#Mission Info $Version: 0.10 $Name: Here there be Dragons $Author: Jacob Bock $Created: 07/30/98 at 19:58:07 $Modified: 08/03/98 at 11:05:59 $Notes: This is a FRED created mission This mission was created by Jacob Bock for entry in the FreeSpace: Silent Threat mission design contest. The idea for it comes from a mission that I was planning to create for my user-created campaign, Second Wave, but abandoned because it wouldn't fit well into the storyline as it had developed. $End Notes: $Mission Desc: When Terran Intelligence recives a message from the PVD Shaandra, a vessel thought to be lost, Alpha wing and the GTD Intrepid are sent to investigate.$end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Player Entry Delay: 1.000000 +Viewer pos: -8260.778320, 13511.015625, 5363.727051 +Viewer orient: -0.229089, 0.000000, -0.973405, 0.894535, 0.394317, -0.210527, 0.383830, -0.918975, -0.090334 #Plot Info $Tour: Blah $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing #Briefing $start_briefing $num_stages: 3 $start_stage $multi_text Terran Intelligence has just recieved a message from the outskirts of our territory. $end_multi_text $voice: none.wav $camera_pos: 261.453339, 20366.691406, 9521.192383 $camera_orient: 0.999997, 0.000001, 0.002466, -0.002466, -0.000513, 0.999997, 0.000002, -1.000000, -0.000513 $camera_time: 500 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 8 $team: Friendly $class: PVD Typhon $pos: -5964.068848, 0.000791, 10281.586914 $label: Edge of territory +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 20 $team: Friendly $class: PVD Typhon $pos: 26.639366, -0.000507, 10034.292969 $label: Transmission Source +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Friendly $class: PVD Typhon $pos: 6134.533691, 0.000477, 7952.718750 +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text The message originated from this ship, the PVD Shaandra. It disappeared on a scouting mission just after the Terran-Vasudan peace treaty was signed. The message tells us that the Shaandra suffered a massive systems failure and is unable to return to Vasudan territory. $end_multi_text $voice: none.wav $camera_pos: -90.211594, 3818.856201, 9960.116211 $camera_orient: 0.999997, 0.000001, 0.002466, -0.002466, -0.000513, 0.999997, 0.000002, -1.000000, -0.000513 $camera_time: 1000 $num_lines: 0 $num_icons: 1 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Friendly $class: PVD Typhon $pos: 26.639366, -0.000507, 10034.292969 $label: PVD Shaandra +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Alpha wing will be transported to the Shaandra by the GTD Intrepid, an Orion-class capital ship. Once you have scanned the Shaandra, the Intrepid will release support crews to revive the Shaandra. You will be required to protect the area in case of any Shivan attempts to sabotage this mission. $end_multi_text $voice: none.wav $camera_pos: -2578.248291, 6359.358887, -3509.154785 $camera_orient: 0.999997, 0.000001, 0.002466, -0.001317, 0.845531, 0.533925, -0.002084, -0.533926, 0.845528 $camera_time: 1000 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Friendly $class: PVD Typhon $pos: 652.428040, -0.000360, 9982.724609 $label: PVD Shaandra +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Friendly $class: GTD Orion $pos: -4374.553711, 2999.999512, 415.022369 $label: GTD Intrepid +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Ulysses $pos: -5354.462891, 1999.999634, 3276.395020 $label: Alpha +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 3 $Formula: ( and ( not ( is-destroyed-delay 0 "GTD Intrepid" ) ) ( not ( is-goal-false-delay "Scan Shaandra" 0 ) ) ) $Multi text Great work today in protecting the Intrepid. If you had not been able to stop the Shivans, we would have lost a great vessel as well as many good people. $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text $Formula: ( and ( is-goal-true-delay "Scan Shaandra" 0 ) ( is-goal-true-delay "Destroy the Shaandra" 0 ) ) $Multi