// Of 1800 total sexp nodes, 1579 free, 221 used

		// Of 1800 total sexp nodes, 1579 free, 221 used


// Of 1800 total sexp nodes, 1579 free, 221 used



// Of 1800 total sexp nodes, 1587 free, 213 used




// Of 1800 total sexp nodes, 1593 free, 207 used





// Of 1800 total sexp nodes, 1593 free, 207 used






// Of 1800 total sexp nodes, 1619 free, 181 used







// Of 1800 total sexp nodes, 1703 free, 97 used








// Of 1800 total sexp nodes, 1706 free, 94 used









// Of 1800 total sexp nodes, 1772 free, 28 used









#Mission Info

$Version: 0.10
$Name: Planet FreeSpace Attack!
$Author: PFS Staff
$Created: 12/19/98 at 12:41:18
$Modified: 12/23/98 at 10:33:54
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
The GTC Orff is under attack by HOL forces, an elite force of pilots has been dispatched to assist.$end_multi_text

+Game Type Flags: 65

+Flags: 0

+Red Alert: 0

+Scramble: 0

+Disallow Support: 0

+Player Entry Delay:
1.000000

+Viewer pos: 1451.838867, 178.484894, 3477.067871
+Viewer orient:
	-0.715747, 0.000000, 0.698359,
	-0.101315, 0.989421, -0.103838,
	-0.690971, -0.145076, -0.708175

#Plot Info

$Tour: Blah
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

#Briefing
$start_briefing
$num_stages: 9
$start_stage
$multi_text
$r Alert: The $g GTC $g Orff is under attack by Hammer of Light forces.

