#Mission Info $Version: 0.10 $Name: Shivan Pre-emptive $Author: Martin Paterson $Created: 12/06/98 at 19:34:21 $Modified: 12/06/98 at 23:23:26 $Notes: This is a FRED created mission $End Notes: $Mission Desc: Put mission description here$end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Player Entry Delay: 5.000000 +Viewer pos: 54.764832, 2648.535400, -4595.696289 +Viewer orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 #Plot Info $Tour: Blah $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing $Stage Text: At the beginning of the great war, there were many skirmishes with the Shivans that were never reported or were deemed classified. One Such skirmish was the Shivan Pre-eptive strike into the Ross 128 System. Lt. Ash was the only survivor of this battle. $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: In the following mission you will be Lt. Ash. Although he originally flew in Alpha wing, Riveira data recorders have him saying that he was apart of Gamma wing. We do not know why he said this, we can only assume that he was delerious. let's see if you can fair better then Lt. Ash $end_multi_text $Ani Filename: +Wave Filename: none #Briefing $start_briefing $num_stages: 5 $start_stage $multi_text In recent weeks there has been an increase in Vasudan attacks near the Ross 128 Jump node. $end_multi_text $voice: none.wav $camera_pos: 54.764832, 3912.934082, -6785.698242 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 1000 $num_lines: 0 $num_icons: 1 $Flags: 0 $Formula: ( true ) $start_icon $type: 9 $team: Friendly $class: Terran NavBuoy $pos: -61.431339, -0.001248, 78.848015 $label: Ross 128 Jump Node +id: 2 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text We are going to spring a little trap for the Vasudans. Alpha wing will escort GTSC Orion on a patrol mission. Scan the local Nav Bouy, and inspect the Jump node. Try to make your patrol look normal $end_multi_text $voice: none.wav $camera_pos: 54.764832, 2648.535400, -4595.696289 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 1000 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: 22.997141, 0.000510, -1136.054077 $label: Alpha +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 9 $team: Friendly $class: Terran NavBuoy $pos: 13.264674, -0.001224, 2564.709473 $label: Ross 128 Jump Node +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTSC Faustus $pos: 633.023560, 0.000065, -1148.975098 $label: Orion +id: 3 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text once the Vasudan Jump in System we will launch our attack. Alpha 1 you are to engage the figher escort and protect the Orion. $end_multi_text $voice: none.wav $camera_pos: 54.764832, 4594.158203, -7079.126953 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 1000 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: 432.006348, 0.000405, -1424.880005 $label: Alpha +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 9 $team: Friendly $class: Terran NavBuoy $pos: 13.264674, -0.001224, 2564.709473 $label: Ross 128 Jump Node +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTSC Faustus $pos: 1645.915161, 0.000373, -1402.463501 $label: Orion +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: 54.764832, 0.000025, 878.184692 $label: Huron 2 +id: 4 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: PVC Aten $pos: 960.717651, 0.000074, 4148.451172 $label: Red Claw +id: 5 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Then approximately 30 seconds after the Red Claw enters the system, the GTSC Battle Group 'Guelph' will jump in to help clean things up. Beta and Gamma will be launched to help take out those escorts. $end_multi_text $voice: none.wav $camera_pos: 54.764832, 4901.476563, -8497.907227 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 1000 $num_lines: 0 $num_icons: 9 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: 507.454803, 0.000338, -2441.513184 $label: Alpha +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 9 $team: Friendly $class: Terran NavBuoy $pos: -634.011353, -0.001525, 4124.353027 $label: Ross 128 Jump Node +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTSC Faustus $pos: 1940.980225, 0.000628, -2615.720459 $label: Orion +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: 54.764832, 0.000025, 878.184692 $label: Huron 2 +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: PVC Aten $pos: 957.089417, -0.000092, 3991.185791 $label: Red Claw +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTSC Faustus $pos: 2915.820801, -0.000429, 2084.108887 $label: Guelph Battle Group 2 +id: 6 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTSC Faustus $pos: -1764.610596, 0.000025, -842.880493 $label: Guelph Battle Group 4 +id: 7 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTSC Faustus $pos: -2631.931641, -0.000580, 2840.677246 $label: Guelph Battle Group 3 +id: 8 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTSC Faustus $pos: 2380.598877, 0.000227, -424.872681 $label: Guelph Battle Group 1 +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Our Intelligence says that the Red Claw and the attacking Vasudan's are expecting a soft target....so they should be unprepared for this attack....Good Luck, pilot. $end_multi_text $voice: none.wav $camera_pos: 54.764832, 4237.003906, -7347.004395 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 1000 $num_lines: 0 $num_icons: 9 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: 507.454803, 0.000338, -2441.513184 $label: Alpha +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 9 $team: Friendly $class: Terran NavBuoy $pos: -634.011353, -0.001525, 4124.353027 $label: Ross 128 Jump Node +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTSC Faustus $pos: 1940.980225, 0.000628, -2615.720459 $label: Orion +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: 54.764832, 0.000025, 878.184692 $label: Huron 2 +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: PVC Aten $pos: 957.089417, -0.000092, 3991.185791 $label: Red Claw +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTSC Faustus $pos: 2915.820801, -0.000429, 2084.108887 $label: Guelph Battle Group 2 +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTSC Faustus $pos: -1764.610596, 0.000025, -842.880493 $label: Guelph Battle Group 4 +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTSC Faustus $pos: -2631.931641, -0.000580, 2840.677246 $label: Guelph Battle Group 3 +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTSC Faustus $pos: 2380.598877, 0.000227, -424.872681 $label: Guelph Battle Group 1 +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 1 $Formula: ( true ) $Multi text You were able to stay alive....for now unfortunetly the Unknown forces followed you through subspace to the Riveira outpost....and well it didn't turn out to great for you and the outpost $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Apollo" 5 ) +Weaponry Pool: ( "ML-16 Laser" 17 "Avenger" 4 "MX-50" 165 ) #Objects ;! 29 total $Name: Alpha 1 ;! Object #0 $Class: GTF Apollo $Team: Friendly $Location: 155.960205, -0.000632, -724.074036 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "player-start" ) +Group: 0 +Score: 12 $Name: Alpha 2 ;! Object #1 $Class: GTF Apollo $Team: Friendly $Location: 200.566269, -0.000665, -746.184753 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #2 $Class: GTF Apollo $Team: Friendly $Location: 115.910706, -0.000672, -747.386902 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 10 $Name: Alpha 4 ;! Object #3 $Class: GTF Apollo $Team: Friendly $Location: 155.960205, -0.000667, -783.609192 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 10 $Name: Orion ;! Object #4 $Class: GTSC Faustus $Team: Friendly $Location: 305.539368, -0.000659, -777.867004 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-warp" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 50 $Name: Huron 1 ;! Object #5 $Class: PVF Anubis $Team: Hostile $Location: -484.238922, 6.504315, 1531.236694 $Orientation: -0.900503, -0.164780, -0.402420, -0.212025, 0.974345, 0.075485, 0.379658, 0.153297, -0.912338 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" ) +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Huron 2 ;! Object #6 $Class: PVF Anubis $Team: Hostile $Location: -523.532898, 0.000012, 1508.293823 $Orientation: -0.900504, -0.164779, -0.402421, -0.212024, 0.974346, 0.075485, 0.379658, 0.153297, -0.912339 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" ) +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Huron 3 ;! Object #7 $Class: PVF Anubis $Team: Hostile $Location: -538.084473, -12.130013, 1653.337280 $Orientation: -0.900503, -0.164780, -0.402420, -0.212025, 0.974345, 0.075485, 0.379658, 0.153297, -0.912338 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" ) +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Carri'gwn 1 ;! Object #8 $Class: PVF Seth $Team: Hostile $Location: -251.943954, -0.000097, 800.857727 $Orientation: -0.608405, -0.213848, -0.764273, -0.137703, 0.976851, -0.163709, 0.781590, 0.005641, -0.623768 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "" ) +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Carri'gwn 2 ;! Object #9 $Class: PVF Seth $Team: Hostile $Location: -279.432312, -7.427873, 779.658447 $Orientation: -0.608404, -0.213848, -0.764273, -0.137703, 0.976851, -0.163709, 0.781589, 0.005642, -0.623768 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "" ) +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Carri'gwn 3 ;! Object #10 $Class: PVF Seth $Team: Hostile $Location: -273.991821, 2.468315, 834.133118 $Orientation: -0.657467, -0.065461, -0.750634, -0.017443, 0.997274, -0.071693, 0.753282, -0.034042, -0.656817 