#Mission Info $Version: 0.10 $Name: Defending the Calastay $Author: Daniel Razza $Created: 08/21/98 at 09:33:44 $Modified: 10/01/98 at 18:00:00 $Notes: This is a FRED created mission $End Notes: $Mission Desc: The GTC Calastay is being escorted by two wings of fighters. There are Shivan fighters in the area though, and you must make sure the Calastay is not destroyed by these fighters.$end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 1 +Viewer pos: -1010.044250, 643.732483, 1331.722656 +Viewer orient: -0.737246, 0.000004, -0.675625, 0.228463, 0.941093, -0.249295, 0.635825, -0.338147, -0.693818 #Plot Info $Tour: Blah $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing $Stage Text: At 0600 hours today, the GTC Calastay intercepted a Shivan transmission to the Shivan main fleet. Due to the Shivan's advanced encryption code, we are unable to transmit or unencrypt the message. The Calastay must deliver this information to Terran intelligence. You are assigned to defend the Calastay as it makes the final jump to Sol. $end_multi_text $Ani Filename: +Wave Filename: none #Briefing $start_briefing $num_stages: 4 $start_stage $multi_text The GTC Calastay is carrying information vital to the survival of our race and the Vasudans. Terran intelligence believes the Shivans are planning a massive strike on earth and that the information in the Calastay could reveal a weakness in the attack. $end_multi_text $voice: none.wav $camera_pos: 154.604721, 711.067871, -172.314453 $camera_orient: 0.999804, 0.000001, -0.019811, 0.019168, 0.252647, 0.967369, 0.005006, -0.967559, 0.252597 $camera_time: 1000 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Ulysses $pos: -22.587887, 0.000025, 14.114930 $label: Alpha +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: 88.917961, -0.000002, 0.738453 $label: GTC Calastay +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: 193.140427, 0.000021, 54.474976 $label: Beta +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text The Calastay will be defended by Alpha and Beta Squadrons. There are Shivans in the area, and it is suspected that they know the cargo and destination of the Calastay. It is imperitive that you also destroy all enemy fighters and bombers in the area. $end_multi_text $voice: none.wav $camera_pos: 270.135925, 10388.283203, 1661.931519 $camera_orient: 0.999785, 0.000002, -0.020742, 0.020741, -0.010575, 0.999729, -0.000218, -0.999944, -0.010573 $camera_time: 1000 $num_lines: 0 $num_icons: 6 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Ulysses $pos: -680.931335, 0.000346, 79.532608 $label: Alpha +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: 657.678955, 0.000083, 392.274475 $label: GTC Calastay +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: 2018.906494, 0.000428, 215.086655 $label: Beta +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Dragon $pos: -763.932922, 0.000258, 2413.285889 $label: Pieces +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Hostile $class: SB Shaitan $pos: 728.123779, 0.000031, 2328.343750 $label: Shivore +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Dragon $pos: 2175.322021, 0.000112, 2428.579834 $label: Virgo +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Even worse, there is a Cain class cruiser in the area, the Vertigo. The Vertigo is blocking the flight path of the Calastay. When you decide to destroy it, you may call in Epsilon wing, piloting Athena bombers. $end_multi_text $voice: none.wav $camera_pos: 443.204559, 1224.862305, 3673.508057 $camera_orient: 0.997543, 0.000001, 0.070058, -0.043005, 0.789433, 0.612329, -0.055305, -0.613837, 0.787493 $camera_time: 1000 $num_lines: 0 $num_icons: 8 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Ulysses $pos: -680.931335, 0.000346, 79.532608 $label: Alpha +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: 657.678955, 0.000083, 392.274475 $label: GTC Calastay +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: 2018.906494, 0.000428, 215.086655 $label: Beta +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Dragon $pos: -763.932922, 0.000258, 2413.285889 $label: Pieces +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Hostile $class: SB Shaitan $pos: 728.123779, 0.000031, 2328.343750 $label: Shivore +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Dragon $pos: 2175.322021, 0.000112, 2428.579834 $label: Virgo +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Cain $pos: 379.739685, -0.000104, 5241.744141 $label: SC Virtego +id: 11 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Medusa $pos: 1527.984375, -0.000127, -1554.059692 $label: Epsilon +id: 12 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text The information on the Calastay must reach Earth. You will succeed