#Mission Info $Version: 0.10 $Name: Battle of the Black Sea $Author: Keith Huston $Created: 07/09/98 at 19:31:03 $Modified: 08/01/98 at 01:26:50 $Notes: A mission very taxing on both piolet and computer. The battle invalves over 40 ships at a time as the battle insues. Good luck to all, and enjoy the ride. This is a FRED created mission $End Notes: $Mission Desc: You are thrown into the largest battle the GTA has every been in. May you last the distance.$end_multi_text +Game Type Flags: 1 +Flags: 2 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Viewer pos: 4207.802246, 5112.711914, -3212.157227 +Viewer orient: 0.992728, 0.000000, 0.120382, -0.072757, 0.796692, 0.599991, -0.095907, -0.604386, 0.790898 #Plot Info $Tour: Blah $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing $Stage Text: Captains, officers and men of the GTA. We are about to embark on the largest military campaing ever. Gathered are over 100 ships of every class and kind. Under Command of Admril Hogan of the GTD Enterprise I know you will bring us victory. $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: Good luck and Gods Speed. And now to brief you is the commander of the Great Aramada, Admril Hogan. $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: Men and women of this Armada, welcome to the fleet. I must say that I am proud to be in command of the largest force ever esembled. And you should be proud to be here. $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: The missions that we are to embark on are going to be very taxign on both man and ship. Try to plan your fights, and be ready to fly longer and harder tan you ever have befor. I do not ask anything of you that I wouldn't do myself, if I were able. Now go and rest befor you kill someone for the good of the GTA. $end_multi_text $Ani Filename: +Wave Filename: none #Briefing $start_briefing $num_stages: 2 $start_stage $multi_text Red Alert...repeat Red Alert. All Hands brace for impact. Piolets too your ships. $end_multi_text $voice: none.wav $camera_pos: -468.891296, 34.897118, -277.896393 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 0 $Flags: 0 $Formula: ( true ) $end_stage $start_stage $multi_text Alpha 1, you are to take your squadren and attack the enemy. Clear the skies of all fighters first, Bobers and Cruisers will take care of the larger ships. $end_multi_text $voice: none.wav $camera_pos: -468.891296, 34.897118, -277.896393 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 9 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: PVD Typhon $pos: 4682.836914, 0.000223, 6454.798340 $label: Python +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Thoth $pos: 3909.609375, -0.000022, 6706.182129 $label: Diamondback +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: PVC Aten $pos: 3725.911377, 0.000295, 7411.184082 $label: Cobra +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Horus $pos: 4066.031006, 0.000025, 7933.662109 $label: Garder +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: PVC Aten $pos: 4376.377930, 0.000314, 8866.925781 $label: King Snake +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: PVC Aten $pos: 4145.135742, 0.000264, 6103.646484 $label: Anaconda +id: 11 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: 5008.042969, 0.000042, 5705.598633 $label: Cottonmouth +id: 12 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: PVC Aten $pos: 5252.195313, 0.000309, 6011.156250 $label: Rattle Snake +id: 13 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Hostile $class: PVB Osiris $pos: 5566.758789, 0.000050, 5844.221680 $label: Copperhead +id: 14 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 1 $Formula: ( true ) $Multi text Congradulations. Your efforts were galant. The fleet still sustained serious casualties and the campaingn must be called off while repairs are made. May you continue to serve the GTA. God speed, Piolet. $end_multi_text $Voice: none.wav $Recommendation text: nothing can be recommended, for even the winners lose. $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Apollo" 5 "GTF Valkyrie" 5 "GTF Hercules" 5 "GTB Athena" 5 "GTB Medusa" 5 "GTB Ursa" 5 ) +Weaponry Pool: ( "ML-16 Laser" 19 "Disruptor" 15 "D-Advanced" 15 "Avenger" 15 "Flail" 15 "Prometheus" 19 "Banshee" 15 "MX-50" 210 "D-Missile" 50 "Fury" 400 "Hornet" 445 "Interceptor" 120 "Phoenix V" 100 "Synaptic" 10 "Stiletto" 65 "Tsunami" 10 "Harbinger" 15 ) #Objects ;! 