#Mission Info $Version: 0.10 $Name: Escort Service $Author: Steven M. Wilson $Created: 02/08/99 at 14:41:07 $Modified: 02/10/99 at 01:34:11 $Notes: This is a FRED created mission $End Notes: $Mission Desc: The GTFR New York is taking a battalion of Marines to the Orion V system. You are the assigned escort.$end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Player Entry Delay: 1.000000 +Viewer pos: -0.000031, 538.098206, -1178.422974 +Viewer orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 #Plot Info $Tour: Blah $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing #Briefing $start_briefing $num_stages: 3 $start_stage $multi_text The $f GTFR New York and the $f GTC Odin are en route to the Orion V system to help in the attack the Terran-Vasudan Alliance is launching in the area. $end_multi_text $voice: none.wav $camera_pos: -0.000031, 538.098206, -1178.422974 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: 250.000000, -100.000000, 50.000000 $label: GTC Odin +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 11 $team: Friendly $class: GTFR Chronos $pos: -56.991756, 0.000035, -414.827271 $label: GTFR New York +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text $f Alpha and $f Beta Wing have been assigned for escort duty. Beta will protect the New York, and Alpha will patrol and encounter any hostile forces. $end_multi_text $voice: none.wav $camera_pos: -100.783447, 644.192505, -1484.703613 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 4 $Flags: 1 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: 250.000000, -100.000000, 50.000000 $label: GTC Odin +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 11 $team: Friendly $class: GTFR Chronos $pos: -30.842752, 0.000025, -406.041138 $label: GTFR New York +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: 2.762619, 50.362324, -67.034035 $label: Alpha +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Valkyrie $pos: -295.115875, -200.000046, 146.898270 $label: Beta +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text They are to escorted to the Orion Rendezvous point. Good luck, pilot. $end_multi_text $voice: none.wav $camera_pos: -4450.628906, 10956.231445, -13955.803711 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: 1153.869751, -100.000221, 2373.813965 $label: GTC Odin +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 11 $team: Friendly $class: GTFR Chronos $pos: -2554.874512, -0.000504, -759.557922 $label: GTFR New York +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -622.348755, 50.361240, 4539.040527 $label: Alpha +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Valkyrie $pos: -5042.383789, -200.000977, 1468.729248 $label: Beta +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 9 $team: Friendly $class: Terran NavBuoy $pos: -4372.423340, 2099.999023, 3807.997314 $label: Orion Rendezvous +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 4 $Formula: ( is-goal-true-delay "Protect New York" 0 ) $Multi text The New York is now in the Orion system, where it will rendezvous with other ships in the next two days. We will also be going to this system, to help provide some sort of fighter superiority, and to handle any cruisers in the area. $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text $Formula: ( is-goal-false-delay "Protect New York" 0 ) $Multi text With the loss of the New York, we have lost our main protion of the planetary forces that we were going to use to eliminate any ground held positions. We may be in for a long battle of attrition. $end_multi_text $Voice: none.wav $Recommendation text: Attack any sort of ship that enters the system. The New York must get through at all costs. $end_multi_text $Formula: ( is-goal-true-delay "Protect GTC Odin" 0 ) $Multi text We will be meeting up with the Odin in two days to perform some sort of early strike against the Shivans. $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text $Formula: ( is-goal-false-delay "Protect GTC Odin" 0 ) $Multi text The loss of the Odin is a great