#Mission Info $Version: 0.10 $Name: The Hespitus $Author: Bruce D. Field $Created: 01/22/99 at 22:01:23 $Modified: 01/22/99 at 22:52:06 $Notes: This is a FRED created mission $End Notes: $Mission Desc: The GTC Eden is under attack from the SC Hepitus, Alpha wing must destroy the Hepitus before the Eden is.$end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Viewer pos: 59.778412, 1964.653564, 4267.208984 +Viewer orient: -0.600597, -0.000000, -0.799552, 0.783889, 0.196966, -0.588831, 0.157485, -0.980410, -0.118297 #Plot Info $Tour: Blah $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing #Briefing $start_briefing $num_stages: 6 $start_stage $multi_text The GTC Eden is under attack and looks sure to be lost. $end_multi_text $voice: none.wav $camera_pos: -642.713928, 14526.965820, 556.668518 $camera_orient: 0.991093, 0.000000, 0.133174, -0.129180, 0.243076, 0.961367, -0.032372, -0.970007, 0.240911 $camera_time: 500 $num_lines: 0 $num_icons: 1 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: -24.588146, 0.000043, 3231.677979 $label: GTC Eden +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text The SC Hepitus is almost destroyed, but you must destroy it before it destroys the Eden $end_multi_text $voice: none.wav $camera_pos: -665.624451, 32.871979, 3041.163574 $camera_orient: 0.775956, 0.000000, -0.630787, 0.622059, 0.165777, 0.765219, 0.104570, -0.986163, 0.128636 $camera_time: 500 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: -24.588146, 0.000043, 3231.677979 $label: GTC Eden +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Lilith $pos: -662.138794, -0.000026, 3045.451416 $label: SC Hepitus +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Alpha wing will be tasked with destroying the Hepitus. $end_multi_text $voice: none.wav $camera_pos: -8.256001, 49.483665, -42.935722 $camera_orient: -0.600596, 0.000000, -0.799552, 0.783889, 0.196966, -0.588831, 0.157485, -0.980410, -0.118297 $camera_time: 500 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: -24.588146, 0.000043, 3231.677979 $label: GTC Eden +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Lilith $pos: -662.138794, -0.000026, 3045.451416 $label: SC Hepitus +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -0.307350, 0.000002, -48.906467 $label: Alpha +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Beta wing will be of assistance to Alpha. $end_multi_text $voice: none.wav $camera_pos: 493.951202, 48.554939, -44.667622 $camera_orient: -0.600596, 0.000000, -0.799552, 0.783889, 0.196966, -0.588831, 0.157485, -0.980410, -0.118297 $camera_time: 500 $num_lines: 0 $num_icons: 4 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: -24.588146, 0.000043, 3231.677979 $label: GTC Eden +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Lilith $pos: -662.138794, -0.000026, 3045.451416 $label: SC Hepitus +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -0.307350, 0.000002, -48.906467 $label: Alpha +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Valkyrie $pos: 501.750946, -0.001702, -50.526512 $label: Beta +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text The Augustus and the Firestorm will warp in only if the Eden is destroyed. $end_multi_text $voice: none.wav $camera_pos: -385.757355, 310.217590, 3925.063477 $camera_orient: -0.600596, 0.000000, -0.799552, 0.783889, 0.196966, -0.588831, 0.157485, -0.980410, -0.118297 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: -24.588146, 0.000043, 3231.677979 $label: GTC Eden +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Lilith $pos: -662.138794, -0.000026, 3045.451416 $label: SC Hepitus +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -0.307350, 0.000002, -48.906467 $label: Alpha +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Valkyrie $pos: 501.750946, -0.001702, -50.526512 $label: Beta +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -335.926605, 0.000287, 3887.632324 $label: Augustus & Firestorm +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text You must destroy any other hostiles in the system. $end_multi_text $voice: none.wav $camera_pos: -385.757355, 310.217590, 3925.063477 $camera_orient: -0.600596, 0.000000, -0.799552, 0.783889, 0.196966, -0.588831, 0.157485, -0.980410, -0.118297 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: -24.588146, 0.000043, 3231.677979 $label: GTC Eden +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Lilith $pos: -662.138794, -0.000026, 3045.451416 $label: SC