50 total $Name: Alpha 1 ;! Object #0 $Class: GTF Valkyrie $Team: Friendly $Location: 1602.431641, 676.612244, 3012.975586 $Orientation: 0.759551, 0.000000, -0.650448, 0.000000, 1.000000, 0.000000, 0.650448, 0.000000, 0.759550 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 12 $Name: Enterprise ;! Object #1 $Class: GTD Orion $Team: Friendly $Location: 1702.591797, 0.002178, 3282.769531 $Orientation: 0.809393, 0.000000, -0.587268, 0.000000, 1.000000, 0.000000, 0.587268, 0.000000, 0.809393 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Python" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03a +Subsystem: turret04a +Subsystem: turret05a +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 $Name: Alpha 2 ;! Object #2 $Class: GTF Valkyrie $Team: Friendly $Location: 1627.570435, 676.612183, 2993.298096 $Orientation: 0.761939, 0.000000, -0.647649, 0.000000, 1.000000, 0.000000, 0.647649, 0.000000, 0.761939 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 12 $Name: Vigorious ;! Object #3 $Class: GTC Leviathan $Team: Friendly $Location: 2651.018799, 212.051697, 3863.255371 $Orientation: 0.843252, 0.000000, -0.537518, 0.000000, 1.000000, 0.000000, 0.537518, 0.000000, 0.843252 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Rattle Snake" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Wasp ;! Object #4 $Class: GTC Leviathan $Team: Friendly $Location: 1084.618530, 0.001902, 4068.695068 $Orientation: 0.659922, 0.000000, -0.751335, 0.000000, 1.000000, 0.000000, 0.751335, 0.000000, 0.659922 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "King Snake" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Cougar ;! Object #5 $Class: GTC Leviathan $Team: Friendly $Location: 1857.980591, -154.375244, 2690.413818 $Orientation: 0.870309, 0.000000, -0.492505, 0.000000, 1.000000, 0.000000, 0.492505, 0.000000, 0.870309 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Anaconda" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Ol' Ironsides ;! Object #6 $Class: GTC Leviathan $Team: Friendly $Location: 1692.578491, -161.022797, 4787.098633 $Orientation: 0.815634, 0.000000, -0.578568, 0.000000, 1.000000, 0.000000, 0.578568, 0.000000, 0.815634 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Cobra" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Python ;! Object #7 $Class: PVD Typhon $Team: Hostile $Location: 4682.799805, 0.000000, 6454.799805 $Orientation: -0.809392, 0.000000, 0.587269, 0.000000, 1.000000, 0.000000, -0.587269, 0.000000, -0.809392 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Enterprise" 50 ) ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 $Name: Cobra ;! Object #8 $Class: PVC Aten $Team: Hostile $Location: 3656.994629, 332.782318, 6125.063965 $Orientation: -0.893432, 0.000000, 0.449199, 0.000000, 1.000000, 0.000000, -0.449199, 0.000000, -0.893432 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Ol' Ironsides" 50 ) ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 80 $Name: Anaconda ;! Object #9 $Class: PVC Aten $Team: Hostile $Location: 4230.160645, -371.830261, 6103.647949 $Orientation: -0.827231, 0.000000, 0.561861, 0.000000, 1.000000, 0.000000, -0.561861, 0.000000, -0.827231 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Wasp" 50 ) ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 80 $Name: Rattle Snake ;! Object #10 $Class: PVC Aten $Team: Hostile $Location: 5220.091309, 329.807312, 6011.157715 $Orientation: -0.753000, 0.000000, 0.658021, 0.000000, 1.000000, 0.000000, -0.658021, 0.000000, -0.753000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Wasp" 50 ) ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 80 $Name: King Snake ;! Object #11 $Class: PVC Aten $Team: Hostile $Location: 4706.478027, 823.969849, 7425.935059 $Orientation: -0.896714, 0.000000, 0.442611, 0.000000, 1.000000, 0.000000, -0.442611, 0.000000, -0.896714 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 80 $Name: Hornets 1 ;! Object #12 $Class: GTF Hercules $Team: Friendly $Location: 1086.581055, 93.159348, 4076.556396 $Orientation: 0.659449, 0.000000, -0.751750, 0.009559, 0.999919, 0.008385, 0.751689, -0.012716, 0.659395 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Hornets 2 ;! Object #13 $Class: GTF Hercules $Team: Friendly $Location: 1011.624207, 93.159271, 4009.636475 $Orientation: 0.659537, 0.000000, -0.751672, 0.009429, 0.999921, 0.008273, 