#Mission Info $Version: 0.10 $Name: The Choice $Author: Matthew Anderson $Created: 06/18/98 at 19:35:42 $Modified: 07/03/98 at 23:34:53 $Notes: I made this with FRED. You got a problem with that? $End Notes: $Mission Desc: Mission 8 of the McCarthy campaign. This is the last mission in the single-path part of the campaign. Clear the Altair testing grounds of the insane hostiles. $end_multi_text +Game Type Flags: 1 +Flags: 2 +Red Alert: 0 +Scramble: 0 +Disallow Support: 1 +Viewer pos: 0.000000, 5860.814453, -10091.421875 +Viewer orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 #Plot Info $Tour: Blah $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing $Stage Text: For once, there is good news to report. Our findings in the Vega conflict were successfully relayed to the Parliament, and it was brought to the floor by representative Xanzel. A majority vote was passed to request a cease-fire with the GTA. The GTA itself has not responded to our request as of yet. We believe they may be making strike attempts against the Shivans to guage their strength. I pity the Terrans for their foolish decision. $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: HOL update: Unfortunately, over a quarter of the representatives of the Parliament walked out after voting on a cease-fire with the GTA. These very same representatives have all appeared on lists of suspected HOL sympathizers. What this portends, I do not know. It does seem to indicate that the HOL will be a continuous threat until we rid ourselves of the Shivan menace. $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: McCarthy Update: General McCarthy has sent word that he was formally acquitted of all charges against him in civilian court. He has, however, been given a technical discharge from the GTA. He has indicated that he wishes to join us here on the Weishaupt as soon as possible, a request that was granted immediatly by the remainder of the Parliament. $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: Cloaking update: The modifications made to the Weishaupt by our Terran Engineer-in-residence Barclay have proven to be quite useless. It is shielded from our own scanners nicely, but it has not proven to be a deterrant to Shivan or HOL forces. We will be working to deactivate the cloak so as to make docking procedures less harrowing for our own pilots in the future. $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: The Next Step: Now that our primary goal is complete, and the Parliament has offered a cease-fire to the GTA, the Weishaupt's probationary status is over. The Weishaupt is now an official attack-cruiser in the Vasudan Parliamentary Navy. Not a moment too soon, either, as there is a disturbance in our research district in Altair that must be investigated. Report for duty in twenty minutes. $end_multi_text $Ani Filename: +Wave Filename: none #Briefing $start_briefing $num_stages: 3 $start_stage $multi_text Alpha one, there has been a terrible disaster in the Altair weapons-testing range. Vasudan engineers were experiment with a new warhead that was designed to track sentient targets, but experiments with the tracking system drove the target pilots totally insane! $end_multi_text $voice: none.wav $camera_pos: 0.000000, 5194.770020, -8937.799805 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Hostile $class: PVF Horus $pos: -2329.444092, 0.000171, 2550.689941 $label: Insane fighters +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: 294.173981, 0.000062, 2277.418945 $label: Insane fighters +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Seth $pos: 3135.628662, -0.000145, 2440.131104 $label: Insane fighters +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text All that can be done is destroy the rogue vessels before it is too late. Their brains are already partially destroyed, so their lives are practically over as it is. You are simply putting them out of their misery. You will have aid from Virgo wing as I observe from the Weishaupt. $end_multi_text $voice: none.wav $camera_pos: 0.000000, 5194.770020, -8937.799805 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 6 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: 72.782272, 0.000029, -2793.262695 $label: GTC Weishaupt +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 0 $team: Friendly $class: PVF Seth $pos: 36.126411, -0.001220, -590.472107 $label: Alpha 1 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: PVF Seth $pos: -1389.339233, -0.000322, -889.872192 $label: Virgo +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Horus $pos: -2329.444092, 0.000171, 2550.689941 $label: Insane fighters +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: 294.173981, 0.000062, 2277.418945 $label: Insane fighters +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Seth $pos: 3135.628662, -0.000145, 2440.131104 $label: Insane fighters +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text If any of the mad pilots begin attacking the Weishaupt, eliminate them immediately. You have your orders, Alpha one. For the sake of our pilots who have had their lives destroyed, please, end their madness. $end_multi_text $voice: none.wav $camera_pos: 0.000000, 5194.770020, -8937.799805 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 6 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: 72.782272, 0.000029, -2793.262695 $label: GTC Weishaupt +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 0 $team: Friendly $class: PVF Seth $pos: 36.126411, -0.001220, -590.472107 $label: Alpha 1 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: PVF Seth $pos: -1389.339233, -0.000322, -889.872192 $label: Virgo +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Horus $pos: -2329.444092, 0.000171, 2550.689941 $label: Insane fighters +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: 294.173981, 0.000062, 2277.418945 $label: Insane fighters +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Seth $pos: 3135.628662, -0.000145, 2440.131104 $label: Insane fighters +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 5 $Formula: ( is-goal-true-delay "Destroy insane" 0 ) $Multi text Good work. You have saved our research center in Altair from assault by our own pilots. I am sorry that you had to kill so many Vasudans, but you are not to blame for that. $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text $Formula: ( is-goal-false-delay "Destroy insane" 0 ) $Multi text Alpha one, you were ordered to destroy all the maddened pilots! I do not know whether personal feelings or outright cowardice prevented you from carrying out your orders, but you leave me no choice but to ground you indefinately. $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text $Formula: ( is-goal-false-delay "One must die" 0 ) $Multi text Your failure to ensure the safe departure of the Weishaupt was careless. You are dismissed. $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text $Formula: ( and ( is-goal-true-delay "One must die" 0 ) ( is-event-true-delay "McCarthy dies" 0 ) ) $Multi text I regret to inform you that General McCarthy's brash visit ended in his death at the hands of the Shivans. He will be missed. $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text $Formula: ( and ( is-goal-true-delay "One must die" 0 ) ( is-event-true-delay "Fizalkin dies" 0 ) ) $Multi text Unfortunately, there has been a change of command. Grand Commadore Fizalkin was killed when Shivan marauders destroyed his transport. We will keep you briefed on this development, Alpha one. $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Apollo" 5 "PVF Anubis" 5 "PVF Horus" 5 "PVB Osiris" 5 "PVB Amun" 5 ) +Weaponry Pool: ( "ML-16 Laser" 4 "Disruptor" 5 "Avenger" 3 "MX-50" 50 "Fury" 80 ) #Objects ;! 55 total $Name: Alpha 1 ;! Object #0 $Class: PVF Seth $Team: Friendly $Location: -9.136684, -0.001201, -1977.676514 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "MX-50" "MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "player-start" ) +Group: 0 +Score: 12 $Name: Cancer 1 ;! Object #1 $Class: PVF Anubis $Team: Unknown $Location: -3306.543945, -0.000160, 5474.864258 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Cancer 2 ;! Object #2 $Class: PVF Anubis $Team: Unknown $Location: -3267.040527, 0.000178, 6610.896484 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Cancer 3 ;! Object #3 $Class: PVF Anubis $Team: Unknown $Location: -3849.126221, 0.000044, 6877.756836 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Cancer 4 ;! Object #4 $Class: PVF Anubis $Team: Unknown $Location: -4160.390137, -0.000260, 8399.234375 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Cancer 5 ;! Object #5 $Class: PVF Anubis $Team: Unknown $Location: -3526.070557, 0.000128, 