Hepitus +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -0.307350, 0.000002, -48.906467 $label: Alpha +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Valkyrie $pos: 501.750946, -0.001702, -50.526512 $label: Beta +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -335.926605, 0.000287, 3887.632324 $label: Augustus & Firestorm +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 0 #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Valkyrie" 5 ) +Weaponry Pool: ( "ML-16 Laser" 19 "Disruptor" 19 "D-Advanced" 15 "Avenger" 19 "Flail" 15 "Prometheus" 19 "Banshee" 15 "MX-50" 410 "D-Missile" 350 "Fury" 1330 "Hornet" 550 "Interceptor" 410 "Phoenix V" 350 "Synaptic" 350 "Stiletto" 350 "Tsunami" 350 "Harbinger" 350 ) #Objects ;! 23 total $Name: Alpha 1 ;! Object #0 $Class: GTF Hercules $Team: Friendly $Location: 0.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 12 $Name: Alpha 2 ;! Object #1 $Class: GTF Hercules $Team: Friendly $Location: 100.812675, 0.000006, 2.024175 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "SC Hepitus" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #2 $Class: GTF Hercules $Team: Friendly $Location: -101.427376, 0.000004, 2.024170 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "SC Hepitus" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Alpha 4 ;! Object #3 $Class: GTF Hercules $Team: Friendly $Location: 0.475132, -0.000003, -99.837112 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "SC Hepitus" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: SC Hepitus ;! Object #4 $Class: SC Lilith $Team: Hostile $Location: -662.138794, -0.000026, 3045.451416 $Orientation: -0.234029, 0.053561, -0.970754, 0.046073, 0.997972, 0.043956, 0.971139, -0.034438, -0.236022 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Eden" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 54 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Damage: 77 +Subsystem: turret03 $Damage: 89 +Subsystem: turret04 $Damage: 13 +Subsystem: turret05 +Subsystem: turret06 $Damage: 100 +Subsystem: turret07 $Damage: 100 +Subsystem: turret08 $Damage: 44 +Subsystem: turret09 $Damage: 99 +Subsystem: sensors $Damage: 77 +Subsystem: communication $Damage: 25 +Subsystem: engine $Damage: 96 +Subsystem: weapons $Damage: 51 +Subsystem: navigation $Damage: 92 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: GTC Eden ;! Object #5 $Class: GTC Fenris $Team: Friendly $Location: -24.588146, 0.000043, 3231.677979 $Orientation: -0.921763, -0.128879, -0.365711, 0.257669, -0.908377, -0.329332, -0.289760, -0.397798, 0.870515 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "SC Hepitus" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 4 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 $Damage: 77 +Subsystem: turret02 $Damage: 100 +Subsystem: turret03 $Damage: 88 +Subsystem: turret04 $Damage: 22 +Subsystem: turret05 +Subsystem: turret06 $Damage: 100 +Subsystem: turret07 $Damage: 100 +Subsystem: turret08 $Damage: 88 +Subsystem: turret09a-01-main $Damage: 11 +Subsystem: radar01a-dish $Damage: 94 +Subsystem: sensors $Damage: 79 +Subsystem: communication $Damage: 63 +Subsystem: navigation $Damage: 13 +Subsystem: weapons $Damage: 1 +Subsystem: engine $Damage: 88 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Rama 1 ;! Object #6 $Class: SF Scorpion $Team: Hostile $Location: -1392.603516, 0.000660, 3275.264893 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Rama 2 ;! Object #7 $Class: SF Scorpion $Team: Hostile $Location: -1300.108643, 0.000685, 3276.571533 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Rama 3 ;! Object #8 $Class: SF Scorpion $Team: Hostile $Location: -1342.840698, 0.000681, 3340.333740 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Rama 4 ;! Object #9 $Class: SF Scorpion $Team: Hostile $Location: -1350.396240, 0.000663, 3193.778076 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Deva 1 ;! Object #10 $Class: SC Cain $Team: Hostile $Location: -1703.510864, 0.000556, 2079.191406 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Firestorm" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: Deva 2 ;! Object #11 $Class: SC Cain $Team: Hostile $Location: -1288.605103, 0.000376, 2275.022461 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Augustus" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: Deva 3 ;! Object #12 $Class: SC Cain $Team: Hostile $Location: -1965.367432, 0.000571, 1615.418945 