$end_multi_text
$voice: none.wav
$camera_pos: -108.434006, 6967.902832, 30.699320
$camera_orient:
	0.999922, 0.000000, 0.012514,
	-0.012270, 0.196366, 0.980454,
	-0.002457, -0.980531, 0.196351
$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Hostile
$class: PVF Anubis
$pos: -1429.131226, -0.857814, 2451.733154
$label: Aries
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Fenris
$pos: 10.094522, -0.001269, 1999.336182
$label: Orff
+id: 2
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
We're sending an elite goup of pilots, also known as the Planet FreeSpace staff to assist.  You will lead these great pilots into battle so that they may show you how it is done.
$end_multi_text
$voice: none.wav
$camera_pos: -108.434006, 6967.902832, 30.699320
$camera_orient:
	0.999922, 0.000000, 0.012514,
	-0.012270, 0.196366, 0.980454,
	-0.002457, -0.980531, 0.196351
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Hostile
$class: PVF Anubis
$pos: -1429.131226, -0.857814, 2451.733154
$label: Aries
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Fenris
$pos: 10.094522, -0.001269, 1999.336182
$label: Orff
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Valkyrie
$pos: 153.885880, 3636.011230, 318.870789
$label: Elite Pilots
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
Lets find out who these pilots are.
$end_multi_text
$voice: none.wav
$camera_pos: -108.434006, 6967.902832, 30.699320
$camera_orient:
	0.999922, 0.000000, 0.012514,
	-0.012270, 0.196366, 0.980454,
	-0.002457, -0.980531, 0.196351
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Hostile
$class: PVF Anubis
$pos: -1429.131226, -0.857814, 2451.733154
$label: Aries
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Fenris
$pos: 10.094522, -0.001269, 1999.336182
$label: Orff
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Valkyrie
$pos: 153.885880, 3636.011230, 318.870789
$label: Elite Pilots
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
First off, there is IceFire.  Somewhat of a leader, his ability to fly is almost outmatched by his insanity.  Watch for crazy moves, insane use of guns, and a trigger happy sense.
$end_multi_text
$voice: none.wav
$camera_pos: 4.315633, 305.607971, -283.596161
$camera_orient:
	0.991861, 0.000000, 0.127328,
	-0.080777, 0.773007, 0.629234,
	-0.098425, -0.634397, 0.766715
$camera_time: 500
$num_lines: 0
$num_icons: 7
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Hostile
$class: PVF Anubis
$pos: -1429.131226, -0.857814, 2451.733154
$label: Aries
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Fenris
$pos: 10.094522, -0.001269, 1999.336182
$label: Orff
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 4
$team: Friendly
$class: GTT Elysium
$pos: -137.274963, 0.000406, -66.631363
$label: Gowron
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Hercules
$pos: -92.803749, 0.001638, -110.557114
$label: Stash
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Ulysses
$pos: -60.346748, 0.000000, 48.466751
$label: IceFire
+id: 6
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Loki
$pos: -82.501465, -0.000011, -33.933296
$label: WildWolf
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 16
$team: Friendly
$class: GTB Athena
$pos: -38.250988, -0.000011, -88.782379
$label: Jumpstart
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
Next, there is WildWolf:  Truly insane, always stay at least 200 meters away from WildWolf at all times, since he depends on crazy loops and dives.
$end_multi_text
$voice: none.wav
$camera_pos: 4.315633, 305.607971, -283.596161
$camera_orient:
	0.977906, 0.000000, 0.209047,
	-0.164259, 0.618543, 0.768390,
	-0.129304, -0.785751, 0.604877
$camera_time: 500
$num_lines: 0
$num_icons: 7
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Hostile
$class: PVF Anubis
$pos: -1429.131226, -0.857814, 2451.733154
$label: Aries
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Fenris
$pos: 10.094522, -0.001269, 1999.336182
$label: Orff
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 4
$team: Friendly
$class: GTT Elysium
$pos: -137.274963, 0.000406, -66.631363
$label: Gowron
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Hercules
$pos: -92.803749, 0.001638, -110.557114
$label: Stash
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Ulysses
$pos: -60.346748, 0.000000, 48.466751
$label: IceFire
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Loki
$pos: -82.501465, -0.000011, -33.933296
$label: WildWolf
+id: 7
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 16
$team: Friendly
$class: GTB Athena
$pos: -38.250988, -0.000011, -88.782379
$label: Jumpstart
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
Then we have Gowron: Always late, not entirely sure what he's doing, Gowron is an outstanding pilot.  He's also important to this operation as he is the only one flying a shuttle, yes thats right a shuttle.
$end_multi_text
$voice: none.wav
$camera_pos: 4.315633, 305.607971, -283.596161
$camera_orient:
	0.943845, 0.000000, 0.330390,
	-0.259604, 0.618543, 0.741627,
	-0.204360, -0.785751, 0.583809
$camera_time: 500
$num_lines: 0
$num_icons: 7
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Hostile
$class: PVF Anubis
$pos: -1429.131226, -0.857814, 2451.733154
$label: Aries
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Fenris
$pos: 10.094522, -0.001269, 1999.336182
$label: Orff
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 4
$team: Friendly
$class: GTT Elysium
$pos: -137.274963, 0.000406, -66.631363
$label: Gowron
+id: 4
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Hercules
$pos: -92.803749, 0.001638, -110.557114
$label: Stash
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Ulysses
$pos: -60.346748, 0.000000, 48.466751
$label: IceFire
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Loki
$pos: -82.501465, -0.000011, -33.933296
$label: WildWolf
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 16
$team: Friendly
$class: GTB Athena
$pos: -38.250988, -0.000011, -88.782379
$label: Jumpstart
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
Then, there is Jumpstart.  Oh, yes.....hotshot pilot and wity comment person extrodinare.  Jumpstart is a great wingman.
$end_multi_text
$voice: none.wav
$camera_pos: 4.315633, 305.607971, -283.596161
$camera_orient:
	0.998000, 0.000000, 0.063213,
	-0.050496, 0.601569, 0.797223,
	-0.038027, -0.798821, 0.600366
$camera_time: 500
$num_lines: 0
$num_icons: 7
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Hostile
$class: PVF Anubis
$pos: -1429.131226, -0.857814, 2451.733154
$label: Aries
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Fenris
$pos: 10.094522, -0.001269, 1999.336182
$label: Orff
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 4
$team: Friendly
$class: GTT Elysium
$pos: -137.274963, 0.000406, -66.631363
$label: Gowron
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Hercules
$pos: -92.803749, 0.001638, -110.557114
$label: Stash
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Ulysses
$pos: -60.346748, 0.000000, 48.466751
$label: IceFire
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Loki
$pos: -82.501465, -0.000011, -33.933296
$label: WildWolf
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 16
$team: Friendly
$class: GTB Athena
$pos: -38.250988, -0.000011, -88.782379
$label: Jumpstart
+id: 8
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
Lastly there is Stash:  The newest of the bunch, Stash...well...he umm...does stuff.  Yes, he does stuff.  Anyways, he'll be arriving later, because he's a bit busy at the moment.
$end_multi_text
$voice: none.wav
$camera_pos: 8.756528, 261.663788, -325.869568
$camera_orient:
	0.957559, 0.000000, 0.288237,
	-0.209297, 0.687560, 0.695310,
	-0.198180, -0.726128, 0.658379
$camera_time: 500
$num_lines: 0
$num_icons: 7
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Hostile
$class: PVF Anubis
$pos: -1429.131226, -0.857814, 2451.733154
$label: Aries
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Fenris
$pos: 10.094522, -0.001269, 1999.336182
$label: Orff
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 4
$team: Friendly
$class: GTT Elysium
$pos: -137.274963, 0.000406, -66.631363
$label: Gowron
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Hercules
$pos: -92.803749, 0.001638, -110.557114
$label: Stash
+id: 5
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Ulysses
$pos: -60.346748, 0.000000, 48.466751
$label: IceFire
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Loki
$pos: -82.501465, -0.000011, -33.933296
$label: WildWolf
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 16
$team: Friendly
$class: GTB Athena
$pos: -38.250988, -0.000011, -88.782379
$label: Jumpstart
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
Anyways, make sure you protect the Orff pilot.  Good luck!
$end_multi_text
$voice: none.wav
$camera_pos: 7.768723, 109.525711, -426.547943
$camera_orient:
	0.999708, 0.000001, 0.024149,
	-0.004008, 0.986134, 0.165901,
	-0.023814, -0.165949, 0.985847
$camera_time: 500
$num_lines: 0
$num_icons: 7
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Hostile
$class: PVF Anubis
$pos: -1429.131226, -0.857814, 2451.733154
$label: Aries
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Fenris
$pos: 10.094522, -0.001269, 1999.336182
$label: Orff
+id: 2
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 4
$team: Friendly
$class: GTT Elysium
$pos: -137.274963, 0.000406, -66.631363
$label: Gowron
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Hercules
$pos: -92.803749, 0.001638, -110.557114
$label: Stash
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Ulysses
$pos: -60.346748, 0.000000, 48.466751
$label: IceFire
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Loki
$pos: -82.501465, -0.000011, -33.933296
$label: WildWolf
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 16
$team: Friendly
$class: GTB Athena
$pos: -38.250988, -0.000011, -88.782379
$label: Jumpstart
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 2