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "" ) +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Red Claw ;! Object #11 $Class: PVC Aten $Team: Hostile $Location: -61.957367, -0.000064, 6777.958008 $Orientation: -0.010935, 0.998653, 0.050729, 0.999718, 0.009850, 0.021594, 0.021065, 0.050951, -0.998479 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase "Orion" 56 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 20 "Huron" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 80 $Name: Guelph Battle Group 1 ;! Object #12 $Class: GTSC Faustus $Team: Friendly $Location: 1194.929810, 0.000012, 744.136536 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 50 $Name: Guelph Battle Group 2 ;! Object #13 $Class: GTSC Faustus $Team: Friendly $Location: 1274.468628, -0.000028, 3673.817871 $Orientation: 0.452388, 0.291177, -0.842948, 0.235877, -0.950605, -0.201776, -0.860063, -0.107551, -0.498724 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 50 $Name: Guelph Battle Group 3 ;! Object #14 $Class: GTSC Faustus $Team: Friendly $Location: -1279.521606, 0.000072, 2869.840088 $Orientation: -0.687439, -0.168777, -0.706358, -0.100216, 0.985362, -0.137911, 0.719294, -0.024017, -0.694290 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 50 $Name: Guelph Battle Group 4 ;! Object #15 $Class: GTSC Faustus $Team: Friendly $Location: -1593.055054, -0.000019, 850.268860 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 50 $Name: Beta 1 ;! Object #16 $Class: GTF Apollo $Team: Friendly $Location: 1365.493164, -0.000424, 939.066895 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #17 $Class: GTF Apollo $Team: Friendly $Location: 1523.289795, -0.000322, 930.613220 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Gamma 1 ;! Object #18 $Class: GTF Apollo $Team: Friendly $Location: -1430.300415, -0.000200, 875.551392 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Pre'nah 1 ;! Object #19 $Class: SF Manticore $Team: Unknown $Location: -841.128174, -0.000065, -23.589661 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot +Primary Banks: ( "Shivan Light Laser" ) +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "hidden-from-sensors" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Kiilug'n 1 ;! Object #20 $Class: SF Dragon $Team: Unknown $Location: 1912.605957, -0.000080, 1763.157471 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot +Primary Banks: ( "Shivan Light Laser" "Shivan Light Laser" ) +Secondary Banks: ( "" ) +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "hidden-from-sensors" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Kiilug'n 2 ;! Object #21 $Class: SF Dragon $Team: Unknown $Location: 1966.492432, -0.000072, 1583.180054 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot +Primary Banks: ( "Shivan Light Laser" "Shivan Light Laser" ) +Secondary Banks: ( "" ) +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "hidden-from-sensors" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Kiilug'n 3 ;! Object #22 $Class: SF Dragon $Team: Unknown $Location: 2132.697266, -0.000091, 2130.676514 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot +Primary Banks: ( "Shivan Light Laser" "Shivan Light Laser" ) +Secondary Banks: ( "" ) +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "hidden-from-sensors" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Kiilug'n 4 ;! Object #23 $Class: SF Dragon $Team: Unknown $Location: 1911.881226, 0.000008, 2091.317627 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot +Primary Banks: ( "Shivan Light Laser" "Shivan Light Laser" ) +Secondary Banks: ( "" ) +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "hidden-from-sensors" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Gamma 2 ;! Object #24 $Class: GTF Apollo $Team: Friendly $Location: -1356.033691, -0.000158, 875.551331 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Lucifer ;! Object #25 $Class: SD Lucifer $Team: Unknown $Location: -6668.988281, 0.000200, 9936.959961 $Orientation: -0.705232, -0.088188, -0.703471, 0.136168, 0.956914, -0.256469, 0.695778, -0.276660, -0.662837 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase "Red Claw" 80 ) ( ai-chase-wing "Guelph Battle Group" 70 ) ( ai-chase "Orion" 60 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Sbank Ammo: ( 0 ) +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 $Arrival Location: Hyperspace +Arrival Delay: 130 $Arrival Cue: ( has-arrived-delay 05 "Kiilug'n" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "invulnerable" "hidden-from-sensors" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 5000 $Name: Ross 128 Comm Sat ;! Object #26 $Class: Terran NavBuoy $Team: Friendly $Location: 54.764832, 0.000003, 1322.041138 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Comm System +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "no-arrival-warp" "scannable" ) +Group: 0 $Name: Pre'nah 2 ;! Object #27 $Class: SF Manticore $Team: Unknown $Location: -775.299866, -0.000051, -16.803129 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot +Primary Banks: ( "Shivan Light Laser" ) +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "hidden-from-sensors" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Pre'nah 3 ;! Object #28 $Class: SF Manticore $Team: Unknown $Location: -721.858398, -0.000051, -48.355949 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot +Primary Banks: ( "Shivan Light Laser" ) +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "hidden-from-sensors" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 #Wings ;! 