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Augustus" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: GTC Augustus ;! Object #13 $Class: GTC Leviathan $Team: Friendly $Location: -335.926605, 0.000287, 3887.632324 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-wing "Rama" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 50 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 0 "GTC Eden" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: GTC Firestorm ;! Object #14 $Class: GTC Leviathan $Team: Friendly $Location: 375.364105, 0.000559, 4030.152344 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-wing "Rama" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 50 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 0 "GTC Eden" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Arjuna 1 ;! Object #15 $Class: SB Nephilim $Team: Hostile $Location: 1367.727783, 0.000860, 3467.992188 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 18 $Name: Arjuna 2 ;! Object #16 $Class: SB Nephilim $Team: Hostile $Location: 1604.093994, 0.000922, 3692.556152 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 18 $Name: Arjuna 3 ;! Object #17 $Class: SB Nephilim $Team: Hostile $Location: 1788.136108, 0.000870, 3203.977051 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 18 $Name: Arjuna 4 ;! Object #18 $Class: SB Nephilim $Team: Hostile $Location: 2107.369873, 0.000773, 3417.644043 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 18 $Name: Beta 1 ;! Object #19 $Class: GTF Valkyrie $Team: Friendly $Location: 499.991760, -0.001718, -2.149534 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #20 $Class: GTF Valkyrie $Team: Friendly $Location: 399.289612, -0.001725, -2.073423 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 3 ;! Object #21 $Class: GTF Valkyrie $Team: Friendly $Location: 604.212280, -0.001678, -1.277427 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 4 ;! Object #22 $Class: GTF Valkyrie $Team: Friendly $Location: 499.298279, -0.001703, -99.775597 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 #Wings ;! 5 total $Name: Rama $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! Rama 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 0 "GTC Eden" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Rama 1" "Rama 2" "Rama 3" "Rama 4" ) $AI Goals: ( goals ( ai-chase "GTC Augustus" 50 ) ) +Flags:( ) +Wave Delay Min: 1 +Wave Delay Max: 1 $Name: Deva $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Deva 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 0 "GTC Eden" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Deva 1" "Deva 2" "Deva 3" ) +Flags:( ) $Name: Arjuna $Waves: 3 $Wave Threshold: 1 $Special Ship: 0 ;! Arjuna 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 0 "GTC Eden" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Arjuna 1" "Arjuna 2" "Arjuna 3" "Arjuna 4" ) $AI Goals: ( goals ( ai-chase "GTC Firestorm" 50 ) ) +Flags:( ) +Wave Delay Min: 1 +Wave Delay Max: 1 $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) +Hotkey: 0 +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) $AI Goals: ( goals ( ai-chase "SC Hepitus" 50 ) ) +Hotkey: 1 +Flags:( ) #Events ;! 4 total $Formula: ( when ( is-destroyed-delay 0 "SC Hepitus" ) ( do-nothing ) ) +Name: Destroy Hepitus +Repeat Count: 1 +Interval: 1 +Score: 15 +Objective: Destroy Hepitus $Formula: ( when ( is-destroyed-delay 0 "Rama" ) ( do-nothing ) ) +Name: Destroy Rama +Repeat Count: 1 +Interval: 1 +Score: 15 +Objective: Destroy Rama $Formula: ( when ( is-destroyed-delay 0 "Deva" ) ( do-nothing ) ) +Name: Destroy Deva +Repeat Count: 1 +Interval: 1 +Score: 15 +Objective: Destroy Deva $Formula: ( when ( is-destroyed-delay 0 "Arjuna" ) ( do-nothing ) ) +Name: Destroy Arjuna +Repeat Count: 1 +Interval: 1 +Score: 15 +Objective: Destroy Arjuna #Goals ;! 3 total $Type: Primary +Name: Destroy Hepitus $Message: Destroy Hepitus $Formula: ( is-destroyed-delay 0 "SC Hepitus" ) +Score: 15 $Type: Primary +Name: Destroy Rama wing $Message: Destroy Rama wing $Formula: ( is-destroyed-delay 0 "Rama" ) +Score: 15 $Type: Primary +Name: Destroy hostiles $Message: Destroy hostiles $Formula: ( and ( is-destroyed-delay 0 "Deva" ) ( is-destroyed-delay 0 "Arjuna" ) ) +Score: 15 #Waypoints ;! 0 lists total #Messages ;! 165 total #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 0 +Nebula: Nebula01 +Color: Blue +Pitch: 240 +Bank: 179 +Heading: 141 #Asteroid Fields #Music $Event Music: 9: Monolith $Briefing Music: BRIEF5 #End