in escorting the Calastay. GTA command out. $end_multi_text $voice: none.wav $camera_pos: 980.302734, 18627.042969, 1629.825928 $camera_orient: 0.999632, 0.000002, 0.027119, -0.027063, -0.064053, 0.997580, 0.001739, -0.997947, -0.064029 $camera_time: 500 $num_lines: 0 $num_icons: 7 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Ulysses $pos: -1855.268188, -0.000467, -401.752472 $label: Alpha +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: 886.570862, 0.000376, 17.959429 $label: GTC Calastay +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Apollo $pos: 3467.518311, -0.000878, -50.057701 $label: Beta +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Dragon $pos: -1766.803833, 0.000039, 2374.549805 $label: Pieces +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Hostile $class: SB Shaitan $pos: 728.123779, 0.000031, 2328.343750 $label: Shivore +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Dragon $pos: 3823.067139, -0.000539, 2424.397705 $label: Virgo +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Cain $pos: 379.739685, -0.000104, 5241.744141 $label: SC Virtego +id: 11 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 6 $Formula: ( is-goal-true-delay "Defend GTC Calastay" 5 ) $Multi text Excellent work pilot. You and your squadron are to be commended for escorting the GTC Calastay. Terran intelligence is now analyzing the data to discover more about the Shivan attack. $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text $Formula: ( is-goal-true-delay "Destroy all enemy ships" 5 ) $Multi text Good work on destroying the enemy fighters. For every enemy fighter destroyed there adds an extra advantage for the GTA. The fighters were a serious threat to the Calastay. $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text $Formula: ( is-goal-true-delay "Destroy the SC Vertigo" 5 ) $Multi text GTA command wants to commend you for your excellent job on destroying the Vertigo. Now the Shivans are not aware that we have information about their assault on Earth. $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text $Formula: ( is-goal-false-delay "Defend GTC Calastay" 5 ) $Multi text This is a serious failure pilot. Without the information held on the GTC Calastay, we are helpless against any type of attack the Shivans throw at us. $end_multi_text $Voice: none.wav $Recommendation text: Bombers are the main threat to the Calastay. Try concentrating more on the bombers than the fighters. $end_multi_text $Formula: ( is-goal-incomplete "Destroy all enemy ships" ) $Multi text Without the destruction of the enemy fighters, the Calastay may at risk of being attacked again. $end_multi_text $Voice: none.wav $Recommendation text: Try to destroy all emeny fighters and bombers next time. $end_multi_text $Formula: ( is-goal-incomplete "Destroy the SC Vertigo" ) $Multi text The Shivans may be alert to our knowledge of the attack, since you failed to destroy the SC Vertigo. Although this is not a serious failure, it could be the difference between winning and losing the upcoming battle. $end_multi_text $Voice: none.wav $Recommendation text: Call in Epsilon wing to assist. $end_multi_text #Players ;! 8 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Apollo" 5 "GTF Valkyrie" 5 "GTF Hercules" 5 "GTB Athena" 5 "GTB Medusa" 5 "GTB Ursa" 5 ) +Weaponry Pool: ( "ML-16 Laser" 8 "Disruptor" 2 "D-Advanced" 2 "Avenger" 16 "Flail" 2 "Prometheus" 4 "Banshee" 4 "MX-50" 44 "Fury" 200 "Hornet" 280 "Interceptor" 20 ) #Objects ;! 30 total $Name: Alpha 1 ;! Object #0 $Class: GTF Ulysses $Team: Friendly $Location: 0.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 12 $Name: Alpha 2 ;! Object #1 $Class: GTF Ulysses $Team: Friendly $Location: -13.363183, -0.000002, -15.026192 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 12 $Name: Alpha 3 ;! Object #2 $Class: GTF Ulysses $Team: Friendly $Location: 13.204707, -0.000003, -18.246868 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 12 $Name: Alpha 4 ;! Object #3 $Class: GTF Ulysses $Team: Friendly $Location: 0.280602, -0.000001, -29.985174 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 12 $Name: GTC Calastay ;! Object #4 $Class: GTC Fenris $Team: Friendly $Location: 130.207916, -0.000094, 110.160576 $Orientation: -0.997857, 0.000000, 0.065437, 0.000000, 1.000000, 0.000000, -0.065437, 0.000000, -0.997857 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 89 ) ( ai-warp-out 89 ) ) $Cargo 1: Shivan Information +Initial Velocity: 30 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace +Arrival Delay: 2 $Arrival Cue: ( true ) $Departure Location: Hyperspace +Departure delay: 2 $Departure Cue: ( are-waypoints-done-delay "GTC Calastay" "Waypoint path 1" 5 ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "escort" "locked" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 +Persona Index: 4 $Name: Beta 1 ;! Object #5 $Class: GTF Ulysses $Team: Friendly $Location: 192.906494, 0.000023, 73.842468 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $AI Goals: ( goals ( ai-chase-wing "Virgo" 55 ) ( ai-chase-wing "Shivore" 70 ) ( ai-chase-wing "Pieces" 50 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #6 $Class: GTF Ulysses $Team: Friendly $Location: 181.145538, 0.000021, 53.770901 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase-wing "Virgo" 55 ) ( ai-chase-wing "Shivore" 70 ) ( ai-chase-wing "Pieces" 50 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 10 $Name: Beta 3 ;! Object #7 $Class: GTF Ulysses $Team: Friendly $Location: 205.135315, 0.000021, 53.584805 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase-wing "Virgo" 55 ) ( ai-chase-wing "Shivore" 70 ) ( ai-chase-wing "Pieces" 50 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 10 $Name: Beta 4 ;! Object #8 $Class: GTF Ulysses $Team: Friendly $Location: 193.697739, 0.000019, 35.107483 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase-wing "Virgo" 55 ) ( ai-chase-wing "Shivore" 70 ) ( ai-chase-wing "Pieces" 50 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 10 $Name: Epsilon 1 ;! Object #9 $Class: GTB Athena $Team: Friendly $Location: 200.005356, 0.000048, -359.247467 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase "SC Vertigo" 50 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "Synaptic" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 17 $Name: Epsilon 2 ;! Object #10 $Class: GTB Athena $Team: Friendly $Location: 184.141541, 0.000043, -399.273651 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "SC Vertigo" 50 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "Synaptic" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 17 $Name: Epsilon 3 ;! Object #11 $Class: GTB Athena $Team: Friendly $Location: 225.450607, 0.000047, -402.264648 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "SC Vertigo" 50 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "Synaptic" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 17 $Name: Virgo 1 ;! Object #12 $Class: SF Dragon $Team: Hostile $Location: 55.848682, -0.000009, 3439.816650 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-wing "Beta" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Virgo 2 ;! Object #13 $Class: SF Dragon $Team: Hostile $Location: 72.207520, -0.000013, 3468.928223 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-wing "Beta" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Virgo 3 ;! Object #14 $Class: SF Dragon $Team: Hostile $Location: 43.325058, -0.000006, 3470.835449 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-wing "Beta" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Virgo 4 ;! Object #15 $Class: SF Dragon $Team: Hostile $Location: 57.127247, -0.000008, 3490.344971 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-wing "Beta" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Pieces 1 ;! Object #16 $Class: SF Dragon $Team: Hostile $Location: -71.348007, -0.000005, 3438.384033 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard-wing "Shivore" 65 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Pieces 2 ;! Object #17 $Class: SF Dragon $Team: Hostile $Location: -48.538277, -0.000015, 3463.550781 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard-wing "Shivore" 65 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Pieces 3 ;! Object #18 $Class: SF Dragon $Team: Hostile $Location: -80.883102, -0.000010, 3467.704346 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard-wing "Shivore" 65 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Pieces 4 ;! Object #19 $Class: SF Dragon $Team: Hostile $Location: -55.562443, -0.000010, 3497.454346 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard-wing "Shivore" 65 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Shivore 1 ;! Object #20 $Class: SB Shaitan $Team: Hostile $Location: 0.792238, -0.000070, 3666.916260 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase "GTC Calastay" 70 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Unknown Bomb" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Shivore 2 ;! Object #21 $Class: SB Shaitan $Team: Hostile $Location: 23.102705, -0.000077, 3691.840576 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Calastay" 70 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Unknown Bomb" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Shivore 3 ;! Object #22 $Class: SB Shaitan $Team: Hostile $Location: -17.272261, -0.000082, 3692.711182 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Calastay" 70 