#Mission Info $Version: 0.10 $Name: Drone fighter $Author: Gil madmax54@hotmail.com $Created: 10/04/98 at 16:02:34 $Modified: 10/06/98 at 18:25:25 $Notes: This is a FRED created mission $End Notes: $Mission Desc: use the new fighters drones, and kick ass $end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Player Entry Delay: 5.000000 +Viewer pos: 2213.052734, 10212.086914, -12807.701172 +Viewer orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 #Plot Info $Tour: Blah $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing #Briefing $start_briefing $num_stages: 4 $start_stage $multi_text We need to disable one HOL Atuma cruiser for GTA research $end_multi_text $voice: none.wav $camera_pos: 172.023895, 1889.965454, 1755.180420 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 1 $Flags: 0 $Formula: ( true ) $start_icon $type: 19 $team: Friendly $class: PVC Aten $pos: 172.023895, 674.685486, 3860.105957 $label: Atuma 3 +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Your orders, are to disable Atuma 3 (F12) and destroy the other fighters $end_multi_text $voice: none.wav $camera_pos: 2213.052734, 6736.077637, -9815.235352 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 19 $team: Friendly $class: PVC Aten $pos: 172.023895, 674.685486, 3860.105957 $label: Atuma 3 +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: 1145.698608, 0.001683, -21.329418 $label: Alpha 3 +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text To keep the HOL fighters busy we are sending some drones to help $end_multi_text $voice: none.wav $camera_pos: 275.022034, 1511.879761, -1374.804199 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 4 $Flags: 0 $Formula: ( true ) $start_icon $type: 19 $team: Friendly $class: PVC Aten $pos: 172.023895, 674.685486, 3860.105957 $label: Atuma 3 +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: 1145.698608, 0.001683, -21.329418 $label: Alpha 3 +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 13 $team: Friendly $class: GTDR Amazon Advanced $pos: -134.573502, 540.982788, 403.651245 $label: Drones +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTDR Amazon $pos: 777.240906, 431.283051, 545.445068 $label: Drones +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text After Atuma 3 was disabled, we send a assault team Good Luck $end_multi_text $voice: none.wav $camera_pos: 2213.052734, 6736.077637, -9815.235352 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 19 $team: Friendly $class: PVC Aten $pos: 172.023895, 674.685486, 3860.105957 $label: Atuma 3 +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 4 $team: Friendly $class: GTT Elysium $pos: 1498.226196, 0.001508, -97.541031 $label: GTC Julia +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 9 $team: Friendly $class: Terran NavBuoy $pos: 1085.640991, 1167.107788, -3460.323975 $label: 12450 +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 2 $Formula: ( is-goal-true-delay "Disable Atuma 3" 3 ) $Multi text Good Work, the HOL lost important cruisers today. This new tech. will be very good for us $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text $Formula: ( is-goal-false-delay "Disable Atuma 3" 3 ) $Multi text The Atuma would be very importants. This is a really bad day for us $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Hercules" 5 "GTB Ursa" 5 ) +Weaponry Pool: ( "ML-16 Laser" 3 "Disruptor" 5 "D-Advanced" 9 "Avenger" 4 "Flail" 5 "Prometheus" 7 "MX-50" 35 "Fury" 75 "Hornet" 100 "Interceptor" 80 "Synaptic" 5 "Tsunami" 5 ) #Objects ;! 