#Mission Info $Version: 0.10 $Name: Free Ribos $Author: Shiva $Created: 10/08/98 at 17:02:15 $Modified: 10/08/98 at 19:30:24 $Notes: This is a FRED created mission $End Notes: $Mission Desc: In this mission, you are to lead an attack to retake the Ribos Jump Node $end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Viewer pos: -260.206573, 431.563690, -44.421101 +Viewer orient: -0.999955, 0.000000, 0.009436, -0.008564, 0.419955, -0.907505, -0.003963, -0.907545, -0.419936 #Plot Info $Tour: Blah $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing $Stage Text: The Ribos Jump Node has been under heavy Shivan control for some time. The GTA is going to lead an assault on the Shivan blockade to free the Ribos Jump Node. Shivan forces have knowledge of our attack and has already brought in a Shivan convoy. $end_multi_text $Ani Filename: +Wave Filename: none #Briefing $start_briefing $num_stages: 8 $start_stage $multi_text Alpha wing is to lead the attack on the Shivan held Ribos Jump Node. $end_multi_text $voice: none.wav $camera_pos: -260.206573, 431.563690, -44.421101 $camera_orient: -0.999955, 0.000000, 0.009436, -0.008564, 0.419955, -0.907504, -0.003963, -0.907545, -0.419936 $camera_time: 500 $num_lines: 0 $num_icons: 1 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -262.090942, 0.000037, -244.112869 $label: Alpha +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Beta, Delta and Epsilon Wing will assist in the attack. $end_multi_text $voice: none.wav $camera_pos: 343.304077, 2696.113770, 1273.591187 $camera_orient: -0.999955, 0.000000, 0.009436, -0.008564, 0.419955, -0.907504, -0.003963, -0.907545, -0.419936 $camera_time: 500 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -249.193375, 0.000007, -302.455322 $label: Alpha +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: 331.531860, 0.000790, 26.054371 $label: Beta & Delta +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTC Fenris $pos: -770.189453, 0.001244, -462.646790 $label: Epsilon +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Leviathan and Gamma wing will be available as reinforcements. $end_multi_text $voice: none.wav $camera_pos: -1300.769653, 1332.198120, 909.863708 $camera_orient: -0.782118, 0.000000, 0.623130, -0.551867, 0.464378, -0.692673, -0.289368, -0.885637, -0.363199 $camera_time: 500 $num_lines: 0 $num_icons: 4 $Flags: 1 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -249.193375, 0.000007, -302.455322 $label: Alpha +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: 331.531860, 0.000790, 26.054371 $label: Beta & Delta +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTC Fenris $pos: -770.189453, 0.001244, -462.646790 $label: Epsilon +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTC Leviathan $pos: -1736.044189, 0.000610, 363.531342 $label: Leviathan & Gamma +id: 4 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text This is the main objective: to free the Ribos Jump Node. $end_multi_text $voice: none.wav $camera_pos: -570.729492, 3010.135986, 2348.517090 $camera_orient: -0.542798, 0.000000, 0.839864, -0.799672, 0.305646, -0.516822, -0.256701, -0.952145, -0.165904 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -249.193375, 0.000007, -302.455322 $label: Alpha +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: 331.531860, 0.000790, 26.054371 $label: Beta & Delta +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTC Fenris $pos: -770.189453, 0.001244, -462.646790 $label: Epsilon +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTC Leviathan $pos: -1736.044189, 0.000610, 363.531342 $label: Leviathan & Gamma +id: 4 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 26 $team: Friendly $class: Terran NavBuoy $pos: -1382.271484, -0.000071, 1824.023438 $label: Ribos Jump Node +id: 5 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Several fighter wings are on patrol and ready for the attack. $end_multi_text $voice: none.wav $camera_pos: -1419.897949, 220.648422, 2482.059082 $camera_orient: 0.872385, 0.000000, 0.488820, -0.465428, 0.305646, 0.830637, -0.149406, -0.952145, 0.266641 $camera_time: 500 $num_lines: 0 $num_icons: 6 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -249.193375, 