blow against the Terran-Vasudan Alliance. We now only have 5 capital ships in system that will be able to help with the attack on Orion V. $end_multi_text $Voice: none.wav $Recommendation text: Help out Delta wing by taking out as many bombers as possible. $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Valkyrie" 5 "GTF Hercules" 5 ) +Weaponry Pool: ( "ML-16 Laser" 5 "Disruptor" 5 "D-Advanced" 5 "Avenger" 13 "Flail" 5 "Prometheus" 13 "Banshee" 5 "MX-50" 40 "D-Missile" 40 "Fury" 400 "Hornet" 880 "Interceptor" 40 "Phoenix V" 72 "Synaptic" 40 "Stiletto" 40 "Tsunami" 40 "Harbinger" 40 ) #Objects ;! 26 total $Name: Alpha 1 ;! Object #0 $Class: GTF Hercules $Team: Friendly $Location: -0.000031, 50.362324, 0.000000 $Orientation: 0.630278, 0.000000, 0.776370, 0.101483, 0.991420, -0.082386, -0.769709, 0.130714, 0.624870 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) +Secondary Banks: ( "Hornet" "Phoenix V" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 12 $Name: Alpha 2 ;! Object #1 $Class: GTF Hercules $Team: Friendly $Location: -44.282574, 50.362328, -52.499313 $Orientation: 0.633701, 0.000000, 0.773578, 0.101125, 0.991419, -0.082840, -0.766940, 0.130724, 0.628263 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) +Secondary Banks: ( "Hornet" "Phoenix V" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #2 $Class: GTF Hercules $Team: Friendly $Location: 49.807812, 50.362320, -52.859303 $Orientation: 0.630757, 0.000000, 0.775980, 0.100972, 0.991498, -0.082075, -0.769383, 0.130122, 0.625394 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) +Secondary Banks: ( "Hornet" "Phoenix V" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Alpha 4 ;! Object #3 $Class: GTF Hercules $Team: Friendly $Location: -1.542916, 50.362324, -134.068069 $Orientation: 0.635482, 0.000000, 0.772116, 0.100395, 0.991511, -0.082629, -0.765561, 0.130026, 0.630087 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) +Secondary Banks: ( "Hornet" "Phoenix V" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 1 ;! Object #4 $Class: GTF Valkyrie $Team: Friendly $Location: -0.000031, -200.000000, 100.000000 $Orientation: 0.626377, 0.000000, 0.779520, 0.114541, 0.989146, -0.092039, -0.771059, 0.146938, 0.619578 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) +Secondary Banks: ( "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #5 $Class: GTF Valkyrie $Team: Friendly $Location: -100.783447, -200.000015, -22.519531 $Orientation: 0.634331, 0.000000, 0.773061, 0.113599, 0.989144, -0.093213, -0.764669, 0.146948, 0.627445 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) +Secondary Banks: ( "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 3 ;! Object #6 $Class: GTF Valkyrie $Team: Friendly $Location: -7.454468, -200.000015, -22.519501 $Orientation: 0.631384, 0.000000, 0.775470, 0.113435, 0.989243, -0.092359, -0.767129, 0.146279, 0.624593 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) +Secondary Banks: ( "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 4 ;! Object #7 $Class: GTF Valkyrie $Team: Friendly $Location: -98.903076, -200.000015, -154.529556 $Orientation: 0.639326, 0.000000, 0.768935, 0.112386, 0.989261, -0.093442, -0.760678, 0.146158, 0.632461 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) +Secondary Banks: ( "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: GTC Odin ;! Object #8 $Class: GTC Fenris $Team: Friendly $Location: 250.000000, -100.000000, 50.000000 $Orientation: 0.620523, 0.000000, 0.784188, 0.108758, 0.990336, -0.086059, -0.776610, 0.138689, 0.614526 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Primary Banks: ( "Shivan Super Laser" ) +Subsystem: turret06 +Primary Banks: ( "Shivan Super Laser" ) +Subsystem: turret07 +Primary Banks: ( "Terran Huge Turret" ) +Subsystem: turret08 +Primary Banks: ( "Terran Huge Turret" ) +Subsystem: turret09a-01-main +Secondary Banks: ( "FighterKiller" ) +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: GTFR New York ;! Object #9 $Class: GTFR Chronos $Team: Friendly $Location: -56.991756, 0.000035, -414.827271 $Orientation: 0.647742, 0.000000, 0.761860, 0.100583, 0.991247, -0.085517, -0.755191, 0.132023, 0.642072 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) ) $Cargo 1: GTA Marines +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turreta +AI Class: General +Primary Banks: ( "Terran Huge Turret" ) $Arrival Location: Near Ship +Arrival Distance: 500 $Arrival Anchor: GTC Odin +Arrival Delay: 23 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Score: 20 $Name: Rama 1 ;! Object #10 $Class: SF Manticore $Team: Hostile $Location: 2000.000000, -1700.000000, -280.000000 $Orientation: -0.065406, 0.000000, 0.997859, 0.634874, 0.771494, 0.041613, -0.769843, 0.636236, -0.050460 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Rama 2 ;! Object #11 $Class: SF Manticore $Team: Hostile $Location: 1951.878662, -1700.000000, -330.819946 $Orientation: -0.041782, 0.000000, 0.999127, 0.645091, 0.763629, 0.026977, -0.762963, 0.645655, -0.031906 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Rama 3 ;! Object #12 $Class: SF Manticore $Team: Hostile $Location: 2059.585205, -1700.000000, -307.170959 $Orientation: -0.050798, 0.000000, 0.998709, 0.624908, 0.780051, 0.031785, -0.779044, 0.625716, -0.039625 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Rama 4 ;! Object #13 $Class: SF Manticore $Team: Hostile $Location: 2019.726807, -1700.000000, -372.192810 $Orientation: -0.020525, 0.000000, 0.999789, 0.633218, 0.773864, 0.013000, -0.773701, 0.633351, -0.015884 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Arjuna 1 ;! Object #14 $Class: SF Scorpion $Team: Hostile $Location: 3100.000000, 120.000000, 1000.000000 $Orientation: -0.408965, 0.000000, 0.912550, -0.031634, 0.999399, -0.014177, -0.912001, -0.034666, -0.408720 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Arjuna 2 ;! Object #15 $Class: SF Scorpion $Team: Hostile $Location: 3032.652344, 120.000015, 893.855591 $Orientation: -0.390026, 0.000000, 0.920804, -0.032910, 0.999361, -0.013940, -0.920216, -0.035741, -0.389776 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Arjuna 3 ;! Object #16 $Class: SF Scorpion $Team: Hostile $Location: 3168.009033, 119.999992, 942.283813 $Orientation: -0.387867, 0.000000, 0.921715, -0.031593, 0.999412, -0.013295, -0.921174, -0.034276, -0.387639 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Arjuna 4 ;! Object #17 $Class: SF Scorpion $Team: Hostile $Location: 3124.688721, 120.000038, 821.394775 $Orientation: -0.362167, 0.000000, 0.932113, -0.032749, 0.999383, -0.012724, -0.931538, -0.035134, -0.361943 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Krishna 1 ;! Object #18 $Class: SB Shaitan $Team: Hostile $Location: 2800.028320, 1200.000000, -280.044189 $Orientation: 0.128357, 0.000000, 0.991728, -0.447462, 0.892426, 0.057914, -0.885044, -0.451194, 0.114549 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Krishna 2 ;! Object #19 $Class: SB Shaitan $Team: Hostile $Location: 2755.172363, 1200.000000, -355.756561 $Orientation: 0.159884, 0.000000, 0.987136, -0.450050, 0.890023, 0.072894, -0.878574, -0.455915, 0.142300 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Krishna 3 ;! Object #20 $Class: SB Shaitan $Team: Hostile $Location: 2871.648438, 1200.000000, -291.033783 $Orientation: 0.128997, 0.000000, 0.991645, -0.437579, 0.897377, 0.056922, -0.889879, -0.441265, 0.115759 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Krishna 4 ;! Object #21 $Class: SB Shaitan $Team: Hostile $Location: 2859.100098, 1200.000000, -449.100006 $Orientation: 0.187885, 0.000000, 0.982191, -0.431740, 0.898209, 0.082588, -0.882213, -0.439568, 0.168760 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Delta 1 ;! Object #22 $Class: GTF Valkyrie $Team: Friendly $Location: 1075.163696, -0.000020, 6059.327148 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Delta 2 ;! Object #23 $Class: GTF Valkyrie $Team: Friendly $Location: 758.002380, 0.000423, 5477.041992 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Delta 3 ;! Object #24 $Class: GTF Valkyrie $Team: Friendly $Location: 1320.409668, 0.000144, 5540.654785 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Delta 4 ;! Object #25 $Class: GTF Valkyrie $Team: Friendly $Location: 1071.984253, -0.000411, 4977.549805 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 #Wings ;! 