text It is dissapointing, however, that the Shaandra needed to be destroyed. Further scans of the vessel may have provided us new insights into the Shivans' plans. However, there was nothing that you could do to save it. $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text $Formula: ( is-goal-false-delay "Scan Shaandra" 0 ) $Multi text GTA command is disappointed that you were unable to carry out your duties. You were specifically chosen for this mission because of your outstanding service record. It seems that we will need to correct our files. $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Apollo" 5 "GTF Valkyrie" 5 "GTF Hercules" 3 ) +Weaponry Pool: ( "ML-16 Laser" 6 "Disruptor" 6 "Avenger" 6 "Flail" 3 "Prometheus" 3 "MX-50" 120 "Fury" 300 "Hornet" 240 "Interceptor" 120 "Phoenix V" 20 ) #Objects ;! 29 total $Name: Alpha 1 ;! Object #0 $Class: GTF Ulysses $Team: Friendly $Location: 1500.000000, 0.000000, -4000.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 12 $Name: Alpha 2 ;! Object #1 $Class: GTF Ulysses $Team: Friendly $Location: 1469.772095, 0.000000, -4020.534180 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 12 +Persona Index: 2 $Name: Alpha 3 ;! Object #2 $Class: GTF Ulysses $Team: Friendly $Location: 1530.349243, 0.000000, -4019.937988 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 12 +Persona Index: 1 $Name: GTD Intrepid ;! Object #3 $Class: GTD Orion $Team: Friendly $Location: -3000.000000, 3000.000000, 3000.000000 $Orientation: 0.633234, 0.000000, -0.773960, 0.326946, 0.906395, 0.267498, 0.701513, -0.422432, 0.573960 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints "Intrepid path 1" 89 ) ) $Cargo 1: Nothing +Initial Velocity: 10 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03a +Subsystem: turret04a +Subsystem: turret05a +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( or ( is-event-true-delay "The end" 5 ) ( is-event-true-delay "The end II" 5 ) ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 $Name: PVD Shaandra ;! Object #4 $Class: PVD Typhon $Team: Unknown $Location: -6152.500000, 2919.000000, 3231.899902 $Orientation: 0.235605, 0.832167, -0.501984, -0.231892, 0.549743, 0.802502, 0.943778, -0.072668, 0.322495 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 89 ) ) $Cargo 1: Nothing +Initial Hull: 84 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Primary Banks: ( "Shivan Mega Laser" ) +Subsystem: turret02 +Primary Banks: ( "Shivan Mega Laser" ) +Subsystem: turret03 +Primary Banks: ( "Shivan Mega Laser" ) +Subsystem: turret04 +Primary Banks: ( "Shivan Heavy Laser" ) +Subsystem: turret05 +Primary Banks: ( "Shivan Heavy Laser" ) +Subsystem: turret06 +Primary Banks: ( "Shivan Heavy Laser" ) +Subsystem: turret07 +Sbank Ammo: ( 0 ) +Subsystem: turret08 +Sbank Ammo: ( 0 ) +Subsystem: turret09 +Sbank Ammo: ( 0 ) +Subsystem: turret10 +Primary Banks: ( "Shivan Turret Laser" ) +Subsystem: turret11 +Primary Banks: ( "Shivan Turret Laser" ) +Subsystem: turret12 +Primary Banks: ( "Shivan Turret Laser" ) +Subsystem: turret13 +Sbank Ammo: ( 0 ) +Subsystem: turret14 +Sbank Ammo: ( 0 ) +Subsystem: turret15 +Sbank Ammo: ( 0 ) +Subsystem: navigation $Damage: 100 +Subsystem: weapons $Damage: 100 +Subsystem: sensors $Damage: 100 +Subsystem: engine $Damage: 100 +Subsystem: communication $Damage: 87 +Subsystem: fighterbay 1 $Damage: 50 +Subsystem: fighterbay 2 $Damage: 50 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "locked" "scannable" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 $Name: Indra 1 ;! Object #5 $Class: SF Dragon $Team: Hostile $Location: 2998.132080, -0.001568, -3997.570557 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-destroy-subsystem "GTD Intrepid" "engines" 80 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "locked" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Indra 2 ;! Object #6 $Class: SF Dragon $Team: Hostile $Location: 2949.976563, -0.001551, -3999.645020 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-destroy-subsystem "GTD Intrepid" "engines" 80 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "locked" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Indra 3 ;! Object #7 $Class: SF Dragon $Team: Hostile $Location: 2949.714111, -0.001550, -4049.785645 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-destroy-subsystem "GTD Intrepid" "engines" 80 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Indra 4 ;! Object #8 $Class: SF Dragon $Team: Hostile $Location: 3000.457520, -0.001532, -4049.191162 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-destroy-subsystem "GTD Intrepid" "engines" 80 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: GTC Constellation ;! Object #9 $Class: GTC Leviathan $Team: Friendly $Location: -4159.538086, 1544.098267, 5205.457031 $Orientation: 0.805031, 0.000000, 0.593233, -0.032926, 0.998459, 0.044682, -0.592318, -0.055503, 0.803790 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "PVD Shaandra" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 15 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Nice guns" 25 ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 30 "PVD Shaandra" ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 100 $Name: GTC Farragut ;! Object #10 $Class: GTC Leviathan $Team: Friendly $Location: -6888.154785, 907.499573, 3362.147217 $Orientation: 0.999541, 0.000000, 0.030307, 0.000457, 0.999886, -0.015078, -0.030303, 0.015085, 0.999427 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "PVD Shaandra" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 15 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Nice guns" 25 ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 30 "PVD Shaandra" ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 100 $Name: GTC Lexington ;! Object #11 $Class: GTC Leviathan $Team: Friendly $Location: -4740.791992, 907.500000, 1728.773315 $Orientation: 0.728926, 0.000000, 0.684592, 0.019277, 0.999603, -0.020525, -0.684321, 0.028158, 0.728637 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "PVD Shaandra" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 15 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Nice guns" 25 ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 30 "PVD Shaandra" ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 100 $Name: Krishna 1 ;! Object #12 $Class: SF Dragon $Team: Hostile $Location: 3370.168213, 0.012576, -3998.484619 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Intrepid" 70 ) ( ai-destroy-subsystem "GTD Intrepid" "engines" 80 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Krishna 2 ;! Object #13 $Class: SF Dragon $Team: Hostile $Location: 3350.222412, 0.012584, -4018.396240 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Intrepid" 70 ) ( ai-destroy-subsystem "GTD Intrepid" "engines" 80 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Krishna 3 ;! Object #14 $Class: SB Nephilim $Team: Hostile $Location: 3330.277832, 0.012575, -4038.263672 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Intrepid" 80 ) ( ai-destroy-subsystem "GTD Intrepid" "engines" 70 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tsunami" "Tsunami" "Tsunami" "Harbinger" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Krishna 4 ;! Object #15 $Class: SF Dragon $Team: Hostile $Location: 3390.471924, 0.012576, -4018.542236 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Intrepid" 70 ) ( ai-destroy-subsystem "GTD Intrepid" "engines" 80 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Krishna 5 ;! Object #16 $Class: SB Nephilim $Team: Hostile $Location: 3410.259033, 0.012582, -4038.293701 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Intrepid" 80 ) ( ai-destroy-subsystem "GTD Intrepid" "engines" 70 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tsunami" "Tsunami" "Tsunami" "Harbinger" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Vishnu 1 ;! Object #17 $Class: SF Dragon $Team: Hostile $Location: 3150.021973, 