8 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) +Hotkey: 0 +Flags:( ) $Name: Huron $Waves: 4 $Wave Threshold: 0 $Special Ship: 0 ;! Huron 1 $Arrival Location: Hyperspace +Arrival delay: 60 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Huron 1" "Huron 2" "Huron 3" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) $Name: Carri'gwn $Waves: 5 $Wave Threshold: 0 $Special Ship: 0 ;! Carri'gwn 1 $Arrival Location: Hyperspace +Arrival delay: 60 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Carri'gwn 1" "Carri'gwn 2" "Carri'gwn 3" ) $AI Goals: ( goals ( ai-chase "Orion" 60 ) ( ai-chase-any 50 ) ) +Flags:( ) $Name: Guelph Battle Group $Waves: 1 $Wave Threshold: 0 $Special Ship: 3 ;! Guelph Battle Group 4 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 30 "Red Claw" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Guelph Battle Group 1" "Guelph Battle Group 2" "Guelph Battle Group 3" "Guelph Battle Group 4" ) $AI Goals: ( goals ( ai-chase "Red Claw" 60 ) ( ai-chase-wing "Huron" 50 ) ) +Flags:( ) $Name: Pre'nah $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Pre'nah 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 0 "Kiilug'n" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Pre'nah 1" "Pre'nah 2" "Pre'nah 3" ) $AI Goals: ( goals ( ai-chase-wing "Gamma" 50 ) ( ai-chase-wing "Beta" 50 ) ( ai-chase-wing "Huron" 50 ) ( ai-chase-wing "Carri'gwn" 50 ) ( ai-chase-wing "Alpha" 50 ) ) +Flags:( ) $Name: Kiilug'n $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Kiilug'n 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 60 "Guelph Battle Group" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Kiilug'n 1" "Kiilug'n 2" "Kiilug'n 3" "Kiilug'n 4" ) $AI Goals: ( goals ( ai-chase-wing "Huron" 80 ) ( ai-chase-wing "Carri'gwn" 70 ) ( ai-chase-wing "Guelph Battle Group" 50 ) ( ai-chase-wing "Beta" 50 ) ( ai-chase-wing "Alpha" 50 ) ) +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: Guelph Battle Group 1 $Arrival Cue: ( has-arrived-delay 2 "Guelph Battle Group 1" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Beta 1" "Beta 2" ) $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase-any 50 ) ( ai-chase-any 50 ) ( ai-chase-any 50 ) ( ai-chase-any 50 ) ) +Hotkey: 1 +Flags:( "no-arrival-warp" ) $Name: Gamma $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Gamma 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: Guelph Battle Group 4 $Arrival Cue: ( has-arrived-delay 2 "Guelph Battle Group 4" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Gamma 1" "Gamma 2" ) $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase-any 50 ) ( ai-chase-any 50 ) ( ai-chase-any 50 ) ( ai-chase-any 50 ) ) +Hotkey: 2 +Flags:( "no-arrival-warp" ) #Events ;! 3 total $Formula: ( when ( has-arrived-delay 0 "Pre'nah" ) ( send-message "Orion" "High" "Shivans arrive" ) ) +Name: Shivans arrive +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-arrived-delay 0 "Lucifer" ) ( send-message "Orion" "High" "Lucifer arrives" ) ) +Name: Lucifer arrives +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-goal-true-delay "Get out of there" 5 ) ( send-message "#Command" "High" "time to leave" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 #Goals ;! 2 total $Type: Primary +Name: Inspect Nav bouy $Message: Inspect Nav Bouy $Formula: ( is-cargo-known-delay 0 "Ross 128 Comm Sat" ) $Type: Primary +Name: Get out of there $Message: Be prepared for new orders $Formula: ( and ( is-destroyed-delay 0 "Guelph Battle Group" ) ( is-destroyed-delay 0 "Orion" ) ) +No music #Waypoints ;! 0 lists total $Jump Node: -147.950790, -0.000174, 6846.752930 $Jump Node Name: Ross 128 Jump Node #Messages ;! 168 total $Name: Shivans arrive $Message: Unkown ships just entered the area...they're targeting everything +AVI Name: Head-CM1 $Name: Lucifer arrives $Message: A new capital ship just arrived...Radar echoes are inconclusive...it's going after everything +AVI Name: Head-CM1 $Name: time to leave $Message: #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 624 $Ambient light level: 0 +Nebula: Nebula02 +Color: Maroon +Pitch: 107 +Bank: 327 +Heading: 315 #Asteroid Fields #Music $Event Music: None $Briefing Music: BRIEF5 #End