38 total $Name: Alpha 1 ;! Object #0 $Class: GTF Ulysses $Team: Friendly $Location: -218.585007, 0.000034, -35.229694 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "D-Advanced" "Prometheus" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 12 $Name: Alpha 2 ;! Object #1 $Class: GTF Ulysses $Team: Friendly $Location: -313.959473, 0.000024, -161.194641 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "D-Advanced" "Prometheus" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #2 $Class: GTF Ulysses $Team: Friendly $Location: -126.806908, 0.000025, -160.697784 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "D-Advanced" "Prometheus" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Drones 1 ;! Object #3 $Class: GTDR Amazon $Team: Friendly $Location: 835.531616, 431.283112, 809.878357 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Captain $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 $Name: Drones 2 ;! Object #4 $Class: GTDR Amazon $Team: Friendly $Location: 699.723816, 431.283112, 589.383301 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Captain $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 $Name: Drones 3 ;! Object #5 $Class: GTDR Amazon $Team: Friendly $Location: 912.292236, 431.283081, 601.756897 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Captain $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 $Name: Dron 1 ;! Object #6 $Class: GTDR Amazon Advanced $Team: Friendly $Location: -335.235199, 650.682678, 321.471191 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 $Name: Dron 2 ;! Object #7 $Class: GTDR Amazon Advanced $Team: Friendly $Location: -362.248138, 650.682617, -196.203049 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 $Name: Dron 3 ;! Object #8 $Class: GTDR Amazon Advanced $Team: Friendly $Location: -74.924591, 650.682617, 184.436737 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 $Name: Atuma 2 ;! Object #9 $Class: PVC Aten $Team: Hostile $Location: -636.163086, 674.685242, 3177.229736 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 80 $Name: Atuma 1 ;! Object #10 $Class: PVC Aten $Team: Hostile $Location: -99.699158, 674.685547, 4585.951172 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 80 $Name: Atuma 3 ;! Object #11 $Class: PVC Aten $Team: Hostile $Location: 672.955444, 674.685486, 3151.336670 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Hotkey: 7 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 80 $Name: Omicron 1 ;! Object #12 $Class: PVF Seth $Team: Hostile $Location: -1599.707642, 0.000139, 3742.558105 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 8 $Name: Omicron 2 ;! Object #13 $Class: PVF Seth $Team: Hostile $Location: -1166.745605, 0.000034, 3661.178223 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 8 $Name: Omicron 3 ;! Object #14 $Class: PVF Seth $Team: Hostile $Location: -1407.173584, 0.000175, 3866.697754 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 8 $Name: Omicron 4 ;! Object #15 $Class: PVF Seth $Team: Hostile $Location: -1397.419556, 0.000057, 3641.430908 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 8 $Name: Aries 1 ;! Object #16 $Class: PVF Anubis $Team: Hostile $Location: 2597.732178, -0.000082, 4729.447266 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 $Name: Aries 2 ;! Object #17 $Class: PVF Anubis $Team: Hostile $Location: 3444.253418, 0.000113, 4624.735352 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 $Name: Aries 3 ;! Object #18 $Class: PVF Anubis $Team: Hostile $Location: 3071.110107, 0.000093, 3695.900879 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 $Name: Beta 1 ;! Object #19 $Class: GTF Valkyrie $Team: Friendly $Location: 2986.947266, 0.000104, -5.671228 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard-wing "Alpha" 65 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #20 $Class: GTF Valkyrie $Team: Friendly $Location: 3522.720215, 0.000009, -5.670856 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard-wing "Alpha" 65 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: GTC Julia ;! Object #21 $Class: GTT Elysium $Team: Friendly $Location: 1620.104004, 0.001381, -961.073608 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-dock "Atuma 3" "topside docking" "main dock" 65 ) ( ai-warp-out 55 ) ) $Cargo 1: Marines +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Primary Banks: ( "Avenger" ) $Arrival Location: Hyperspace +Arrival Delay: 230 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Gamma 1 ;! Object #22 $Class: GTF Ulysses $Team: Friendly $Location: 