$Formula: ( is-event-true-delay
   "Orff Repairs"
   0
)
$Multi text
   Good work pilot.  You succesfully assisted and stayed sane (or not) throughout the battle.

All of the Planet FreeSpace staffers send you their thanks and they all recomend you to be the next person put into the funny farm.

Excellent work!


Note: This mission was meant to be a fun filled, gaming goodness experience, and in no way is meant to ofened anybody (except ourselves).

Check for all the latest news, information, and new crazy missions at:

Planet FreeSpace
http:

//www.planetdescent.com/planetfs/



$end_multi_text
$Voice: none.wav
$Recommendation text:
   Next time, never fly with these crazy people!!

$end_multi_text

$Formula: ( is-goal-false-delay "Orff" 0 ) 
$Multi text
   Better luck next time.  We lost the Orff and the PFS staffers are threatening never to talk or fly with you.

$end_multi_text
$Voice: none.wav
$Recommendation text:
   Always ignore IceFire and WildWolf, and make sure you shoot down those bombers.

$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	1
	"GTF Apollo"	1
	"GTF Valkyrie"	1
	"GTF Hercules"	1
	"GTB Athena"	1
	"GTB Medusa"	1
	"GTB Ursa"	1
	"PVF Anubis"	1
	"PVF Seth"	1
	"PVF Horus"	1
	"PVF Thoth"	1
	"PVB Osiris"	1
	"PVB Amun"	1
	"GTF Loki"	1
	"GTB Zeus"	1
)

+Weaponry Pool: (
	"ML-16 Laser"	5
	"Disruptor"	5
	"D-Advanced"	5
	"Avenger"	6
	"Flail"	5
	"Prometheus"	6
	"Banshee"	5
	"S-Breaker"	5
	"Leech Cannon"	5
	"MX-50"	5
	"D-Missile"	5
	"Fury"	5
	"Hornet"	5
	"Interceptor"	20
	"Phoenix V"	5
	"Synaptic"	5
	"Stiletto"	5
	"Cluster Bomb"	5
	"Tsunami"	5
	"Harbinger"	5
	"EM Pulse"	5
)

