1.000000, 0.000000, 0.067415, 0.000000, -0.997725 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 $Name: Leo 5 ;! Object #16 $Class: PVF Anubis $Team: Hostile $Location: -308.424896, -0.000050, 4020.350586 $Orientation: -0.997070, 0.000000, -0.076491, 0.000000, 1.000000, 0.000000, 0.076491, 0.000000, -0.997070 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 $Name: Leo 6 ;! Object #17 $Class: PVF Anubis $Team: Hostile $Location: -328.236969, -0.000037, 3982.872070 $Orientation: -0.996621, 0.000000, -0.082134, 0.000000, 1.000000, 0.000000, 0.082134, 0.000000, -0.996621 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 $Name: Sagittarius 1 ;! Object #18 $Class: PVF Thoth $Team: Hostile $Location: -18.200001, 0.000000, 4001.100098 $Orientation: -0.999990, 0.000000, -0.004549, 0.000000, 1.000000, 0.000000, 0.004549, 0.000000, -0.999990 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 14 $Name: Sagittarius 2 ;! Object #19 $Class: PVF Thoth $Team: Hostile $Location: 21.208860, -0.000024, 4052.872314 $Orientation: -0.999986, 0.000000, 0.005233, 0.000000, 1.000000, 0.000000, -0.005233, 0.000000, -0.999986 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 14 $Name: Sagittarius 3 ;! Object #20 $Class: PVF Thoth $Team: Hostile $Location: 47.766884, -0.000024, 3987.884521 $Orientation: -0.999928, 0.000000, 0.011977, 0.000000, 1.000000, 0.000000, -0.011977, 0.000000, -0.999928 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 14 $Name: Aries 1 ;! Object #21 $Class: PVB Osiris $Team: Hostile $Location: -93.518379, 0.001379, 4146.641113 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Alabama" 50 ) ( ai-chase "GTC Ontario" 40 ) ( ai-chase "GTC Oaxaca" 30 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tsunami" "Tsunami" "Interceptor" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Aries 2 ;! Object #22 $Class: PVB Osiris $Team: Hostile $Location: -44.120159, 0.001370, 4190.495605 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Alabama" 50 ) ( ai-chase "GTC Ontario" 40 ) ( ai-chase "GTC Oaxaca" 30 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tsunami" "Tsunami" "Interceptor" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Aries 3 ;! Object #23 $Class: PVB Osiris $Team: Hostile $Location: -6.007861, 0.001377, 4149.928223 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Alabama" 50 ) ( ai-chase "GTC Ontario" 40 ) ( ai-chase "GTC Oaxaca" 30 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tsunami" "Tsunami" "Interceptor" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Aries 4 ;! Object #24 $Class: PVB Osiris $Team: Hostile $Location: 28.035437, 0.001386, 4183.812500 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Alabama" 50 ) ( ai-chase "GTC Ontario" 40 ) ( ai-chase "GTC Oaxaca" 30 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tsunami" "Tsunami" "Interceptor" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #25 $Class: GTF Apollo $Team: Friendly $Location: -146.782578, 0.000053, 75.003548 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "Phoenix V" "Synaptic" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 3 ;! Object #26 $Class: GTF Apollo $Team: Friendly $Location: -124.426140, 0.000045, 52.932297 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "Phoenix V" "Synaptic" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Alpha 4 ;! Object #27 $Class: GTF Ulysses $Team: Friendly $Location: -64.030815, 0.000009, -6.310230 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Flail" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 12 $Name: Aries 5 ;! Object #28 $Class: PVB Osiris $Team: Hostile $Location: 119.998421, -0.000011, 4178.391113 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Alabama" 50 ) ( ai-chase "GTC Ontario" 40 ) ( ai-chase "GTC Oaxaca" 30 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tsunami" "Tsunami" "Interceptor" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 #Wings ;! 