0.012499, -3999.440186 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-destroy-subsystem "GTD Intrepid" "engines" 89 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Vishnu 2 ;! Object #18 $Class: SF Dragon $Team: Hostile $Location: 3129.891602, 0.012501, -4029.766357 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, -0.000715, 0.000000, 0.000715, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-destroy-subsystem "GTD Intrepid" "engines" 89 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Vishnu 3 ;! Object #19 $Class: SF Dragon $Team: Hostile $Location: 3169.761230, 0.012498, -4029.645996 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-destroy-subsystem "GTD Intrepid" "engines" 89 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Epsilon 1 ;! Object #20 $Class: GTF Valkyrie $Team: Friendly $Location: 1659.765015, -0.000012, -4000.108887 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Epsilon 2 ;! Object #21 $Class: GTF Valkyrie $Team: Friendly $Location: 1639.781982, -0.000019, -4019.531250 $Orientation: 0.999991, -0.001906, -0.003812, 0.001906, 0.999998, -0.000006, 0.003812, -0.000001, 0.999993 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Epsilon 3 ;! Object #22 $Class: GTF Valkyrie $Team: Friendly $Location: 1680.297729, -0.000019, -4019.701904 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Epsilon 4 ;! Object #23 $Class: GTF Valkyrie $Team: Friendly $Location: 1659.479370, -0.000019, -4050.541504 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Vishnu 4 ;! Object #24 $Class: SB Nephilim $Team: Hostile $Location: 3099.201904, -0.000014, -4100.381836 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Intrepid" 70 ) ( ai-destroy-subsystem "GTD Intrepid" "engines" 65 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tsunami" "Tsunami" "Tsunami" "Tsunami" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 18 $Name: Vishnu 5 ;! Object #25 $Class: SB Nephilim $Team: Hostile $Location: 3199.965576, -0.000021, -4100.018066 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Intrepid" 70 ) ( ai-destroy-subsystem "GTD Intrepid" "engines" 65 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tsunami" "Tsunami" "Tsunami" "Tsunami" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 18 $Name: Bheema 1 ;! Object #26 $Class: SF Dragon $Team: Hostile $Location: -2214.800049, 1713.800049, 6369.299805 $Orientation: -0.973903, 0.000000, 0.226964, 0.079091, 0.937318, 0.339381, -0.212737, 0.348475, -0.912857 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Bheema 2 ;! Object #27 $Class: SF Basilisk $Team: Hostile $Location: -2253.211182, 1713.800049, 6342.420898 $Orientation: -0.975937, 0.000000, 0.218051, 0.076662, 0.936159, 0.343116, -0.204131, 0.351576, -0.913633 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Bheema 3 ;! Object #28 $Class: SF Basilisk $Team: Hostile $Location: -2173.850830, 1713.800293, 6335.554199 $Orientation: -0.970670, 0.000000, 0.240415, 0.084276, 0.936547, 0.340262, -0.225160, 0.350543, -0.909078 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 #Wings ;! 6 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Docking Bay +Arrival Distance: 15 $Arrival Anchor: GTD Intrepid $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Alpha 1" "Alpha 2" "Alpha 3" ) +Hotkey: 0 +Flags:( ) $Name: Indra $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Indra 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: PVD Shaandra $Arrival Cue: ( is-cargo-known-delay 3 "PVD Shaandra" ) $Departure Location: Hyperspace $Departure Cue: ( has-arrived-delay 27 "Indra" ) $Ships: ( ;! 