#Objects		;! 17 total

$Name: Alpha 1		;! Object #0
$Class: GTF Valkyrie
$Team: Friendly
$Location: -10.085075, 0.000002, -6.067545
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1: Nothing
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Group: 0
+Score: 25

$Name: IceFire		;! Object #1
$Class: GTF Ulysses
$Team: Friendly
$Location: 60.810066, 0.000002, -20.561590
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$AI Goals: ( goals ( ai-guard "Orff" 50 ) )
$Cargo 1: IceFire
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Avenger" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 8 "Orff" ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Group: 0
+Score: 15
+Persona Index: 0

$Name: WildWolf		;! Object #2
$Class: GTF Loki
$Team: Friendly
$Location: -53.815731, -0.000003, -34.404949
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$AI Goals: ( goals ( ai-guard "Orff" 50 ) ( ai-chase-wing "Cancer" 80 ) )
$Cargo 1: WildWolf
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Prometheus" )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 8 "Orff" ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Group: 0
+Score: 25
+Persona Index: 4

$Name: Jumpstart		;! Object #3
$Class: GTB Athena
$Team: Friendly
$Location: 23.217384, 0.000004, -89.043983
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$AI Goals: ( goals ( ai-guard "Orff" 50 ) )
$Cargo 1: Jumpstart
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Flail" )
+Secondary Banks: ( "Interceptor" "Cluster Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 8 "Orff" ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Group: 0
+Score: 17
+Persona Index: 1

$Name: Orff		;! Object #4
$Class: GTC Fenris
$Team: Friendly
$Location: 10.094522, -0.001269, 1999.336182
$Orientation:
	0.605820, 0.000000, 0.795602,
	0.000000, 1.000000, 0.000000,
	-0.795602, 0.000000, 0.605820
$IFF: IFF 1
$AI Behavior: None
$Cargo 1: Nothing
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
+Secondary Banks: ( "Fury" )
+Sbank Ammo: ( 0 )
+Subsystem: engine
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-docked-delay
   "Gowron"
   "Orff"
   1
   35
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 100

$Name: Aries 1		;! Object #5
$Class: PVF Anubis
$Team: Hostile
$Location: -338.169159, -0.000021, 2789.651367
$Orientation:
	-0.940729, 0.000000, -0.339159,
	0.000001, 1.000000, -0.000002,
	0.339159, -0.000002, -0.940729
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Orff" 50 ) )
$Cargo 1: Nothing
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Group: 0
+Score: 6

$Name: Aries 2		;! Object #6
$Class: PVF Anubis
$Team: Hostile
$Location: -578.817078, 0.000011, 2622.580078
$Orientation:
	-0.725181, 0.000000, -0.688558,
	0.000001, 1.000000, -0.000001,
	0.688558, -0.000002, -0.725181
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Orff" 50 ) )
$Cargo 1: Nothing
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Group: 0
+Score: 6

$Name: Aries 3		;! Object #7
$Class: PVF Anubis
$Team: Hostile
$Location: -623.173950, -1.715702, 2239.332520
$Orientation:
	-0.454788, 0.000000, -0.890600,
	0.000002, 1.000000, -0.000001,
	0.890600, -0.000002, -0.454788
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Orff" 50 ) )
$Cargo 1: Nothing
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Group: 0
+Score: 6

$Name: Cancer 1		;! Object #8
$Class: PVB Amun
$Team: Hostile
$Location: 1406.673218, -0.000009, 3489.579102
$Orientation:
	-0.721663, 0.000000, 0.692245,
	0.000000, 1.000000, 0.000000,
	-0.692245, -0.000001, -0.721663
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Orff" 50 ) )
$Cargo 1: Nothing
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret02
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Group: 0
+Score: 15

$Name: Cancer 2		;! Object #9
$Class: PVB Amun
$Team: Hostile
$Location: 1496.110107, -0.000050, 3466.354736
$Orientation:
	-0.712943, 0.000000, 0.701222,
	0.000000, 1.000000, 0.000000,
	-0.701222, -0.000001, -0.712943
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Orff" 50 ) )
$Cargo 1: Nothing
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret02
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Group: 0
+Score: 15