6 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) +Hotkey: 0 +Flags:( ) $Name: Delta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Delta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Delta 1" "Delta 2" "Delta 3" "Delta 4" ) +Flags:( "reinforcement" ) $Name: Leo $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Leo 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: PVD Neptune $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Leo 1" "Leo 2" "Leo 3" "Leo 4" "Leo 5" "Leo 6" ) +Flags:( "no-arrival-warp" ) $Name: Sagittarius $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Sagittarius 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: PVD Neptune $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Sagittarius 1" "Sagittarius 2" "Sagittarius 3" ) +Hotkey: 2 +Flags:( "no-arrival-warp" ) $Name: Aries $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! Aries 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: PVD Neptune $Arrival Cue: ( has-arrived-delay 10 "GTC Alabama" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 5 total "Aries 1" "Aries 2" "Aries 3" "Aries 4" "Aries 5" ) +Hotkey: 2 +Flags:( "no-arrival-warp" ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Beta 1" "Beta 2" "Beta 3" ) +Hotkey: 1 +Flags:( ) #Events ;! 9 total $Formula: ( when ( is-destroyed-delay 0 "Leo" ) ( do-nothing ) ) +Name: Destroy Leo +Repeat Count: 1 +Interval: 1 +Objective: Destroy Leo $Formula: ( when ( is-destroyed-delay 0 "Sagittarius" ) ( do-nothing ) ) +Name: Destroy Sagittarius +Repeat Count: 1 +Interval: 1 +Objective: Destroy Sagittarius $Formula: ( when ( is-destroyed-delay 0 "Leo" "Sagittarius" ) ( send-message "#Command" "High" "Sending in big guns" ) ) +Name: Got all fighters +Repeat Count: 1 +Interval: 1 $Formula: ( when ( and ( not ( percent-ships-destroyed 20 "GTC Alabama" "GTC Ontario" "GTC Oaxaca" ) ) ( is-destroyed-delay 0 "PVD Neptune" ) ) ( do-nothing ) ) +Name: Protect cap ships +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: Protect our capital ships $Formula: ( when ( percent-ships-destroyed 20 "Alpha" "Beta" ) ( send-message "" "High" "Need reinforcements" ) ) +Name: Need Reinforcements +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-arrived-delay 5 "Aries" ) ( send-message "#Command" "High" "Get bombers" ) ) +Name: Get Bombers +Repeat Count: 1 +Interval: 1 $Formula: ( when ( destroyed-or-departed-delay 0 "Aries" ) ( do-nothing ) ) +Name: Got Bombers +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: Destroy Aries $Formula: ( when ( is-destroyed-delay 5 "PVD Neptune" ) ( send-message "#Command" "High" "Return to base" ) ( add-goal "Aries" ( ai-warp-out 89 ) ) ) +Name: Destroyed Neptune +Repeat Count: 1 +Interval: 1 +Objective: Destroy PVD Neptune $Formula: ( when ( true ) ( do-nothing ) ) +Name: Return to base +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: Return to base #Goals ;! 3 total $Type: Primary +Name: Destroy enemy fighters $Message: Destroy all enemy fighters $Formula: ( is-destroyed-delay 0 "Leo" "Sagittarius" ) $Type: Primary +Name: Destroy the Neptune $Message: Destroy the PVD Neptune $Formula: ( is-destroyed-delay 0 "PVD Neptune" ) $Type: Secondary +Name: Protect our caps $Message: Protect our capital ships $Formula: ( and ( not ( percent-ships-destroyed 20 "GTC Alabama" "GTC Ontario" "GTC Oaxaca" ) ) ( is-destroyed-delay 0 "PVD Neptune" ) ) #Waypoints ;! 0 lists total #Messages ;! 169 total $Name: Need reinforcements $Message: We're going to need those reinforcements! +Persona: Wingman 1 +AVI Name: Head-TP1 +Wave Name: tridents1.wav $Name: Sending in big guns $Message: Good work, pilots. Sending in the big guns. +Persona: Terran Command +AVI Name: Head-CM1 +Wave Name: tridents2.wav $Name: Get bombers $Message: Get those bombers! +Persona: Terran Command +AVI Name: Head-CM1 +Wave Name: tridents3.wav $Name: Return to base $Message: Good job, Alpha 1. Return to base. +Persona: Terran Command +AVI Name: Head-CM1 +Wave Name: tridents4.wav #Reinforcements ;! 1 total $Name: Delta $Type: Attack/Protect $Num times: 1 +Arrival Delay: 0 +No Messages: ( ) +Yes Messages: ( ) #Background bitmaps ;! 0 total $Num stars: 999 $Ambient light level: 0 +Nebula: Nebula01 +Color: Maroon +Pitch: 277 +Bank: 282 +Heading: 120 #Asteroid Fields #Music $Event Music: 8: Strike $Briefing Music: BRIEF1 #End