#Mission Info $Version: 0.10 $Name: Spec_Ops 2 : Heavy Metal $Author: Christopher Haskett $Created: 07/07/98 at 17:32:10 $Modified: 07/26/98 at 13:52:21 $Notes: This is a FRED created mission This is a FRED created mission $End Notes: $Mission Desc: Defend the new Orion until it reachs the Jump Node$end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Player Entry Delay: 1.000000 +Viewer pos: -242.561798, 3727.507080, 8263.973633 +Viewer orient: -0.998982, 0.000001, -0.045109, 0.028291, 0.778895, -0.626516, 0.035134, -0.627154, -0.778103 #Plot Info $Tour: Blah $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing $Stage Text: Welcome aboard the new Orion class capital ship the $f GTD $f Titan. This will be your $f Spec_Ops outpost as of present. $end_multi_text $Ani Filename: cb_bastion +Wave Filename: none $Stage Text: This will involve mission in an atempt to regain control of a $f GTA $f Installation in the Deneb system this is system is being controled by the $h Hammer $h of $h Light $end_multi_text $Ani Filename: cb_hol +Wave Filename: none $Stage Text: If the $h HLD $h Wolf arrives you must destroy it so that the $f GTD $f Titan can leave you are to follow after the $f GTD $f Titan has left there is a repair team in the Deneb system ready to repair the $f Titan. Report for briefing in 30 Minutes. $end_multi_text $Ani Filename: +Wave Filename: none #Briefing $start_briefing $num_stages: 4 $start_stage $multi_text You must defend the $f Titan until it reachs the $f Jump $f Node at all costs $end_multi_text $voice: none.wav $camera_pos: 1477.598145, 17343.250000, 2451.939209 $camera_orient: 0.000060, 0.000001, 1.000000, -0.996866, 0.079114, 0.000060, -0.079114, -0.996866, 0.000006 $camera_time: 500 $num_lines: 0 $num_icons: 4 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Friendly $class: GTD Orion $pos: -349.243530, 0.000882, -3700.886475 $label: Titan +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 26 $team: Friendly $class: Terran NavBuoy $pos: -1.773403, -0.000324, 8981.206055 $label: Jump Node +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -1808.244141, -0.001606, -483.398804 $label: Beta Wing +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: 772.715820, 0.000898, 220.156097 $label: Alpha Wing +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Expect to see $h sentry $h guns and at least three $h fighter $h wings $end_multi_text $voice: none.wav $camera_pos: 1115.541138, 15776.720703, 1988.993652 $camera_orient: -0.001598, 0.000001, 0.999999, -0.997981, 0.063489, -0.001594, -0.063489, -0.997983, -0.000100 $camera_time: 500 $num_lines: 0 $num_icons: 7 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Friendly $class: GTD Orion $pos: -349.243530, 0.000882, -3700.886475 $label: Titan +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 26 $team: Friendly $class: Terran NavBuoy $pos: -1.773403, -0.000324, 8981.206055 $label: Jump Node +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -1808.244141, -0.001606, -483.398804 $label: Beta Wing +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: 772.715820, 0.000898, 220.156097 $label: Alpha Wing +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: -309.883942, -0.001954, 2961.151367 $label: Thorth Wing +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Seth $pos: -709.761963, -0.001975, 4260.219727 $label: Horus Wing +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: 199.336914, -0.002005, 1900.396118 $label: Anubis Wing +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Two crusiers were seen headed in this direction be on the look out and the $h HLD $h Wolf is in the area $end_multi_text $voice: none.wav $camera_pos: 3481.597656, 29724.695313, 2732.166016 $camera_orient: -0.005999, 0.000001, 0.999982, -0.996646, 0.081619, -0.005979, -0.081618, -0.996664, -0.000489 $camera_time: 500 $num_lines: 0 $num_icons: 9 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Friendly $class: GTD Orion $pos: -229.672455, -0.000560, -5268.511230 $label: Titan +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 26 $team: Friendly $class: Terran NavBuoy $pos: -1.773403, -0.000324, 8981.206055 $label: Jump Node +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -1808.244141, -0.001606, -483.398804 $label: Beta Wing +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: 