8399.233398 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Cancer 6 ;! Object #6 $Class: PVF Anubis $Team: Unknown $Location: -4315.266602, -0.000214, 10569.225586 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Leo 1 ;! Object #7 $Class: PVF Anubis $Team: Neutral $Location: 2627.737305, -0.000134, 5853.877930 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Leo 2 ;! Object #8 $Class: PVF Anubis $Team: Neutral $Location: 2584.322998, -0.000238, 7096.840332 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Leo 3 ;! Object #9 $Class: PVF Anubis $Team: Neutral $Location: 3012.247314, -0.000016, 7264.529785 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Leo 4 ;! Object #10 $Class: PVF Anubis $Team: Neutral $Location: 3292.664063, -0.000098, 9052.042969 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Leo 5 ;! Object #11 $Class: PVF Anubis $Team: Neutral $Location: 2792.024902, -0.000003, 9052.042969 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Leo 6 ;! Object #12 $Class: PVF Anubis $Team: Neutral $Location: 3323.936523, -0.000209, 11288.736328 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Gemini 1 ;! Object #13 $Class: PVF Anubis $Team: Hostile $Location: 3479.708496, 0.000114, -230.174881 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Gemini 2 ;! Object #14 $Class: PVF Anubis $Team: Hostile $Location: 3477.208984, -0.000083, 697.289246 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Gemini 3 ;! Object #15 $Class: PVF Anubis $Team: Hostile $Location: 3987.061768, 0.000001, 845.486328 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Gemini 4 ;! Object #16 $Class: PVF Anubis $Team: Hostile $Location: 4263.368164, 0.000010, 2018.645874 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Gemini 5 ;! Object #17 $Class: PVF Anubis $Team: Hostile $Location: 3789.660645, -0.000120, 2018.645142 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Gemini 6 ;! Object #18 $Class: PVF Anubis $Team: Hostile $Location: 4247.819336, 0.000101, 3145.349609 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 6 $Name: Aquarius 1 ;! Object #19 $Class: PVF Seth $Team: Unknown $Location: -2473.430908, 0.000285, 7321.084473 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Aquarius 2 ;! Object #20 $Class: PVF Seth $Team: Unknown $Location: -2860.752197, 0.000026, 8851.843750 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Aquarius 3 ;! Object #21 $Class: PVF Seth $Team: Unknown $Location: -2441.175293, 0.000063, 8851.841797 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Aquarius 4 ;! Object #22 $Class: PVF Seth $Team: Unknown $Location: -2839.541016, -0.000035, 10492.024414 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Libra 1 ;! Object #23 $Class: PVF Seth $Team: Neutral $Location: 3981.407715, 0.000006, 6932.054199 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Libra 2 ;! Object #24 $Class: PVF Seth $Team: Neutral $Location: 4317.844727, 0.000222, 8526.526367 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Libra 3 ;! Object #25 $Class: PVF Seth $Team: Neutral $Location: 3889.152344, -0.000063, 7965.916016 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Libra 4 ;! Object #26 $Class: PVF Seth $Team: Neutral $Location: 4496.269531, 0.000022, 7905.515137 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Aries 1 ;! Object #27 $Class: PVF Seth $Team: Hostile $Location: 4743.303223, 0.000077, 1152.561157 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Aries 2 ;! Object #28 $Class: PVF Seth $Team: Hostile $Location: 4767.934082, 0.000146, 1959.325317 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Aries 3 ;! Object #29 $Class: PVF Seth $Team: Hostile $Location: 5220.264648, -0.000083, 2078.474365 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Aries 4 ;! Object #30 $Class: PVF Seth $Team: Hostile $Location: 5358.243164, -0.000046, 3392.881104 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Capricorn 1 ;! Object #31 $Class: PVF Horus $Team: Unknown $Location: -1840.007324, 0.000013, 7726.495117 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Interceptor" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 10 $Name: Capricorn 2 ;! Object #32 $Class: PVF Horus $Team: Unknown $Location: -2267.911377, -0.000155, 9748.155273 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Interceptor" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 