1386.063110, 0.000798, -1130.598755 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 12 $Name: Gamma 2 ;! Object #23 $Class: GTF Ulysses $Team: Friendly $Location: 1822.498535, 0.000969, -1190.673096 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 12 $Name: Drones 4 ;! Object #24 $Class: GTDR Amazon $Team: Friendly $Location: 529.293579, -0.000003, 1253.442261 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 $Name: Drones 5 ;! Object #25 $Class: GTDR Amazon $Team: Friendly $Location: 616.769409, -0.000002, 793.740967 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 $Name: Drones 6 ;! Object #26 $Class: GTDR Amazon $Team: Friendly $Location: 1122.718018, 0.000019, 845.429932 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 $Name: Alpha 4 ;! Object #27 $Class: GTF Ulysses $Team: Friendly $Location: -213.702652, -0.000047, -186.273758 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "D-Advanced" "Prometheus" ) +Secondary Banks: ( "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 12 $Name: Beta 3 ;! Object #28 $Class: GTF Valkyrie $Team: Friendly $Location: 3531.300781, -0.000056, -376.844421 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Arno 1 ;! Object #29 $Class: PVF Seth $Team: Hostile $Location: 3486.807617, 0.000011, 6514.407715 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 8 $Name: Arno 2 ;! Object #30 $Class: PVF Seth $Team: Hostile $Location: 4060.056152, 0.000035, 6256.377441 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 8 $Name: Arno 3 ;! Object #31 $Class: PVF Seth $Team: Hostile $Location: 4183.245117, 0.000053, 7408.937012 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 8 $Name: Gil 2 ;! Object #32 $Class: PVF Thoth $Team: Hostile $Location: -1305.527100, 0.000057, -1896.296509 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-wing "Alpha" 60 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Enemy MX-50" ) +Sbank Ammo: ( 50 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 14 $Name: Gil 1 ;! Object #33 $Class: PVF Thoth $Team: Hostile $Location: -1292.183350, -0.000028, -1510.451538 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-wing "Alpha" 60 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Enemy MX-50" ) +Sbank Ammo: ( 50 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 14 $Name: Arno 4 ;! Object #34 $Class: PVF Horus $Team: Hostile $Location: 3973.262695, -0.000275, 6666.774414 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Mark 1 ;! Object #35 $Class: PVF Anubis $Team: Hostile $Location: -566.749878, -0.000445, 9509.359375 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 $Name: Mark 2 ;! Object #36 $Class: PVF Anubis $Team: Hostile $Location: 796.533691, -0.001252, 9254.701172 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 $Name: Mark 3 ;! Object #37 $Class: PVF Anubis $Team: Hostile $Location: 301.047211, -0.000431, 11362.743164 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 #Wings ;! 11 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) $AI Goals: ( goals ( ai-disable-ship "Atuma 3" 65 ) ) +Hotkey: 0 +Flags:( ) $Name: Drones $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Drones 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Drones 1" "Drones 2" "Drones 3" "Drones 4" "Drones 5" "Drones 6" ) $AI Goals: ( goals ( ai-chase-wing "Omicron" 70 ) ) +Flags:( ) +Wave Delay Min: 2 +Wave Delay Max: 7 $Name: Dron $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Dron 1 $Arrival Location: Hyperspace +Arrival delay: 30 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Dron 1" "Dron 2" "Dron 3" ) $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 2" 75 ) ) +Flags:( ) $Name: Atuma $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Atuma 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Atuma 1" "Atuma 2" "Atuma 3" ) $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 65 ) ( ai-warp-out 50 ) ) +Flags:( ) $Name: Omicron $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Omicron 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Omicron 