0.751613, -0.012544, 0.659485 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Hornets 3 ;! Object #14 $Class: GTF Hercules $Team: Friendly $Location: 1168.729004, -33.788006, 4117.418945 $Orientation: 0.661881, 0.000000, -0.749609, -0.003500, 0.999989, -0.003090, 0.749600, 0.004669, 0.661874 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Hornets 4 ;! Object #15 $Class: GTF Hercules $Team: Friendly $Location: 1194.802002, -33.788059, 4053.837646 $Orientation: 0.668558, 0.000000, -0.743660, -0.003461, 0.999989, -0.003112, 0.743652, 0.004654, 0.668551 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Top Hatters 1 ;! Object #16 $Class: GTF Hercules $Team: Friendly $Location: 2591.976807, 212.051498, 3981.899658 $Orientation: 0.834008, 0.000000, -0.551752, 0.000000, 1.000000, 0.000000, 0.551752, 0.000000, 0.834008 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Top Hatters 2 ;! Object #17 $Class: GTF Hercules $Team: Friendly $Location: 2688.160400, 262.914307, 3809.378906 $Orientation: 0.847995, 0.000000, -0.530004, 0.003973, 0.999972, 0.006357, 0.529989, -0.007497, 0.847971 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Top Hatters 3 ;! Object #18 $Class: GTF Hercules $Team: Friendly $Location: 2695.946045, 262.914429, 3769.209473 $Orientation: 0.850157, 0.000000, -0.526529, 0.003930, 0.999972, 0.006346, 0.526514, -0.007464, 0.850134 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Top Hatters 4 ;! Object #19 $Class: GTF Hercules $Team: Friendly $Location: 2578.649658, 212.051559, 3941.730469 $Orientation: 0.834912, 0.000000, -0.550383, 0.000000, 1.000000, 0.000000, 0.550383, 0.000000, 0.834912 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Black Cats 1 ;! Object #20 $Class: GTF Hercules $Team: Friendly $Location: 1917.054932, -154.375381, 2839.442139 $Orientation: 0.868993, 0.000000, -0.494825, 0.000000, 1.000000, 0.000000, 0.494825, 0.000000, 0.868993 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Black Cats 2 ;! Object #21 $Class: GTF Hercules $Team: Friendly $Location: 1939.999756, -154.375351, 2773.031982 $Orientation: 0.872127, 0.000000, -0.489280, 0.000000, 1.000000, 0.000000, 0.489280, 0.000000, 0.872127 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Black Cats 3 ;! Object #22 $Class: GTF Hercules $Team: Friendly $Location: 1792.814575, -154.375305, 2815.584961 $Orientation: 0.863220, 0.000000, -0.504828, 0.000000, 1.000000, 0.000000, 0.504828, 0.000000, 0.863220 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Black Cats 4 ;! Object #23 $Class: GTF Hercules $Team: Friendly $Location: 1779.971802, -154.375381, 2753.977051 $Orientation: 0.864423, 0.000000, -0.502766, 0.000000, 1.000000, 0.000000, 0.502766, 0.000000, 0.864423 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Roughnecks 1 ;! Object #24 $Class: GTF Hercules $Team: Friendly $Location: 1625.694092, -161.022949, 4954.935547 $Orientation: 0.805764, 0.000000, -0.592237, 0.000000, 1.000000, 0.000000, 0.592237, 0.000000, 0.805764 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Roughnecks 2 ;! Object #25 $Class: GTF Hercules $Team: Friendly $Location: 1619.596680, -161.022919, 4906.501953 $Orientation: 0.807319, 0.000000, -0.590115, 0.000000, 1.000000, 0.000000, 0.590115, 0.000000, 0.807319 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Roughnecks 3 ;! Object #26 $Class: GTF Hercules $Team: Friendly $Location: 1697.783325, -246.554291, 4817.150391 $Orientation: 0.814795, 0.000000, -0.579750, -0.005470, 0.999955, -0.007688, 0.579724, 0.009435, 0.814758 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Roughnecks 4 ;! Object #27 $Class: GTF Hercules $Team: Friendly $Location: 1742.742432, -204.097839, 4762.003906 $Orientation: 0.819150, 0.000000, -0.573580, -0.002720, 0.999989, -0.003884, 0.573573, 0.004742, 0.819141 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Ice 1 ;! Object #28 $Class: GTF Valkyrie $Team: Friendly $Location: 2379.569092, 0.001336, 3450.118896 $Orientation: 0.790463, 0.000000, -0.612510, 0.000000, 1.000000, 0.000000, 0.612510, 0.000000, 0.790463 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Ice 2 ;! Object #29 $Class: GTF Valkyrie $Team: Friendly $Location: 2354.871582, 0.001286, 3423.550049 $Orientation: 0.790227, 0.000000, -0.612814, 0.000000, 1.000000, 0.000000, 0.612814, 0.000000, 0.790227 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Ice 3 ;! Object #30 $Class: GTF Valkyrie $Team: Friendly $Location: 2408.493652, 0.001319, 3423.098877 $Orientation: 0.793322, 0.000000, -0.608802, 0.000000, 1.000000, 0.000000, 0.608802, 0.000000, 0.793322 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Ice 4 ;! Object #31 $Class: GTF Valkyrie $Team: Friendly $Location: 2380.834961, 0.001245, 3407.958984 $Orientation: 0.792404, 0.000000, -0.609997, 0.000000, 1.000000, 0.000000, 0.609997, 0.000000, 0.792404 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Rouge 1 ;! Object #32 $Class: GTF Valkyrie $Team: Friendly $Location: 2011.513794, 902.182312, 2804.002686 $Orientation: 0.797964, 0.000000, -0.602705, 0.000000, 1.000000, 0.000000, 0.602705, 0.000000, 0.797964 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Rouge 2 ;! Object #33 $Class: GTF Valkyrie $Team: Friendly $Location: 1986.996460, 902.182312, 2774.009766 $Orientation: 0.797861, 0.000000, -0.602841, 0.000000, 1.000000, 0.000000, 0.602841, 0.000000, 0.797861 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Rouge 3 ;! Object #34 $Class: GTF Valkyrie $Team: Friendly $Location: 2012.198608, 902.182312, 2748.878662 $Orientation: 0.800294, 0.000000, -0.599607, 0.000000, 1.000000, 0.000000, 0.599607, 0.000000, 0.800294 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Rouge 4 ;! Object #35 $Class: GTF Valkyrie $Team: Friendly $Location: 2035.497070, 902.182312, 2771.378174 $Orientation: 0.800650, 0.000000, -0.599132, 0.000000, 1.000000, 0.000000, 0.599132, 0.000000, 0.800650 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #36 $Class: GTF Valkyrie $Team: Friendly $Location: 1648.330933, 676.612000, 2982.183105 $Orientation: 0.763657, 0.000000, -0.645622, 0.000000, 1.000000, 0.000000, 0.645622, 0.000000, 0.763657 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 12 $Name: Alpha 4 ;! Object #37 $Class: GTF Valkyrie $Team: Friendly $Location: 1669.165649, 676.612000, 2970.544678 $Orientation: 0.765401, 0.000000, -0.643554, 0.000000, 1.000000, 0.000000, 0.643554, 0.000000, 0.765401 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 45 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 12 $Name: Diamondback 1 ;! Object #38 $Class: PVF Thoth $Team: Hostile $Location: 3873.621094, -267.735504, 6692.243652 $Orientation: -0.864410, 0.000000, 0.502787, 0.000000, 1.000000, 0.000000, -0.502787, 0.000000, -0.864410 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 14 $Name: Diamondback 2 ;! Object #39 $Class: PVF Thoth $Team: Hostile $Location: 3891.046631, -267.735535, 6706.183594 $Orientation: -0.863888, 0.000000, 0.503684, 0.000000, 1.000000, 0.000000, -0.503684, 0.000000, -0.863888 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 14 $Name: Cottonmouth 1 ;! Object #40 $Class: PVF Anubis $Team: Hostile $Location: 5030.065430, -88.699753, 5733.539063 $Orientation: -0.751903, 0.000000, 0.659274, 0.000000, 1.000000, 0.000000, -0.659274, 0.000000, -0.751903 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 $Name: Cottonmouth 2 ;! Object #41 $Class: PVF Anubis $Team: Hostile $Location: 5052.954102, -88.699799, 5708.689941 $Orientation: -0.748989, 0.000000, 0.662582, 0.000000, 1.000000, 0.000000, -0.662582, 0.000000, -0.748989 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 $Name: Cottonmouth 3 ;! Object #42 $Class: PVF Anubis $Team: Hostile $Location: 5011.649414, -88.699745, 5705.600098 $Orientation: -0.751505, 0.000000, 0.659727, 0.000000, 1.000000, 0.000000, -0.659727, 0.000000, -0.751505 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 $Name: Cottonmouth 4 ;! Object #43 $Class: PVF Anubis $Team: Hostile $Location: 5031.413574, -88.699821, 5681.215820 $Orientation: -0.748808, 0.000000, 0.662787, 0.000000, 1.000000, 0.000000, -0.662787, 0.000000, -0.748808 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 6 $Name: Garder 1 ;! Object #44 $Class: PVF Horus $Team: Hostile $Location: 3954.484131, 144.206024, 5562.931641 $Orientation: -0.891801, 0.000000, 0.452428, 0.000000, 1.000000, 0.000000, -0.452428, 0.000000, -0.891801 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 8 $Name: Garder 2 ;! Object #45 $Class: PVF Horus $Team: Hostile $Location: 3985.020752, 144.206009, 5541.496582 $Orientation: -0.889919, 0.000000, 0.456119, 0.000000, 1.000000, 0.000000, -0.456119, 0.000000, -0.889919 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Copperhead 1 ;! Object #46 $Class: PVB Osiris $Team: Hostile $Location: 3185.516846, -0.000630, 