4 total "Indra 1" "Indra 2" "Indra 3" "Indra 4" ) +Flags:( "no-arrival-message" "no-arrival-warp" ) $Name: Krishna $Waves: 4 $Wave Threshold: 1 $Special Ship: 0 ;! Krishna 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: PVD Shaandra $Arrival Cue: ( has-arrived-delay 10 "GTC Constellation" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 5 total "Krishna 1" "Krishna 2" "Krishna 3" "Krishna 4" "Krishna 5" ) +Flags:( "no-arrival-message" "no-arrival-warp" ) +Wave Delay Min: 5 +Wave Delay Max: 10 $Name: Vishnu $Waves: 3 $Wave Threshold: 1 $Special Ship: 0 ;! Vishnu 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: PVD Shaandra $Arrival Cue: ( is-event-true-delay "Destroy fighters" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 5 total "Vishnu 1" "Vishnu 2" "Vishnu 3" "Vishnu 4" "Vishnu 5" ) +Flags:( "no-arrival-message" "no-arrival-warp" ) +Wave Delay Min: 5 +Wave Delay Max: 10 $Name: Epsilon $Waves: 4 $Wave Threshold: 0 $Special Ship: 0 ;! Epsilon 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: GTD Intrepid $Arrival Cue: ( is-event-true-delay "Destroy fighters" 5 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Epsilon 1" "Epsilon 2" "Epsilon 3" "Epsilon 4" ) $AI Goals: ( goals ( ai-guard "GTD Intrepid" 70 ) ( ai-guard-wing "Alpha" 70 ) ) +Flags:( ) +Wave Delay Min: 5 +Wave Delay Max: 20 $Name: Bheema $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Bheema 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Intrepid engines 27%" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Bheema 1" "Bheema 2" "Bheema 3" ) $AI Goals: ( goals ( ai-chase "GTD Intrepid" 80 ) ( ai-chase-wing "Alpha" 50 ) ) +Flags:( "no-arrival-message" ) #Events ;! 18 total $Formula: ( when ( has-arrived-delay 0 "Indra" ) ( send-message "Alpha 2" "High" "Indra Arrive 1" ) ) +Name: Indra Arrive 1 +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-arrived-delay 5 "Indra" ) ( send-message "Alpha 3" "High" "Indra Arrive 2" ) ) +Name: Indra Arrive 2 +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-departed-delay 10 "Indra" ) ( set-subsystem-strength "PVD Shaandra" "weapons" 100 ) ( set-subsystem-strength "PVD Shaandra" "navigation" 100 ) ( set-subsystem-strength "PVD Shaandra" "sensors" 100 ) ( set-subsystem-strength "PVD Shaandra" "engine" 100 ) ( send-message "Alpha 2" "High" "Shaandra restart" ) ) +Name: Shaandra restart +Repeat Count: 1 +Interval: 1 $Formula: ( when ( true ) ( change-iff "Hostile" "PVD Shaandra" ) ( add-goal "PVD Shaandra" ( ai-chase "GTD Intrepid" 89 ) ) ( send-message "GTD Intrepid" "High" "Shandra attack Intrepid" ) ( add-goal "Alpha" ( ai-guard "GTD Intrepid" 89 ) ) ( validate-goal "Destroy the Shaandra" ) ) +Name: Shaandra attack Intrepid +Repeat Count: 1 +Interval: 1 +Chained: 5 +Objective: Destroy the PVD Shaandra $Formula: ( when ( true ) ( validate-goal "Destroy fighters" ) ) +Name: Destroy fighters +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: Destroy all Shivan fighters $Formula: ( when ( < ( hits-left "GTD Intrepid" ) 90 ) ( send-message "GTD Intrepid" "High" "They've got shivan guns" ) ) +Name: Nice guns +Repeat Count: 1 +Interval: 1 +Chained: 10 $Formula: ( when ( and ( < ( hits-left-subsystem "GTD Intrepid" "engines" ) 50 ) ( not ( is-event-true-delay "Area is secured" 0 ) ) ) ( set-subsystem-strength "GTD Intrepid" "engines" 0 ) ( send-message "GTD Intrepid" "High" "Intrepid stopped" ) ) +Name: Intrepid engines fail +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-arrived-delay 0 "GTC Constellation" ) ( send-message "GTC Farragut" "High" "We three ships..." ) ) +Name: Cruisers arrive +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-destroyed-delay 0 "PVD Shaandra" ) ( send-message "#Command" "High" "Indra Arrive 1" ) ) +Name: Shaandra destroyed +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-destroyed-delay 0 "Krishna" "Vishnu" ) ( send-message "#Command" "High" "Fighters destroyed" ) ) +Name: Fighters destroyed +Repeat Count: 1 +Interval: 1 $Formula: ( when ( and ( is-event-true-delay "Shaandra destroyed" 5 ) ( is-event-true-delay "Fighters destroyed" 5 ) ) ( send-message "GTD Intrepid" "High" "Area cleared" ) ) +Name: Area is secured +Repeat Count: 1 +Interval: 1 $Formula: ( when ( and ( true ) ( is-event-true-delay "Intrepid engines fail" 0 ) ) ( set-subsystem-strength "GTD Intrepid" "engines" 10 ) ) +Name: Intrepid engines 10% +Repeat Count: 1 +Interval: 1 +Chained: 10 $Formula: ( when ( true ) ( set-subsystem-strength "GTD Intrepid" "engines" 27 ) ( send-message "GTD Intrepid" "High" "last wave o fighters" ) ) +Name: Intrepid engines 27% +Repeat Count: 1 +Interval: 1 +Chained: 5 $Formula: ( when ( true ) ( set-subsystem-strength "GTD Intrepid" "engines" 47 ) ) +Name: Intrepid engines 47% +Repeat Count: 1 +Interval: 1 +Chained: 6 $Formula: ( when ( true ) ( set-subsystem-strength "GTD Intrepid" "engines" 74 ) ) +Name: Intrepid engines 74% +Repeat Count: 1 +Interval: 1 +Chained: 8 $Formula: ( when ( true ) ( set-subsystem-strength "GTD Intrepid" "engines" 100 ) ) +Name: Intrepid engines full +Repeat Count: 1 +Interval: 1 +Chained: 4 $Formula: ( when ( true ) ( send-message "GTD Intrepid" "High" "cleared to leave" ) ) +Name: The end +Repeat Count: 1 +Interval: 1 +Chained: 10 $Formula: ( when ( and ( is-event-true-delay "Area is secured" 0 ) ( not ( is-event-true-delay "Intrepid engines fail" 0 ) ) ) ( send-message "GTD Intrepid" "High" "Cleared to leave II" ) ) +Name: The end II +Repeat Count: 1 +Interval: 1 #Goals ;! 3 total $Type: Primary +Name: Scan Shaandra $Message: Scan the PVD Shaandra and secure the area. $Formula: ( is-cargo-known-delay 0 "PVD Shaandra" ) +Score: 1000 $Type: Primary +Name: Destroy the Shaandra $Message: Destroy the PVD Shaandra. $Formula: ( is-destroyed-delay 5 "PVD Shaandra" ) +Invalid +No music +Score: 3000 $Type: Secondary +Name: Destroy fighters $Message: Destroy all Shivan fighters $Formula: ( is-destroyed-delay 0 "Krishna" "Vishnu" ) +Invalid +No music +Score: 2000 #Waypoints ;! 1 lists total $Name: Intrepid path 1 $List: ( ;! 4 points in list ( -3000.000000, 3000.000000, 3000.000000 ) ( -601.817810, 1555.868286, 4962.131348 ) ( -2994.100098, 1046.000000, 6849.000000 ) ( -6071.581543, 1284.911255, 5384.404297 ) ) #Messages ;! 178 total $Name: Indra Arrive 1 $Message: Four Shivan Dragons are leaving the Shaandra's fighterbay! +Persona: Wingman 3 +AVI Name: Head-TP2 $Name: Indra Arrive 2 $Message: It looks like they got here before us again! +Persona: Wingman 2 +AVI Name: Head-TP3 $Name: Shaandra restart $Message: That's odd... I'm reading a power surge in the Shaandra's systems! +Persona: Wingman 3 +AVI Name: Head-TP2 $Name: Shandra attack Intrepid $Message: It's a trap! Help us out, Alpha wing! +Persona: Terran Command +AVI Name: Head-CM1 $Name: They've got shivan guns $Message: Alpha wing, the Shaandra has been equipped with Shivan weaponry! We're calling for reinforcements! +Persona: Large Ship +AVI Name: Head-CM1 $Name: We three ships... $Message: This is the GTC Farragut, reporting to assist the Intrepid. +Persona: Large Ship +AVI Name: Head-CM1 $Name: Intrepid stopped $Message: This is the Intrepid. Our engines have been destroyed. We're dead in the water! +Persona: Large Ship +AVI Name: Head-CM1 $Name: Shaandra destroyed $Message: The Shaandra has been destroyed. Good work, Alpha wing! +Persona: Terran Command +AVI Name: Head-CM1 $Name: Fighters destroyed $Message: All Shivan fighters have been cleared from the area. +Persona: Terran Command +AVI Name: Head-CM1 $Name: Area cleared $Message: The area has been secured. Alpha wing, please stand by while we makes repairs to our engine systems. +Persona: Large Ship +AVI Name: Head-CM1 $Name: last wave o fighters $Message: Three more Shivan fighters have arrived! +Persona: Large Ship +AVI Name: Head-CM1 $Name: cleared to leave $Message: Our engines are at full strength. Our thanks for your help today, Alpha wing. Intrepid out. +Persona: Terran Command +AVI Name: Head-CM1 $Name: Cleared to leave II $Message: Our thanks for your help today, Alpha wing. Intrepid out. +Persona: Terran Command +AVI Name: Head-CM1 #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 700 $Ambient light level: 0 +Nebula: Nebula01 +Color: Red +Pitch: 100 +Bank: 20 +Heading: 0 #Asteroid Fields #Music $Event Music: 9: Monolith $Briefing Music: BRIEF3 #End