1668.222900, 0.000790, -70.140266 $label: Alpha Wing +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: 1400.820313, -0.001179, 4911.828125 $label: Thorth Wing +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Seth $pos: -1700.121094, -0.001471, 5469.142090 $label: Horus Wing +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: 221.600266, -0.002252, 2345.839111 $label: Anubis Wing +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: PVC Aten $pos: 5458.926270, -0.003609, -7819.586426 $label: HL Crusiers +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: PVB Osiris $pos: -2552.085693, -0.002345, 10169.351563 $label: HLD Wolf +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text $f Spec_Ops $f view $end_multi_text $voice: none.wav $camera_pos: -12414.041016, 7358.600098, -20641.730469 $camera_orient: 0.845972, 0.000001, -0.533227, 0.192856, 0.932303, 0.305971, 0.497129, -0.361679, 0.788702 $camera_time: 500 $num_lines: 0 $num_icons: 9 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Friendly $class: GTD Orion $pos: -711.570190, 0.000532, -6690.346680 $label: Titan +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 26 $team: Friendly $class: Terran NavBuoy $pos: -1.773403, -0.000324, 8981.206055 $label: Jump Node +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -3650.657715, 0.000210, -6298.886719 $label: Beta Wing +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: 3429.385742, 0.002629, -688.374817 $label: Alpha Wing +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: 2844.719971, -0.001006, 6067.799316 $label: Thorth Wing +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Seth $pos: -3830.804443, -0.001018, 2323.523682 $label: Horus Wing +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: PVF Anubis $pos: -2928.725098, -0.002045, -1116.435425 $label: Anubis Wing +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: PVC Aten $pos: 5458.926270, -0.003609, -7819.586426 $label: HL Crusiers +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: PVB Osiris $pos: -5261.193359, -0.001461, 9608.028320 $label: HLD Wolf +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 3 $Formula: ( has-departed-delay 0 "GTD Titan" ) $Multi text You have safetly made it with the Titan. $end_multi_text $Voice: none.wav $Recommendation text: Great work pilot $end_multi_text $Formula: ( is-destroyed-delay 0 "GTD Titan" ) $Multi text You have failed the GTA you are hear by stripped of all rank and medals $end_multi_text $Voice: none.wav $Recommendation text: Defend the Titan at all costs $end_multi_text $Formula: ( is-disarmed-delay 0 "HL Wolf" ) $Multi text The GTA had no idea that the Hammer of Light has two Capital class ships the New HL Wolf has been disarmed we hope to have no trouble from the Wolf any time soon. $end_multi_text $Voice: none.wav $Recommendation text: Excellent Job Pilot $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Apollo" 5 "GTF Valkyrie" 5 "GTF Hercules" 5 "GTB Ursa" 5 ) +Weaponry Pool: ( "Disruptor" 5 "Avenger" 13 "Flail" 5 "Prometheus" 13 "Banshee" 5 "Fury" 1460 "Hornet" 500 "Interceptor" 370 "Phoenix V" 250 "Synaptic" 25 "Harbinger" 5 ) #Objects ;! 37 total $Name: Alpha 1 ;! Object #0 $Class: GTF Hercules $Team: Friendly $Location: 0.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 12 $Name: Alpha 2 ;! Object #1 $Class: GTF Hercules $Team: Friendly $Location: -52.016632, 0.000019, -46.336246 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #2 $Class: GTF Hercules $Team: Friendly $Location: 51.512299, 0.000013, -46.936031 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Alpha 4 ;! Object #3 $Class: GTF Hercules $Team: Friendly $Location: -2.374734, 0.000037, -99.464577 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: GTD Titan ;! Object #4 $Class: GTD Orion $Team: Friendly $Location: -913.823914, -0.002233, -1348.372925 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 89 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03a +Subsystem: turret04a +Subsystem: turret05a +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 $Arrival Location: Hyperspace +Arrival Delay: 20 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "GTD Titan" "Waypoint path 1" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 $Name: Beta 1 ;! Object #5 $Class: GTF Hercules $Team: Friendly $Location: -1107.487793, -0.001043, 