10 $Name: Capricorn 3 ;! Object #33 $Class: PVF Horus $Team: Unknown $Location: -1657.993530, -0.000042, 9325.055664 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Interceptor" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 10 $Name: Capricorn 4 ;! Object #34 $Class: PVF Horus $Team: Unknown $Location: -2201.096436, 0.000014, 12055.771484 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Interceptor" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 10 $Name: Pisces 1 ;! Object #35 $Class: PVF Horus $Team: Neutral $Location: 4882.765137, -0.000251, 7208.307617 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 10 $Name: Pisces 2 ;! Object #36 $Class: PVF Horus $Team: Neutral $Location: 5070.115723, -0.000109, 8918.150391 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 10 $Name: Pisces 3 ;! Object #37 $Class: PVF Horus $Team: Neutral $Location: 5554.097168, -0.000037, 8655.424805 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 10 $Name: Pisces 4 ;! Object #38 $Class: PVF Horus $Team: Neutral $Location: 5883.265625, -0.000231, 10804.057617 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 10 $Name: Sagittarius 1 ;! Object #39 $Class: PVF Horus $Team: Hostile $Location: 2689.873291, -0.000178, 1152.561890 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 10 $Name: Sagittarius 2 ;! Object #40 $Class: PVF Horus $Team: Hostile $Location: 2564.097900, -0.000196, 2323.010010 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 10 $Name: Sagittarius 3 ;! Object #41 $Class: PVF Horus $Team: Hostile $Location: 3197.284668, 0.000157, 2230.315186 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 10 $Name: Sagittarius 4 ;! Object #42 $Class: PVF Horus $Team: Hostile $Location: 3191.266602, 0.000129, 3874.813965 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 10 $Name: GTC Weishaupt ;! Object #43 $Class: GTC Fenris $Team: Friendly $Location: -13.723851, 0.001604, -3316.267578 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: PVT Ra ;! Object #44 $Class: PVT Isis $Team: Friendly $Location: -145.458755, -0.000044, -3591.977295 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Fizalkin +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Primary Banks: ( "Training" ) +Subsystem: turret02 +Primary Banks: ( "Training" ) $Arrival Location: Hyperspace $Arrival Cue: ( percent-ships-destroyed 25 "Cancer" "Aquarius" "Capricorn" "Leo" "Pisces" "Sagittarius" "Gemini" "Aries" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" "no-arrival-warp" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: GTF McCarthy ;! Object #45 $Class: GTF Apollo $Team: Friendly $Location: -3470.127686, -0.000034, -2385.061035 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: McCarthy +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Training" "Training" ) +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( percent-ships-destroyed 50 "Cancer" "Aquarius" "Capricorn" "Leo" "Libra" "Pisces" "Sagittarius" "Gemini" "Aries" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "escort" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Krishna 1 ;! Object #46 $Class: SF Scorpion $Team: Hostile $Location: -3836.918457, 0.000070, -1348.687378 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Training" "Training" ) +Secondary Banks: ( "" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Krishna 2 ;! Object #47 $Class: SF Scorpion $Team: Hostile $Location: -3823.036621, -0.000108, -883.281738 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Training" "Training" ) +Secondary Banks: ( "" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Krishna 3 ;! Object #48 $Class: SF Scorpion $Team: Hostile $Location: -3519.737793, -0.000196, -1279.653076 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Training" "Training" ) +Secondary Banks: ( "" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Rama 1 ;! Object #49 $Class: SF Scorpion $Team: Hostile $Location: 675.638611, -0.000074, -3373.383545 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Training" "Training" ) +Secondary Banks: ( "" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Rama 2 ;! Object #50 $Class: SF Scorpion $Team: Hostile $Location: 885.592529, 0.000090, -2998.771484 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Training" "Training" ) +Secondary Banks: ( "" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Rama 3 ;! Object #51 $Class: SF Scorpion $Team: Hostile $Location: 991.119385, -0.000086, -3294.145508 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Training" "Training" ) +Secondary Banks: ( "" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Virgo 1 ;! Object #52 $Class: PVF Seth $Team: Friendly $Location: -1052.155640, 0.000000, -1696.922729 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Virgo 2 ;! Object #53 $Class: PVF Seth $Team: Friendly $Location: -1256.600464, 0.000183, -2082.747803 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 $Name: Virgo 3 ;! Object #54 $Class: PVF Seth $Team: Friendly $Location: -807.018494, 0.000200, -2052.954346 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Enemy MX-50" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 8 #Wings ;! 13 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 1 total "Alpha 1" ) +Hotkey: 0 +Flags:( ) $Name: Cancer $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Cancer 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Cancer 1" "Cancer 2" "Cancer 3" "Cancer 4" "Cancer 5" "Cancer 6" ) $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-ignore "GTC Weishaupt" 51 ) ) +Flags:( ) $Name: Aquarius $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Aquarius 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Aquarius 1" "Aquarius 2" "Aquarius 3" "Aquarius 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-ignore "GTC Weishaupt" 51 ) ) +Flags:( ) $Name: Capricorn $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Capricorn 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Capricorn 1" "Capricorn 2" "Capricorn 3" "Capricorn 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-ignore "GTC Weishaupt" 51 ) ( ai-chase "Alpha 1" 52 ) ) +Flags:( ) $Name: Leo $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Leo 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Leo 1" "Leo 2" "Leo 3" "Leo 4" "Leo 5" "Leo 6" ) $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-ignore "GTC Weishaupt" 51 ) ) +Flags:( ) $Name: Libra $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Libra 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Libra 1" "Libra 2" "Libra 3" "Libra 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-ignore "GTC Weishaupt" 51 ) ) +Flags:( ) +Wave Delay Max: 60 $Name: Pisces $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Pisces 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Pisces 1" "Pisces 2" "Pisces 3" "Pisces 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-ignore "GTC Weishaupt" 51 ) ) +Flags:( ) $Name: Sagittarius $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Sagittarius 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Sagittarius 1" "Sagittarius 2" "Sagittarius 3" "Sagittarius 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-ignore "GTC Weishaupt" 51 ) ) +Flags:( ) $Name: Gemini $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Gemini 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Gemini 1" "Gemini 2" "Gemini 3" "Gemini 4" "Gemini 5" "Gemini 6" ) $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-ignore "GTC Weishaupt" 51 ) ) +Flags:( ) $Name: Aries $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Aries 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Aries 1" "Aries 2" "Aries 3" "Aries 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-ignore "GTC Weishaupt" 51 ) ) +Flags:( ) $Name: Rama $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Rama 1 $Arrival Location: Hyperspace $Arrival Cue: ( percent-ships-destroyed 75 "Cancer" "Aquarius" "Capricorn" "Leo" "Libra" "Pisces" "Sagittarius" "Gemini" "Aries" ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 0 "PVT Ra" ) $Ships: ( ;! 3 total "Rama 1" "Rama 2" "Rama 3" ) $AI Goals: ( goals ( ai-chase "PVT Ra" 50 ) ) +Flags:( "no-arrival-music" "no-arrival-message" ) $Name: Krishna $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Krishna 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 0 "Rama" ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 0 "GTF McCarthy" ) $Ships: ( ;! 3 total "Krishna 1" "Krishna 2" "Krishna 3" ) $AI Goals: ( goals ( ai-chase "GTF McCarthy" 50 ) ) +Flags:( "no-arrival-music" "no-arrival-message" ) $Name: Virgo $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Virgo 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Virgo 1" "Virgo 2" "Virgo 3" ) $AI Goals: ( goals ( ai-chase-wing "Sagittarius" 50 ) ( ai-chase-wing "Gemini" 49 ) ( ai-chase-wing "Aries" 47 ) ) +Flags:( "no-arrival-warp" ) #Events ;! 