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Unknown Bomb" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Shivore 4 ;! Object #23 $Class: SB Shaitan $Team: Hostile $Location: 4.727600, -0.000085, 3711.112305 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Calastay" 70 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Unknown Bomb" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: SC Vertigo ;! Object #24 $Class: SC Cain $Team: Hostile $Location: 30.788300, 0.000097, 3989.537354 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Primary Banks: ( "Shivan Turret Laser" ) +Subsystem: turret02 +Primary Banks: ( "Shivan Turret Laser" ) +Subsystem: turret03 +Primary Banks: ( "Shivan Turret Laser" ) +Subsystem: turret04 +Primary Banks: ( "Shivan Turret Laser" ) +Subsystem: turret05 +Primary Banks: ( "Shivan Turret Laser" ) +Subsystem: turret06 +Primary Banks: ( "Shivan Turret Laser" ) +Subsystem: turret07 +Primary Banks: ( "Shivan Turret Laser" ) +Subsystem: turret08 +Sbank Ammo: ( 0 ) +Subsystem: turret09 +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: Epsilon 4 ;! Object #25 $Class: GTB Athena $Team: Friendly $Location: 200.539948, -0.000032, -441.726837 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "SC Vertigo" 50 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "Synaptic" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 17 $Name: Libra 1 ;! Object #26 $Class: SF Manticore $Team: Hostile $Location: 97.888390, 0.000974, 4201.379883 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot +Primary Banks: ( "Shivan Heavy Laser" ) +Secondary Banks: ( "Interceptor" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Libra 2 ;! Object #27 $Class: SF Manticore $Team: Hostile $Location: 59.448956, 0.000964, 4254.574219 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot +Primary Banks: ( "Shivan Heavy Laser" ) +Secondary Banks: ( "Interceptor#Weak" "Hornet#Weak" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Libra 3 ;! Object #28 $Class: SF Manticore $Team: Hostile $Location: 146.608429, 0.000978, 4243.699707 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot +Primary Banks: ( "Shivan Heavy Laser" ) +Secondary Banks: ( "Interceptor#Weak" "Hornet#Weak" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Libra 4 ;! Object #29 $Class: SF Manticore $Team: Hostile $Location: 104.722412, 0.000989, 4293.522461 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot +Primary Banks: ( "Shivan Heavy Laser" ) +Secondary Banks: ( "Interceptor#Weak" "Hornet#Weak" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 #Wings ;! 7 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) +Hotkey: 0 +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) +Flags:( ) $Name: Epsilon $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Epsilon 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Epsilon 1" "Epsilon 2" "Epsilon 3" "Epsilon 4" ) +Flags:( "reinforcement" ) $Name: Virgo $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Virgo 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Virgo 1" "Virgo 2" "Virgo 3" "Virgo 4" ) +Flags:( ) $Name: Pieces $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Pieces 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Pieces 1" "Pieces 2" "Pieces 3" "Pieces 4" ) +Flags:( ) $Name: Shivore $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Shivore 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Shivore 1" "Shivore 2" "Shivore 3" "Shivore 4" ) +Flags:( ) $Name: Libra $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Libra 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 3 "Epsilon" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Libra 1" "Libra 2" "Libra 3" "Libra 4" ) +Flags:( ) #Events ;! 0 total #Goals ;! 3 total $Type: Primary +Name: Defend GTC Calastay $Message: Defend the GTC Calastay until if jumps out $Formula: ( has-departed-delay 2 "GTC Calastay" ) $Type: Secondary +Name: Destroy all enemy ships $Message: Destroy all enemy fighters and bombers $Formula: ( is-destroyed-delay 5 "Virgo" "Pieces" "Shivore" ) $Type: Secondary +Name: Destroy the SC Vertigo $Message: Destroy the Cain class cruiser Vertigo $Formula: ( is-destroyed-delay 5 "SC Vertigo" ) #Waypoints ;! 1 lists total $Jump Node: -307.799988, 0.000000, 6048.700195 $Jump Node Name: Jump Node 0 $Name: Waypoint path 1 $List: ( ;! 1 points in list ( -343.310089, -0.000151, 4396.193848 ) ) #Messages ;! 165 total #Reinforcements ;! 1 total $Name: Epsilon $Type: Attack/Protect $Num times: 1 +Arrival Delay: 0 +No Messages: ( ) +Yes Messages: ( ) #Background bitmaps ;! 0 total $Num stars: 863 $Ambient light level: 0 +Nebula: Nebula01 +Color: Blue +Pitch: 54 +Bank: 284 +Heading: 257 #Asteroid Fields #Music $Event Music: 3: Chaser $Briefing Music: BRIEF4 #End