59.971626 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #6 $Class: GTF Hercules $Team: Friendly $Location: -943.048401, -0.001087, -25.284000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 3 ;! Object #7 $Class: GTF Hercules $Team: Friendly $Location: -1191.682739, -0.000890, -60.362236 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 4 ;! Object #8 $Class: GTF Hercules $Team: Friendly $Location: -1111.068481, -0.001078, -233.876266 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Prometheus" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: HLSG Ankh 9 ;! Object #9 $Class: PVSG Ankh $Team: Hostile $Location: -807.741394, -0.001917, 6997.044922 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 4 $Name: HLSG Ankh 10 ;! Object #10 $Class: PVSG Ankh $Team: Hostile $Location: 791.261841, -0.001884, 7003.357910 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Group: 0 +Score: 4 $Name: HL Aten ;! Object #11 $Class: PVC Aten $Team: Hostile $Location: -335.163086, 1802.598389, 5456.546875 $Orientation: 0.489589, 0.223188, 0.842905, -0.163915, -0.925894, 0.340370, 0.856408, -0.304806, -0.416724 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Titan" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace +Arrival Delay: 180 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" "kamikaze" ) +Kamikaze Damage: 10000 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 80 $Name: HL Tigger ;! Object #12 $Class: PVC Aten $Team: Hostile $Location: 996.280945, 759.774658, 3042.963379 $Orientation: 0.489051, 0.224841, 0.842779, 0.081225, 0.950270, -0.300651, -0.868466, 0.215488, 0.446468 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Titan" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace +Arrival Delay: 115 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" "kamikaze" ) +Kamikaze Damage: 10000 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 80 $Name: Anubis 1 ;! Object #13 $Class: PVF Anubis $Team: Hostile $Location: -71.948639, -0.001320, 1918.687744 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 6 $Name: Anubis 2 ;! Object #14 $Class: PVF Anubis $Team: Hostile $Location: -137.664597, -0.001913, 1935.869263 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 6 $Name: Anubis 3 ;! Object #15 $Class: PVF Anubis $Team: Hostile $Location: -205.383911, -0.001999, 1939.612183 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 6 $Name: Anubis 4 ;! Object #16 $Class: PVF Anubis $Team: Hostile $Location: -298.712738, -0.002006, 1936.539307 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 6 $Name: Thorth 1 ;! Object #17 $Class: PVF Anubis $Team: Hostile $Location: 1173.399780, -0.002338, 4958.362305 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 6 $Name: Thorth 2 ;! Object #18 $Class: PVF Anubis $Team: Hostile $Location: 1257.246216, -0.002130, 4994.418945 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 6 $Name: Thorth 3 ;! Object #19 $Class: PVF Anubis $Team: Hostile $Location: 1360.183472, -0.002008, 5010.315918 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 6 $Name: Thorth 4 ;! Object #20 $Class: PVF Anubis $Team: Hostile $Location: 1473.785278, -0.002311, 5020.377441 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 6 $Name: Horus 1 ;! Object #21 $Class: PVB Amun $Team: Hostile $Location: -1521.289307, -0.002339, 4964.381836 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" "Harbinger" ) +Subsystem: turret02 +Subsystem: turret01 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "kamikaze" ) +Kamikaze Damage: 300 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 8 $Name: Horus 2 ;! Object #22 $Class: PVB Amun $Team: Hostile $Location: -1632.501587, -0.002344, 4964.635742 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" "Harbinger" ) +Subsystem: turret02 +Subsystem: turret01 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "kamikaze" ) +Kamikaze Damage: 300 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 8 $Name: Horus 3 ;! Object #23 $Class: PVB Amun $Team: Hostile $Location: -1825.422485, -0.002189, 5014.066406 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" "Harbinger" ) +Subsystem: turret02 +Subsystem: turret01 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "kamikaze" ) +Kamikaze Damage: 300 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 