0.000007, -302.455322 $label: Alpha +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: 331.531860, 0.000790, 26.054371 $label: Beta & Delta +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTC Fenris $pos: -770.189453, 0.001244, -462.646790 $label: Epsilon +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTC Leviathan $pos: -1736.044189, 0.000610, 363.531342 $label: Leviathan & Gamma +id: 4 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 26 $team: Friendly $class: Terran NavBuoy $pos: -1382.271484, -0.000071, 1824.023438 $label: Ribos Jump Node +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Scorpion $pos: -1454.521118, -0.000290, 2543.850098 $label: Shivan fighter wings +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Two Shivan cruisers are also on patrol. $end_multi_text $voice: none.wav $camera_pos: -2371.790527, 1077.395386, 2381.947021 $camera_orient: -0.954137, 0.000000, -0.299369, 0.291547, 0.227090, -0.929209, 0.067984, -0.973874, -0.216675 $camera_time: 500 $num_lines: 0 $num_icons: 6 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -249.193375, 0.000007, -302.455322 $label: Alpha +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: 331.531860, 0.000790, 26.054371 $label: Beta & Delta +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTC Leviathan $pos: -1736.044189, 0.000610, 363.531342 $label: Leviathan & Gamma +id: 4 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 26 $team: Friendly $class: Terran NavBuoy $pos: -1382.271484, -0.000071, 1824.023438 $label: Ribos Jump Node +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Scorpion $pos: -1454.521118, -0.000290, 2543.850098 $label: Shivan fighter wings +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Hostile $class: SC Lilith $pos: -2296.580078, 0.000554, 2142.239502 $label: Kali +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Shivan sentry guns are also defending the Jump Node. $end_multi_text $voice: none.wav $camera_pos: -2371.790527, 1077.395386, 2381.947021 $camera_orient: -0.954137, 0.000000, -0.299369, 0.291547, 0.227090, -0.929209, 0.067984, -0.973874, -0.216675 $camera_time: 500 $num_lines: 0 $num_icons: 6 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -249.193375, 0.000007, -302.455322 $label: Alpha +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: 331.531860, 0.000790, 26.054371 $label: Beta & Delta +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTC Leviathan $pos: 3244.500732, 0.000524, 3201.478027 $label: Leviathan & Gamma +id: 4 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 26 $team: Friendly $class: Terran NavBuoy $pos: -1382.271484, -0.000071, 1824.023438 $label: Ribos Jump Node +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Scorpion $pos: -1454.521118, -0.000290, 2543.850098 $label: Shivan fighter wings +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Hostile $class: SC Lilith $pos: -2296.580078, 0.000554, 2142.239502 $label: Kali +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Savior wing, whose pilots will give thier lives to destroy Kali wing, will be on a Kamikazi flight. The Ursa bombers are loaded with Harbinger bombs. Good luck. $end_multi_text $voice: none.wav $camera_pos: -2754.306152, 658.416809, 2262.922852 $camera_orient: -0.798178, 0.000000, 0.602422, -0.568926, 0.328806, -0.753797, -0.198080, -0.944398, -0.262446 $camera_time: 500 $num_lines: 0 $num_icons: 7 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -249.193375, 0.000007, -302.455322 $label: Alpha +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: 331.531860, 0.000790, 26.054371 $label: Beta & Delta +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTC Leviathan $pos: 3244.500732, 0.000524, 3201.478027 $label: Leviathan & Gamma +id: 4 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 26 $team: Friendly $class: Terran NavBuoy $pos: -1382.271484, -0.000071, 1824.023438 $label: Ribos Jump Node +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Scorpion $pos: -1454.521118, -0.000290, 2543.850098 $label: Shivan fighter wings +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Hostile $class: SC Lilith $pos: -2296.580078, 0.000554, 2142.239502 $label: Kali +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Ursa $pos: -2892.403809, 0.000750, 2079.950684 $label: Savior +id: 9 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 1 $Formula: ( true ) $Multi text Good job, pilot. You freed Ribos from Shivan hands. $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Apollo" 5 "GTF Valkyrie" 5 "GTF Hercules" 5 "GTB Athena" 5 "GTB Medusa" 5 "GTB Ursa" 5 ) +Weaponry Pool: ( "ML-16 Laser" 15 "Disruptor" 15 "D-Advanced" 15 "Avenger" 15 "Flail" 15 "Prometheus" 23 "Banshee" 23 "MX-50" 350 "D-Missile" 350 "Fury" 550 "Hornet" 550 "Interceptor" 530 "Phoenix V" 350 "Synaptic" 350 "Stiletto" 350 "Tsunami" 350 "Harbinger" 350 ) #Objects ;! 46 total $Name: Alpha 1 ;! Object #0 $Class: GTF Hercules $Team: Friendly $Location: -301.784485, 0.000018, -215.510956 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Banshee" "Prometheus" ) +Secondary Banks: ( "Interceptor" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 12 $Name: Alpha 2 ;! Object #1 $Class: GTF Hercules $Team: Friendly $Location: -273.487457, 0.000049, -225.027542 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Banshee" "Prometheus" ) +Secondary Banks: ( "Interceptor" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #2 $Class: GTF Hercules $Team: Friendly $Location: -246.737228, 0.000048, -250.115616 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Banshee" "Prometheus" ) +Secondary Banks: ( "Interceptor" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Alpha 4 ;! Object #3 $Class: GTF Hercules $Team: Friendly $Location: -222.397430, 0.000056, -272.714783 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Banshee" "Prometheus" ) +Secondary Banks: ( "Interceptor" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 1 ;! Object #4 $Class: GTF Valkyrie $Team: Friendly $Location: 19.390907, 0.000070, -63.536224 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Banshee" "Prometheus" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #5 $Class: GTF Valkyrie $Team: Friendly $Location: 41.156334, 0.000077, -92.833107 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Banshee" "Prometheus" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 3 ;! Object #6 $Class: GTF Valkyrie $Team: Friendly $Location: 59.520004, 0.000072, -125.318459 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Banshee" "Prometheus" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 4 ;! Object #7 $Class: GTF Valkyrie $Team: Friendly $Location: 74.515594, 0.000070, -156.946075 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Banshee" "Prometheus" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Arjuna 1 ;! Object #8 $Class: SF Basilisk $Team: Hostile $Location: -1029.323975, -0.000259, 1178.833252 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Arjuna 2 ;! Object #9 $Class: SF Basilisk $Team: Hostile $Location: -995.441833, -0.000267, 1197.769531 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Arjuna 3 ;! Object #10 $Class: SF Basilisk $Team: Hostile $Location: -972.628479, -0.000150, 1228.702881 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Arjuna 4 ;! Object #11 $Class: SF Basilisk $Team: Hostile $Location: -948.463074, -0.000365, 1250.686646 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Rama 1 ;! Object #12 $Class: SF Basilisk $Team: Hostile $Location: -707.955200, -0.000144, 2010.275391 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Rama 2 ;! Object #13 $Class: SF Basilisk $Team: Hostile $Location: -717.147156, -0.000255, 2050.563232 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Rama 3 ;! Object #14 $Class: SF Basilisk $Team: Hostile $Location: -726.381409, -0.000234, 2091.036377 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Rama 4 ;! Object #15 $Class: SF Basilisk $Team: Hostile $Location: -740.615417, -0.000248, 2129.476807 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Indra 1 ;! Object #16 $Class: SF Scorpion $Team: Hostile $Location: -1487.732056, -0.000289, 2541.583252 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Indra 2 ;! Object #17 $Class: SF Scorpion $Team: Hostile $Location: -1465.595215, -0.000272, 2543.855957 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Indra 