$Name: Cancer 3		;! Object #10
$Class: PVB Amun
$Team: Hostile
$Location: 1411.320068, 0.000027, 3591.873291
$Orientation:
	-0.760128, 0.000000, 0.649774,
	0.000000, 1.000000, 0.000000,
	-0.649774, -0.000001, -0.760127
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Orff" 50 ) )
$Cargo 1: Nothing
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret02
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Group: 0
+Score: 15

$Name: Gemini 1		;! Object #11
$Class: PVF Horus
$Team: Hostile
$Location: 1225.414795, -0.000031, 1764.190796
$Orientation:
	0.183452, 0.000000, 0.983029,
	-0.000001, 1.000000, 0.000000,
	-0.983029, -0.000001, 0.183452
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase-any 50 ) )
$Cargo 1: Nothing
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Leech Cannon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Group: 0
+Score: 15

$Name: Gemini 2		;! Object #12
$Class: PVF Horus
$Team: Hostile
$Location: 1216.199951, 0.000000, 1693.800049
$Orientation:
	0.245568, 0.000000, 0.969379,
	-0.000001, 1.000000, 0.000000,
	-0.969379, -0.000001, 0.245568
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase-any 50 ) )
$Cargo 1: Nothing
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Leech Cannon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Group: 0
+Score: 15

$Name: Gemini 3		;! Object #13
$Class: PVF Horus
$Team: Hostile
$Location: 1277.942261, 0.000055, 1749.151611
$Orientation:
	0.198055, 0.000000, 0.980191,
	-0.000001, 1.000000, 0.000000,
	-0.980191, -0.000001, 0.198055
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase-any 50 ) )
$Cargo 1: Nothing
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Leech Cannon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Group: 0
+Score: 15

$Name: Gemini 4		;! Object #14
$Class: PVF Horus
$Team: Hostile
$Location: 1289.650391, 0.000139, 1808.218994
$Orientation:
	0.147723, 0.000000, 0.989029,
	-0.000001, 1.000000, 0.000000,
	-0.989029, -0.000001, 0.147723
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase-any 50 ) )
$Cargo 1: Nothing
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Leech Cannon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Group: 0
+Score: 15

$Name: Gowron		;! Object #15
$Class: GTT Elysium
$Team: Friendly
$Location: -302.853607, 0.000391, 1518.453613
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Orff" "topside docking" "Docking bay 1" 50 ) )
$Cargo 1: Engine Parts
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 4 "Gemini" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Stash		;! Object #16
$Class: GTF Hercules
$Team: Friendly
$Location: -125.915863, 0.001626, 1721.359863
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$AI Goals: ( goals ( ai-guard "Orff" 50 ) ( ai-chase-wing "Gemini" 70 ) )
$Cargo 1: Nothing
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Banshee" )
+Secondary Banks: ( "Interceptor" "Phoenix V" )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 3 "Gemini" ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 7 "Orff" ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Group: 0
+Score: 15
+Persona Index: 1

#Wings		;! 4 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 1 total
	"Alpha 1"
)
+Hotkey: 0
+Flags:( )

$Name: Aries
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Aries 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Aries 1"
	"Aries 2"
	"Aries 3"
)
+Flags:( )
+Wave Delay Min: 2
+Wave Delay Max: 3

$Name: Cancer
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Cancer 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 25 "Aries" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Cancer 1"
	"Cancer 2"
	"Cancer 3"
)
+Flags:( )
+Wave Delay Min: 3
+Wave Delay Max: 8

$Name: Gemini
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Gemini 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 3 "Cancer" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Gemini 1"
	"Gemini 2"
	"Gemini 3"
	"Gemini 4"
)
+Flags:( )