8 $Name: Horus 4 ;! Object #24 $Class: PVB Amun $Team: Hostile $Location: -1735.250366, -0.002273, 4993.332520 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" "Harbinger" ) +Subsystem: turret02 +Subsystem: turret01 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "kamikaze" ) +Kamikaze Damage: 300 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 8 $Name: Osiris 1 ;! Object #25 $Class: PVB Osiris $Team: Hostile $Location: -247.986603, 0.000054, 7082.919434 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "kamikaze" ) +Kamikaze Damage: 100 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Osiris 2 ;! Object #26 $Class: PVB Osiris $Team: Hostile $Location: -87.562531, 0.000233, 7094.914551 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "kamikaze" ) +Kamikaze Damage: 100 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Osiris 3 ;! Object #27 $Class: PVB Osiris $Team: Hostile $Location: 132.365860, 0.000200, 7071.748535 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "kamikaze" ) +Kamikaze Damage: 100 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Osiris 4 ;! Object #28 $Class: PVB Osiris $Team: Hostile $Location: 275.235229, 0.000208, 7047.627930 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "kamikaze" ) +Kamikaze Damage: 100 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: HL Wolf ;! Object #29 $Class: PVD Typhon $Team: Hostile $Location: -7828.545410, 0.000545, 8362.467773 $Orientation: 0.312625, -0.391673, 0.865366, 0.096574, -0.893203, -0.439161, 0.944955, 0.220864, -0.241412 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Titan" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 $Arrival Location: Hyperspace +Arrival Delay: 90 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 $Name: Delta 1 ;! Object #30 $Class: GTB Ursa $Team: Friendly $Location: -2329.948730, 0.003078, 4179.794434 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 20 $Name: Delta 2 ;! Object #31 $Class: GTB Ursa $Team: Friendly $Location: -2549.165527, 0.002711, 4201.253418 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 20 $Name: Delta 3 ;! Object #32 $Class: GTB Ursa $Team: Friendly $Location: -2897.611816, 0.002583, 4147.884277 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 20 $Name: Delta 4 ;! Object #33 $Class: GTB Ursa $Team: Friendly $Location: -3098.950928, 0.002715, 4177.235352 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 20 $Name: Cancer 1 ;! Object #34 $Class: PVF Thoth $Team: Hostile $Location: 420.800110, -0.000294, 6197.960938 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "kamikaze" ) +Kamikaze Damage: 250 +Group: 0 +Score: 14 $Name: Cancer 2 ;! Object #35 $Class: PVF Thoth $Team: Hostile $Location: 355.870636, -0.000452, 6265.571289 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "kamikaze" ) +Kamikaze Damage: 250 +Group: 0 +Score: 14 $Name: Cancer 3 ;! Object #36 $Class: PVF Thoth $Team: Hostile $Location: 237.978577, -0.000287, 6379.826172 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "kamikaze" ) +Kamikaze Damage: 250 +Group: 0 +Score: 14 #Wings ;! 8 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) $AI Goals: ( goals ( ai-guard "GTD Titan" 50 ) ) +Hotkey: 0 +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) $AI Goals: ( goals ( ai-guard "GTD Titan" 50 ) ) +Hotkey: 1 +Flags:( ) $Name: Anubis $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Anubis 1 $Arrival Location: Hyperspace +Arrival delay: 20 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Anubis 1" "Anubis 2" "Anubis 3" "Anubis 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) $Name: Thorth $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Thorth 1 $Arrival Location: Hyperspace +Arrival delay: 50 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Thorth 1" "Thorth 2" "Thorth 3" "Thorth 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) $Name: Horus $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! Horus 1 $Arrival Location: Hyperspace +Arrival delay: 75 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Horus 1" "Horus 2" "Horus 3" "Horus 4" ) $AI Goals: ( goals ( ai-chase-any 60 ) ) +Flags:( ) +Wave Delay Min: 20 +Wave Delay Max: 30 $Name: Osiris $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Osiris 1 $Arrival Location: Hyperspace +Arrival delay: 120 