3 ;! Object #18 $Class: SF Scorpion $Team: Hostile $Location: -1443.571411, -0.000275, 2546.116943 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Indra 4 ;! Object #19 $Class: SF Scorpion $Team: Hostile $Location: -1421.310181, -0.000308, 2545.226318 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Krishna 1 ;! Object #20 $Class: SF Dragon $Team: Hostile $Location: -1869.984863, -0.000396, 2425.539063 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Krishna 2 ;! Object #21 $Class: SF Dragon $Team: Hostile $Location: -1857.272095, -0.000224, 2427.236572 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Krishna 3 ;! Object #22 $Class: SF Dragon $Team: Hostile $Location: -1844.623535, -0.000227, 2428.925293 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Krishna 4 ;! Object #23 $Class: SF Dragon $Team: Hostile $Location: -1831.195801, -0.000234, 2428.436768 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: SSG Trident 24 ;! Object #24 $Class: SSG Trident $Team: Hostile $Location: -654.590759, -0.000427, 1566.305420 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Group: 0 +Score: 5 $Name: SSG Trident 25 ;! Object #25 $Class: SSG Trident $Team: Hostile $Location: -653.429688, -0.000438, 1589.747070 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Group: 0 +Score: 5 $Name: SSG Trident 26 ;! Object #26 $Class: SSG Trident $Team: Hostile $Location: -1178.243408, -0.000540, 1089.929443 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Group: 0 +Score: 5 $Name: SSG Trident 27 ;! Object #27 $Class: SSG Trident $Team: Hostile $Location: -1198.159912, -0.000606, 1086.150513 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Group: 0 +Score: 5 $Name: SSG Trident 28 ;! Object #28 $Class: SSG Trident $Team: Hostile $Location: -2088.710449, -0.000460, 1497.708008 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Group: 0 +Score: 5 $Name: SSG Trident 29 ;! Object #29 $Class: SSG Trident $Team: Hostile $Location: -2101.250977, -0.000555, 1538.936646 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Group: 0 +Score: 5 $Name: SSG Trident 30 ;! Object #30 $Class: SSG Trident $Team: Hostile $Location: -1951.699219, -0.000438, 2327.129883 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Group: 0 +Score: 5 $Name: SSG Trident 31 ;! Object #31 $Class: SSG Trident $Team: Hostile $Location: -1933.900391, -0.000508, 2336.709473 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Group: 0 +Score: 5 $Name: Gamma 1 ;! Object #32 $Class: GTC Fenris $Team: Friendly $Location: 473.952576, 0.000427, 1313.032227 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 100 $Name: Gamma 2 ;! Object #33 $Class: GTC Fenris $Team: Friendly $Location: 267.831024, 0.000629, 1326.140991 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 100 $Name: Delta 1 ;! Object #34 $Class: GTF Apollo $Team: Friendly $Location: 287.148743, 0.000779, 78.816132 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Prometheus" ) +Secondary Banks: ( "Interceptor" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Delta 2 ;! Object #35 $Class: GTF Apollo $Team: Friendly $Location: 315.528473, 0.000801, 45.424438 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Prometheus" ) +Secondary Banks: ( "Interceptor" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Delta 3 ;! Object #36 $Class: GTF Apollo $Team: Friendly $Location: 345.339508, 0.000797, 10.348650 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Prometheus" ) +Secondary Banks: ( "Interceptor" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Delta 4 ;! Object #37 $Class: GTF Apollo $Team: Friendly $Location: 375.915009, 0.000802, -26.707390 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Prometheus" ) +Secondary Banks: ( "Interceptor" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Leviathan 1 ;! Object #38 $Class: GTC Leviathan $Team: Friendly $Location: -1736.044189, 0.000610, 363.531342 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 100 $Name: Kali 1 ;! Object #39 $Class: SC Lilith $Team: Hostile $Location: -2162.108398, 0.000591, 2191.413330 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: Kali 2 ;! Object #40 $Class: SC Lilith $Team: Hostile $Location: -2431.052002, 0.000516, 2093.065674 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: Epsilon 1 ;! Object #41 $Class: GTC Fenris $Team: Friendly $Location: -665.470093, 0.001260, -456.629700 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 100 $Name: Epsilon 2 ;! Object #42 $Class: GTC Fenris $Team: Friendly $Location: -874.908875, 0.001228, -468.663849 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 100 $Name: Savior 1 ;! Object #43 $Class: GTB Ursa $Team: Friendly $Location: -2840.910889, 0.000754, 2034.348022 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "kamikaze" ) +Kamikaze Damage: 550 +Group: 0 +Score: 20 $Name: Savior 2 ;! Object #44 $Class: GTB Ursa $Team: Friendly $Location: -2850.997559, 0.000758, 2125.553467 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "kamikaze" ) +Kamikaze Damage: 550 +Group: 0 +Score: 20 $Name: Savior 3 ;! Object #45 $Class: GTB Ursa $Team: Friendly $Location: -2943.896484, 0.000742, 2075.428711 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "kamikaze" ) +Kamikaze Damage: 550 +Group: 0 +Score: 20 #Wings ;! 12 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) $AI Goals: ( goals ( ai-chase-wing "Arjuna" 50 ) ) +Hotkey: 0 +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) $AI Goals: ( goals ( ai-chase-wing "Indra" 50 ) ) +Hotkey: 1 +Flags:( ) $Name: Arjuna $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Arjuna 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Arjuna 1" "Arjuna 2" "Arjuna 3" "Arjuna 4" ) $AI Goals: ( goals ( ai-chase-wing "Delta" 50 ) ) +Flags:( ) $Name: Rama $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Rama 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Rama 1" "Rama 2" "Rama 3" "Rama 4" ) $AI Goals: ( goals ( ai-chase-wing "Epsilon" 50 ) ) +Flags:( ) $Name: Indra $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Indra 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Indra 1" "Indra 2" "Indra 3" "Indra 4" ) $AI Goals: ( goals ( ai-chase-wing "Beta" 50 ) ) +Flags:( ) $Name: Krishna $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Krishna 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Krishna 1" "Krishna 2" "Krishna 3" "Krishna 4" ) $AI Goals: ( goals ( ai-chase-wing "Alpha" 50 ) ) +Flags:( ) $Name: Gamma $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Gamma 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Gamma 1" "Gamma 2" ) +Hotkey: 2 +Flags:( "reinforcement" ) $Name: Delta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Delta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Delta 1" "Delta 2" "Delta 3" "Delta 4" ) $AI Goals: ( goals ( ai-chase-wing "Rama" 50 ) ) +Flags:( ) $Name: Leviathan $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Leviathan 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 1 total "Leviathan 1" ) +Flags:( "reinforcement" ) $Name: Kali $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Kali 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Kali 1" "Kali 2" ) $AI Goals: ( goals ( ai-chase-wing "Epsilon" 50 ) ) +Flags:( ) $Name: Epsilon $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Epsilon 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Epsilon 1" "Epsilon 2" ) $AI Goals: ( goals ( ai-chase-wing "Kali" 50 ) ) +Flags:( ) $Name: Savior $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Savior 1 $Arrival Location: Hyperspace +Arrival delay: 10 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Savior 1" "Savior 2" "Savior 3" ) $AI Goals: ( goals ( ai-chase "Kali 1" 50 ) ) +Flags:( ) #Events ;! 0 total #Goals ;! 0 total #Waypoints ;! 0 lists total $Jump Node: -1382.271484, -0.000071, 1824.023438 $Jump Node Name: Ribos Jump Node #Messages ;! 165 total #Reinforcements ;! 2 total $Name: Gamma $Type: Attack/Protect $Num times: 1 +Arrival Delay: 0 +No Messages: ( ) +Yes Messages: ( ) $Name: Leviathan $Type: Attack/Protect $Num times: 1 +Arrival Delay: 0 +No Messages: ( ) +Yes Messages: ( ) #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 0 +Nebula: Nebula01 +Color: Grey blue +Pitch: 340 +Bank: 119 +Heading: 102 #Asteroid Fields #Music $Event Music: 1: Fortress $Briefing Music: BRIEF5 #End