#Events		;! 17 total

$Formula: ( when
   ( has-docked-delay
      "Gowron"
      "Orff"
      1
      20
   )
   ( repair-subsystem "Orff" "engine" 80 ) 
)
+Name: Orff Repairs
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( has-time-elapsed 3 ) 
   ( send-message
      "IceFire"
      "High"
      "IceFire 1"
   )
)
+Name: Message 1
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( has-time-elapsed 8 ) 
   ( send-message
      "WildWolf"
      "High"
      "WildWolf 1"
   )
)
+Name: Message 2
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( has-time-elapsed 14 ) 
   ( send-message
      "Jumpstart"
      "High"
      "Jumpstart 1"
   )
)
+Name: Message 3
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( has-arrived-delay 8 "Aries" ) 
   ( send-message
      "IceFire"
      "High"
      "IceFire 2"
   )
)
+Name: Message 4
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( is-destroyed-delay 0 "Aries" ) 
   ( send-message
      "WildWolf"
      "High"
      "WildWolf 2"
   )
)
+Name: Message 5
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( is-destroyed-delay 5 "Aries" ) 
   ( send-message
      "Jumpstart"
      "High"
      "Jumpstart 2"
   )
)
+Name: Message 6
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( has-arrived-delay 3 "Cancer" ) 
   ( send-message
      "WildWolf"
      "High"
      "WildWolf 3"
   )
)
+Name: Message 7
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( has-arrived-delay 7 "Cancer" ) 
   ( send-message
      "IceFire"
      "High"
      "IceFire3"
   )
)
+Name: Message 8
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( has-arrived-delay 14 "Cancer" ) 
   ( send-message
      "Jumpstart"
      "High"
      "Jumpstart 3"
   )
)
+Name: Message 9
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( has-arrived-delay 2 "Gowron" ) 
   ( send-message
      "IceFire"
      "High"
      "IceFire 4"
   )
)
+Name: Message 10
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( has-arrived-delay 6 "Gowron" ) 
   ( send-message
      "WildWolf"
      "High"
      "WildWolf 4"
   )
)
+Name: Message 11
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( has-arrived-delay 14 "Gowron" ) 
   ( send-message
      "Gowron"
      "High"
      "Gowron 1"
   )
)
+Name: Message 12
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( has-docked-delay
      "Gowron"
      "Orff"
      1
      22
   )
   ( send-message
      "Jumpstart"
      "High"
      "Jumpstart 4"
   )
)
+Name: Message 13
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( has-docked-delay
      "Gowron"
      "Orff"
      1
      27
   )
   ( send-message
      "Gowron"
      "High"
      "Gowron 2"
   )
)
+Name: Message 14
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( has-arrived-delay 0 "Stash" ) 
   ( send-message "Stash" "High" "Stash" ) 
)
+Name: Message 15
+Repeat Count: 1
+Interval: 1

$Formula: ( when
   ( has-arrived-delay 9 "Stash" ) 
   ( send-message
      "IceFire"
      "High"
      "IceFire 5"
   )
)
+Name: Message 16
+Repeat Count: 1
+Interval: 1

#Goals		;! 1 total

$Type: Primary
+Name: Orff
$Message: Defend the GTC Orff
$Formula: ( and
   ( not ( is-destroyed-delay 0 "Orff" ) ) 
   ( has-departed-delay 0 "Orff" ) 
)

#Waypoints		;! 0 lists total


#Messages		;! 181 total


$Name: IceFire 1
$Message: Alright people, take down those HOL forces.

$Name: WildWolf 1
$Message: Umm....yes.....uhh...right IceFire.

$Name: Jumpstart 1
$Message: Ohhh....target practice!

$Name: IceFire 2
$Message: Thats right, EAT IT!

$Name: WildWolf 2
$Message: Wohoo...scratch...uhh...oh yeah umm...Aries wing...right....yes....im not crazy.

$Name: Jumpstart 2
$Message: Sure you aren't WildWolf

$Name: WildWolf 3
$Message: Ohh...more baddies!!  They are all mine, really they are....mine mine mine mine mine!!!

$Name: IceFire3
$Message: Bah, they are all mine.  You couldn't hit the side of a barn door.

$Name: Jumpstart 3
$Message: Your all wrong, your arguing, im killing!

$Name: IceFire 4
$Message: Gowron!! Where have you been!

$Name: WildWolf 4
$Message: Late as usual :)

$Name: Gowron 1
$Message: Its usually a good day to die, but they gave me this crappy shuttle, spose I should fix the engines.

$Name: Jumpstart 4
$Message: Woohoo, Orffs engines back online!

$Name: Gowron 2
$Message: And there was much rejoicing.

$Name: Stash
$Message: I always do hafta save your sorry butt's dont I?

$Name: IceFire 5
$Message: Keep talking Stash, we've got in under control.....

#Reinforcements		;! 0 total


#Background bitmaps		;! 0 total

$Num stars: 2000
$Ambient light level: 0
+Nebula: Nebula01
+Color: Grey Green
+Pitch: 195
+Bank: 289
+Heading: 22

#Asteroid Fields

#Music

$Event Music: 3: Chaser
$Briefing Music: BRIEF2

#End