6 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) $AI Goals: ( goals ( ai-chase-any 60 ) ) +Hotkey: 0 +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "In the clear" 5 ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) $AI Goals: ( goals ( ai-guard "GTFR New York" 89 ) ) +Hotkey: 1 +Flags:( "no-dynamic" ) $Name: Rama $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Rama 1 $Arrival Location: Near Ship +Arrival Distance: 1000 $Arrival Anchor: GTFR New York $Arrival Cue: ( is-destroyed-delay 15 "Arjuna" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Rama 1" "Rama 2" "Rama 3" "Rama 4" ) $AI Goals: ( goals ( ai-chase "GTFR New York" 50 ) ) +Flags:( ) +Wave Delay Min: 5 +Wave Delay Max: 15 $Name: Arjuna $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Arjuna 1 $Arrival Location: Near Ship +Arrival Distance: 1000 $Arrival Anchor: GTFR New York $Arrival Cue: ( has-arrived-delay 15 "GTFR New York" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Arjuna 1" "Arjuna 2" "Arjuna 3" "Arjuna 4" ) $AI Goals: ( goals ( ai-chase "GTFR New York" 50 ) ) +Flags:( ) +Wave Delay Min: 5 +Wave Delay Max: 15 $Name: Krishna $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Krishna 1 $Arrival Location: Near Ship +Arrival Distance: 1500 $Arrival Anchor: GTC Odin $Arrival Cue: ( has-arrived-delay 45 "Arjuna" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Krishna 1" "Krishna 2" "Krishna 3" "Krishna 4" ) $AI Goals: ( goals ( ai-chase "GTC Odin" 50 ) ) +Flags:( ) +Wave Delay Min: 5 +Wave Delay Max: 15 $Name: Delta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Delta 1 $Arrival Location: Near Ship +Arrival Distance: 1000 $Arrival Anchor: GTC Odin $Arrival Cue: ( is-event-true-delay "We're Under Attack" 10 ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 30 "Krishna" ) $Ships: ( ;! 4 total "Delta 1" "Delta 2" "Delta 3" "Delta 4" ) $AI Goals: ( goals ( ai-chase-wing "Krishna" 50 ) ) +Flags:( "no-arrival-message" "no-dynamic" ) #Events ;! 17 total $Formula: ( when ( has-time-elapsed 15 ) ( send-message "Beta 1" "High" "Area is clear" ) ) +Name: Area is clear +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-arrived-delay 0 "GTFR New York" ) ( send-message "GTFR New York" "High" "New York Arrives" ) ) +Name: New York Arrives +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-arrived-delay 10 "GTFR New York" ) ( send-message "GTC Odin" "High" "Running Clear" ) ) +Name: Running Smooth +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-arrived-delay 2 "Arjuna" ) ( send-message "Alpha 3" "High" "Spoke too soon" ) ) +Name: Spoke too Soon +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-destroyed-delay 0 "Rama" ) ( do-nothing ) ) +Name: Rama is Destroyed +Repeat Count: 1 +Interval: 1 +Objective: Destroy Rama $Formula: ( when ( is-destroyed-delay 0 "Arjuna" ) ( do-nothing ) ) +Name: Arjuna is Destroyed +Repeat Count: 1 +Interval: 1 +Objective: Destroy Arjuna $Formula: ( when ( is-destroyed-delay 0 "Krishna" ) ( do-nothing ) ) +Name: Krishna is Destroyed +Repeat Count: 1 +Interval: 1 +Objective: Destroy Krishna $Formula: ( when ( is-destroyed-delay 0 "GTFR New York" ) ( send-message "#Command" "High" "New York Destroyed" ) ) +Name: New York Destroyed +Repeat Count: 1 +Interval: 1 $Formula: ( when ( < ( hits-left "GTFR New York" ) 50 ) ( send-message "GTFR New York" "High" "New York Damaged" ) ) +Name: New York Damaged +Repeat Count: 1 +Interval: 1 $Formula: ( when ( < ( hits-left "GTC Odin" ) 75 ) ( send-message "GTC Odin" "High" "We're under attack" ) ( send-message "#Command" "Normal" "Delta Wing Dispatched" ) ) +Name: We're Under Attack +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-destroyed-delay 0 "Krishna" ) ( send-message "Delta 1" "High" "Krishna eliminated" ) ) +Name: Krishna Destroyed +Repeat Count: 1 +Interval: 1 $Formula: ( when ( are-waypoints-done-delay "GTFR New York" "Waypoint path 1" 0 ) ( do-nothing ) ) +Name: Protect GTFR New York +Repeat Count: 1 +Interval: 1 +Objective: Protect GTFR New York $Formula: ( when ( is-disabled-delay 0 "GTFR New York" ) ( repair-subsystem "GTFR New York" "engine 1" 100 ) ( send-message "#Command" "High" "New York Disabled" ) ( repair-subsystem "GTFR New York" "engine 2" 100 ) ( repair-subsystem "GTFR New York" "engine 3" 100 ) ) +Name: New York Disabled +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-destroyed-delay 0 "Rama" "Arjuna" "Krishna" ) ( send-message "Beta 2" "High" "In the Clear" ) ) +Name: In the clear +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-destroyed-delay 0 "Rama" "Arjuna" "Krishna" ) ( do-nothing ) ) +Name: All Hostiles Eliminated +Repeat Count: 1 +Interval: 1 $Formula: ( when ( and ( is-event-true-delay "All Hostiles Eliminated" 0 ) ( is-event-true-delay "Protect GTFR New York" 0 ) ) ( do-nothing ) ) +Name: We Can Handle it +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-event-true-delay "Protect GTFR New York" 0 ) ( add-goal "GTC Odin" ( ai-stay-still "GTC Odin" 89 ) ) ) +Name: New York Stop +Repeat Count: 1 +Interval: 1 #Goals ;! 2 total $Type: Primary +Name: Protect New York $Message: Protect the GTFR New York $Formula: ( is-event-true-delay "We Can Handle it" 0 ) +No music +Score: 2500 $Type: Primary +Name: Protect GTC Odin $Message: Protect the GTC Odin $Formula: ( is-event-true-delay "All Hostiles Eliminated" 0 ) +Score: 2500 #Waypoints ;! 1 lists total $Name: Waypoint path 1 $List: ( ;! 1 points in list ( -4372.423340, 2099.999023, 3807.997314 ) ) #Messages ;! 178 total $Name: Area is clear $Message: The area is clear of any hostile forces. You can jump in at any time, New York. +Persona: Wingman 2 +AVI Name: Head-TP1 $Name: New York Arrives $Message: GTFR New York here. Alpha and Beta, I understand you are escort to Orion V. Let's get a move on. +Persona: Large Ship +AVI Name: Head-TP3 $Name: Running Clear $Message: All is running smooth. Looks like its going to be a nice ride to Orion V. +Persona: Wingman 1 +AVI Name: Head-TP1 $Name: Spoke too soon $Message: Looks like you spoke to soon, GTC Odin. Breaking to engage Arjuna wing. +Persona: Wingman 1 +AVI Name: Head-TP3 $Name: Where are they $Message: There are no capital ships anywhere near here. Where are they coming from? +Persona: Wingman 3 +AVI Name: Head-TP1 $Name: New York Damaged $Message: Our hull is at 50% integrity. We won't hold out much longer unless we can get some support. +Persona: Large Ship +AVI Name: Head-TP1 $Name: New York Destroyed $Message: The New York has been destroyed. Return to the Canadiana, immediately. +Persona: Terran Command +AVI Name: Head-CM1 $Name: We're under attack $Message: Can we get some assistance? We are getting hit pretty hard here, Command, and two wings isn't helping very much. +Persona: Large Ship +AVI Name: Head-TP1 $Name: Delta Wing Dispatched $Message: Delta wing has been dispatched, GTC Orion. They should be in area in roughly 10 seconds. +Persona: Terran Command +AVI Name: Head-CM1 $Name: In the Clear $Message: We are in the clear. No worries for the New York. Beta wing returning to base. +Persona: Wingman 3 +AVI Name: Head-TP2 $Name: We can handle it $Message: Its clear for you to go now, Alpha. We can handle it from here to Orion V. +Persona: Large Ship +AVI Name: Head-TP1 $Name: Krishna eliminated $Message: Krishna wing has been eliminated. See you back on the Canadiana, Alpha wing. +Persona: Wingman 4 +AVI Name: Head-TP1 $Name: New York Disabled $Message: The New York has been disabled. Support ship en route to repair. +Persona: Terran Command +AVI Name: Head-CM1 #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 1087 $Ambient light level: 0 +Nebula: Nebula03 +Color: Green +Pitch: 247 +Bank: 77 +Heading: 187 #Asteroid Fields #Music $Event Music: 7: Marauder $Briefing Music: BRIEF6 #End