6595.578125 $Orientation: -0.723470, 0.000000, 0.690355, 0.000000, 1.000000, 0.000000, -0.690355, 0.000000, -0.723470 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Copperhead 2 ;! Object #47 $Class: PVB Osiris $Team: Hostile $Location: 3146.153076, -0.000585, 6563.872070 $Orientation: -0.724034, 0.000000, 0.689764, 0.000000, 1.000000, 0.000000, -0.689764, 0.000000, -0.724034 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Copperhead 3 ;! Object #48 $Class: PVB Osiris $Team: Hostile $Location: 3208.739014, -0.000706, 6553.449707 $Orientation: -0.719551, 0.000000, 0.694440, 0.000000, 1.000000, 0.000000, -0.694440, 0.000000, -0.719551 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTSD Midway" 9 ) ( ai-chase "Enterprise" 10 ) ) $Cargo 1: Nothing +Initial Velocity: 40 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: GTSD Midway ;! Object #49 $Class: GTI Arcadia $Team: Friendly $Location: 739.432312, 0.001013, 6234.843750 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase "Python" 50 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 #Wings ;! 11 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Hotkey: 0 +Flags:( ) $Name: Garder $Waves: 10 $Wave Threshold: 0 $Special Ship: 0 ;! Garder 1 $Arrival Location: Hyperspace +Arrival delay: 15 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Garder 1" "Garder 2" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( "no-arrival-music" "no-dynamic" ) $Name: Diamondback $Waves: 10 $Wave Threshold: 0 $Special Ship: 0 ;! Diamondback 1 $Arrival Location: Hyperspace +Arrival delay: 15 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Diamondback 1" "Diamondback 2" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( "no-arrival-music" "no-dynamic" ) $Name: Cottonmouth $Waves: 10 $Wave Threshold: 0 $Special Ship: 0 ;! Cottonmouth 1 $Arrival Location: Hyperspace +Arrival delay: 15 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Cottonmouth 1" "Cottonmouth 2" "Cottonmouth 3" "Cottonmouth 4" ) +Flags:( "no-arrival-music" "no-dynamic" ) $Name: Copperhead $Waves: 10 $Wave Threshold: 0 $Special Ship: 0 ;! Copperhead 1 $Arrival Location: Hyperspace +Arrival delay: 15 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Copperhead 1" "Copperhead 2" "Copperhead 3" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( "no-arrival-music" "no-dynamic" ) $Name: Hornets $Waves: 5 $Wave Threshold: 0 $Special Ship: 0 ;! Hornets 1 $Arrival Location: Hyperspace +Arrival delay: 5 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Hornets 1" "Hornets 2" "Hornets 3" "Hornets 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) $Name: Top Hatters $Waves: 5 $Wave Threshold: 0 $Special Ship: 0 ;! Top Hatters 1 $Arrival Location: Hyperspace +Arrival delay: 5 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Top Hatters 1" "Top Hatters 2" "Top Hatters 3" "Top Hatters 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) $Name: Black Cats $Waves: 5 $Wave Threshold: 0 $Special Ship: 0 ;! Black Cats 1 $Arrival Location: Hyperspace +Arrival delay: 5 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Black Cats 1" "Black Cats 2" "Black Cats 3" "Black Cats 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) $Name: Roughnecks $Waves: 5 $Wave Threshold: 0 $Special Ship: 0 ;! Roughnecks 1 $Arrival Location: Hyperspace +Arrival delay: 5 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Roughnecks 1" "Roughnecks 2" "Roughnecks 3" "Roughnecks 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) $Name: Rouge $Waves: 5 $Wave Threshold: 0 $Special Ship: 0 ;! Rouge 1 $Arrival Location: Hyperspace +Arrival delay: 5 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Rouge 1" "Rouge 2" "Rouge 3" "Rouge 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) $Name: Ice $Waves: 5 $Wave Threshold: 0 $Special Ship: 0 ;! Ice 1 $Arrival Location: Hyperspace +Arrival delay: 5 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Ice 1" "Ice 2" "Ice 3" "Ice 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) #Events ;! 0 total #Goals ;! 1 total $Type: Primary +Name: Main objective $Message: Destroy the enemy fleet $Formula: ( true ) +No music #Waypoints ;! 0 lists total #Messages ;! 165 total #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 0 +Nebula: Nebula02 +Color: Grey blue +Pitch: 98 +Bank: 245 +Heading: 277 #Asteroid Fields #Music $Event Music: 8: Strike $Briefing Music: BRIEF2 #End