1" "Omicron 2" "Omicron 3" "Omicron 4" ) $AI Goals: ( goals ( ai-chase-wing "Dron" 70 ) ( ai-guard-wing "Atuma" 60 ) ) +Flags:( ) $Name: Aries $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Aries 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Aries 1" "Aries 2" "Aries 3" ) $AI Goals: ( goals ( ai-guard-wing "Atuma" 60 ) ( ai-chase-wing "Drones" 70 ) ) +Flags:( ) +Wave Delay Min: 2 +Wave Delay Max: 7 $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace +Arrival delay: 25 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Beta 1" "Beta 2" "Beta 3" ) $AI Goals: ( goals ( ai-guard-wing "Alpha" 65 ) ) +Hotkey: 1 +Flags:( ) $Name: Gamma $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Gamma 1 $Arrival Location: Hyperspace +Arrival delay: 230 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Gamma 1" "Gamma 2" ) $AI Goals: ( goals ( ai-guard "GTC Julia" 65 ) ) +Hotkey: 2 +Flags:( ) $Name: Arno $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Arno 1 $Arrival Location: Hyperspace +Arrival delay: 250 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Arno 1" "Arno 2" "Arno 3" "Arno 4" ) $AI Goals: ( goals ( ai-guard-wing "Atuma" 65 ) ) +Flags:( ) $Name: Gil $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Gil 1 $Arrival Location: Hyperspace +Arrival delay: 415 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Gil 1" "Gil 2" ) +Flags:( ) $Name: Mark $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Mark 1 $Arrival Location: Hyperspace +Arrival delay: 95 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Mark 1" "Mark 2" "Mark 3" ) $AI Goals: ( goals ( ai-guard-wing "Atuma" 65 ) ) +Flags:( ) #Events ;! 5 total $Formula: ( when ( has-arrived-delay 3 "Beta 1" ) ( send-message "#Command" "High" "disable Atuma 3" ) ) +Name: primeira mensagem +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-time-elapsed 25 ) ( send-message "Alpha 2" "High" "Drones" ) ) +Name: drones +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-disabled-delay 3 "Atuma 3" ) ( send-message "#Command" "High" "atuma 3 desarmado" ) ) +Name: Atuma 3 desarmado +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-destroyed-delay 3 "GTC Julia" ) ( send-message "#Command" "High" "Julia destruida" ) ) +Name: Julia destruida +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-destroyed-delay 4 "Gil" ) ( send-message "#Command" "High" "fim" ) ) +Name: fim +Repeat Count: 1 +Interval: 1 #Goals ;! 4 total $Type: Primary +Name: Disable Atuma 3 $Message: Disable Atuma 3 $Formula: ( is-disabled-delay 0 "Atuma 3" ) +Score: 300 $Type: Secondary +Name: Destroy Atuma 1 $Message: Destroy Atuma 1 $Formula: ( is-destroyed-delay 3 "Atuma 1" ) +No music +Score: 150 $Type: Secondary +Name: Destroy Atuma 2 $Message: Destroy Atuma 2 $Formula: ( is-destroyed-delay 3 "Atuma 2" ) +Score: 150 $Type: Secondary +Name: Protect Julia $Message: Docking operation complete $Formula: ( has-departed-delay 3 "GTC Julia" ) +Score: 200 #Waypoints ;! 2 lists total $Jump Node: 1168.985718, 1167.108276, -3623.944580 $Jump Node Name: 12450 $Name: Waypoint path 1 $List: ( ;! 1 points in list ( 1113.248535, 1167.108398, -3485.381592 ) ) $Name: Waypoint path 2 $List: ( ;! 1 points in list ( 6025.812988, 0.000105, 2877.446533 ) ) #Messages ;! 170 total $Name: disable Atuma 3 $Message: Alpha wing, disable Atuma 3 +Persona: Terran Command +AVI Name: Head-CM1 $Name: Drones $Message: The Drones will keep then busy for some time +Persona: Wingman 2 +AVI Name: Head-TP1 $Name: atuma 3 desarmado $Message: Good Work, the GTC Julia will start docking operation +Persona: Terran Command +AVI Name: Head-CM1 $Name: Julia destruida $Message: Thats really bad, abort mission...abort mission +Persona: Terran Command +AVI Name: Head-CM1 $Name: fim $Message: Return to base +Persona: Wingman 1 +AVI Name: Head-TP1 +Wave Name: 1_depart.wav #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 0 +Nebula: Nebula01 +Color: Blue +Pitch: 106 +Bank: 358 +Heading: 180 #Asteroid Fields #Music $Event Music: 8: Strike $Briefing Music: None #End