14 total $Formula: ( when ( is-destroyed-delay 2 "Rama" ) ( self-destruct "GTF McCarthy" ) ) +Name: McCarthy dies +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-destroyed-delay 2 "Krishna" ) ( self-destruct "PVT Ra" ) ) +Name: Fizalkin dies +Repeat Count: 1 +Interval: 1 $Formula: ( when ( true ) ( send-message "GTC Weishaupt" "High" "Start" ) ) +Name: Start +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-arrived-delay 0 "PVT Ra" ) ( send-message "PVT Ra" "High" "Technical difficulties" ) ) +Name: Ra arrives +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-arrived-delay 0 "GTF McCarthy" ) ( send-message "GTF McCarthy" "High" "McCarthy arrives" ) ) +Name: McCarthy arrives +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-event-true-delay "McCarthy arrives" 15 ) ( send-message "PVT Ra" "High" "Fizalkin responds" ) ) +Name: Fizalkin responds +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-event-true-delay "Fizalkin responds" 15 ) ( send-message "GTF McCarthy" "High" "McCarthy responds" ) ) +Name: McCarthy responds +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-arrived-delay 0 "Rama" ) ( send-message "PVT Ra" "High" "Shivans arrive" ) ) +Name: Shivans arrive +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-destroyed-delay 0 "Rama" "Krishna" ) ( do-nothing ) ) +Name: Shivan directive +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: Destroy Shivans $Formula: ( when ( is-destroyed-delay 0 "Rama" ) ( send-message "GTF McCarthy" "High" "McCarthy Dies" ) ) +Name: McCarthy death-message +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-destroyed-delay 0 "Krishna" ) ( send-message "PVT Ra" "High" "Fizalkin dies" ) ) +Name: Fizalkin death-message +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-event-true-delay "McCarthy death-message" 10 ) ( send-message "PVT Ra" "High" "McCarthy is dead" ) ) +Name: McCarthy aftermath +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-event-true-delay "Fizalkin death-message" 10 ) ( send-message "GTF McCarthy" "High" "Fizalkin is dead" ) ) +Name: Fizalkin aftermath +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-goal-true-delay "Destroy insane" 0 ) ( do-nothing ) ) +Name: Destruction directive +Repeat Count: 1 +Interval: 1 +Objective: Destroy rogue Vasudans #Goals ;! 2 total $Type: Primary +Name: Destroy insane $Message: Eliminate mad pilots $Formula: ( is-destroyed-delay 0 "Cancer" "Aquarius" "Leo" "Capricorn" "Libra" "Pisces" "Sagittarius" "Gemini" "Aries" ) +Score: 10 $Type: Primary +Name: One must die $Message: Defend the Weishaupt $Formula: ( or ( is-destroyed-delay 0 "Rama" ) ( is-destroyed-delay 0 "Krishna" ) ) +Score: 10 #Waypoints ;! 0 lists total #Messages ;! 175 total $Name: Start $Message: Alpha one, go to work, and be careful. These pilots are just as likely to turn on you as any of the others. $Name: Technical difficulties $Message: Alpha one, Barclay needs us to leave the Weishaupt while he completes his repairs. Something about ambient radiation. I'll be aboard the Ra for now. $Name: McCarthy arrives $Message: Long time no see, Alpha one! McCarthy here. Did I come at a bad time? $Name: Fizalkin responds $Message: Greetings, McCarthy! We weren't expecting you so soon. Please, hang back while my crew deals with the threat. $Name: McCarthy responds $Message: Will do. This craft isn't armed for combat anyway. $Name: Shivans arrive $Message: Alpha one! Two Shivan wings have arrived and are threatening myself and General McCarthy! Move to intercept! $Name: McCarthy Dies $Message: They've hit my reactor! I don't know how much longer I can- $Name: Fizalkin dies $Message: I'm reading a coolant leak in the reactor! If this keeps up, there could be a- $Name: McCarthy is dead $Message: Alpha one, proceed with your mission and then regroup immediately! $Name: Fizalkin is dead $Message: Oh shit. Alpha one, get rid of those hostiles ASAP and we'll regroup in the Weishaupt. Move it! #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 100 $Ambient light level: 0 +Nebula: Nebula03 +Color: Grey Green +Pitch: 322 +Bank: 700 +Heading: 238 #Asteroid Fields #Music $Event Music: 7: Marauder $Briefing Music: None #End