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Osiris 1" "Osiris 2" "Osiris 3" "Osiris 4" ) $AI Goals: ( goals ( ai-chase "GTD Titan" 50 ) ) +Flags:( ) +Wave Delay Min: 120 +Wave Delay Max: 150 $Name: Delta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Delta 1 $Arrival Location: Hyperspace +Arrival delay: 195 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Delta 1" "Delta 2" "Delta 3" "Delta 4" ) $AI Goals: ( goals ( ai-chase "HL Wolf" 50 ) ) +Hotkey: 0 +Flags:( ) $Name: Cancer $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! Cancer 1 $Arrival Location: Hyperspace +Arrival delay: 115 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Cancer 1" "Cancer 2" "Cancer 3" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) +Wave Delay Min: 25 +Wave Delay Max: 40 #Events ;! 13 total $Formula: ( when ( has-time-elapsed 125 ) ( send-message "Delta 1" "High" "Delta Wing" ) ) +Name: Delta wing arrives +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-arrived-delay 0 "HL Aten" ) ( send-message "" "High" "Cruisers" ) ) +Name: Crusiers arrive +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-destroyed-delay 0 "Anubis" ) ( do-nothing ) ) +Name: Destroy Anubis +Repeat Count: 1 +Interval: 1 +Chained: 5 +Objective: Destroy Anubis $Formula: ( when ( is-destroyed-delay 0 "Thorth" ) ( do-nothing ) ) +Name: Destroy Thorth +Repeat Count: 1 +Interval: 1 +Chained: 5 +Objective: Destroy Thorth $Formula: ( when ( is-destroyed-delay 0 "Horus" ) ( do-nothing ) ) +Name: Destroy Horus +Repeat Count: 1 +Interval: 1 +Chained: 5 +Objective: Destroy Horus $Formula: ( when ( is-destroyed-delay 0 "Osiris" ) ( do-nothing ) ) +Name: Destroy Osiris +Repeat Count: 1 +Interval: 1 +Chained: 5 +Objective: Destroy Osiris $Formula: ( when ( is-destroyed-delay 0 "Cancer" ) ( do-nothing ) ) +Name: Destroy Cancer +Repeat Count: 1 +Interval: 1 +Chained: 5 +Objective: Destroy Cancer $Formula: ( when ( has-arrived-delay 0 "HL Wolf" ) ( send-message "" "High" "Disarm Wolf" ) ( never-warp "GTD Titan" ) ( never-warp "Alpha 1" ) ) +Name: Wolf arrives +Repeat Count: 1 +Interval: 1 +Chained: 5 $Formula: ( when ( is-destroyed-delay 0 "HL Tigger" ) ( do-nothing ) ) +Name: Destroy crusiers +Repeat Count: 1 +Interval: 1 +Objective: Destroy Tigger $Formula: ( when ( is-destroyed-delay 0 "HL Aten" ) ( do-nothing ) ) +Name: Destroy cruisers +Repeat Count: 1 +Interval: 1 +Objective: Destroy Aten $Formula: ( when ( is-destroyed-delay 0 "GTD Titan" ) ( allow-warp "Alpha 1" ) ( allow-warp "GTD Titan" ) ( send-message "" "High" "Jump Node" ) ) +Name: Destroy Wolf +Repeat Count: 1 +Interval: 1 +Chained: 5 +Objective: Destroy HLD Wolf $Formula: ( when ( are-waypoints-done-delay "GTD Titan" "Waypoint path 1" 0 ) ( send-message "" "High" "Jump Node" ) ) +Name: Defend Titan +Repeat Count: 1 +Interval: 1 $Formula: ( when ( true ) ( do-nothing ) ) +Name: Return to base +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: Return to base #Goals ;! 3 total $Type: Primary +Name: Defend Titan $Message: defend the titan $Formula: ( has-departed-delay 0 "GTD Titan" ) +Score: 100 $Type: Bonus +Name: Destroy sentries $Message: destroy senturies $Formula: ( and ( is-destroyed-delay 0 "HLSG Ankh 9" ) ( is-destroyed-delay 0 "HLSG Ankh 10" ) ) +Score: 100 $Type: Secondary +Name: Destroy crusiers $Message: destroy any crusiers $Formula: ( and ( is-destroyed-delay 0 "HL Aten" ) ( is-destroyed-delay 0 "HL Tigger" ) ) +Score: 100 #Waypoints ;! 1 lists total $Jump Node: 0.000000, 0.000000, 8000.000000 $Jump Node Name: Jump Node $Name: Waypoint path 1 $List: ( ;! 1 points in list ( 0.000000, 0.000000, 6500.000000 ) ) #Messages ;! 169 total $Name: Disarm Wolf $Message: All fighters you must Destroy HLD Wolf +Persona: Terran Command +AVI Name: Head-CM1 $Name: Cruisers $Message: What the hell, a Hammer of Light crusier just arrived +Persona: Terran Command +AVI Name: Head-CM1 +Wave Name: TC_a3m4_f.wav $Name: Delta Wing $Message: Delta here, need some help +Persona: Wingman 6 +AVI Name: Head-TP3 +Wave Name: 1_a1m5_p.wav $Name: Jump Node $Message: We have reached the subspace node, jumping out +Persona: Terran Command +AVI Name: Head-CM1 +Wave Name: 1_a3m5_f.wav #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 0 +Nebula: Nebula01 +Color: Blue +Pitch: 204 +Bank: 128 +Heading: 305 #Asteroid Fields #Music $Event Music: 5: Spook $Briefing Music: BRIEF5 #End