#Mission Info $Version: 0.10 $Name: End of the Scourge $Author: Ryan $Created: 07/04/98 at 18:33:20 $Modified: 07/19/98 at 11:24:25 $Notes: This is a FRED created mission $End Notes: $Mission Desc: The GTC Golgoth is attacking a group of Shivan cruisers when it is jumped by the SD Scourge.$end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Viewer pos: -3322.550537, 3412.218506, -5703.015137 +Viewer orient: 0.861993, -0.000002, -0.506920, 0.221322, 0.899657, 0.376343, 0.456053, -0.436598, 0.775499 #Plot Info $Tour: Blah $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing #Briefing $start_briefing $num_stages: 7 $start_stage $multi_text The GTC Golgoth is to attack the SC DeathBringer and the SC Lilith. $end_multi_text $voice: none.wav $camera_pos: -2806.429932, 2566.939453, -4873.556152 $camera_orient: 0.861993, -0.000002, -0.506919, 0.221322, 0.899657, 0.376344, 0.456053, -0.436598, 0.775499 $camera_time: 500 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -984.660339, -0.000264, -1044.398682 $label: GTC Golgoth +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Lilith $pos: 457.874420, -0.000404, 1504.118652 $label: SC Lilith +id: 11 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Cain $pos: 909.491699, 0.000289, 2269.767578 $label: SC Deathbringer +id: 12 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Alpha wing is to provide whatever cover is needed for the Golgoth to complete it's mission. $end_multi_text $voice: none.wav $camera_pos: -3322.550537, 3412.218506, -5703.015137 $camera_orient: 0.861993, -0.000002, -0.506919, 0.221322, 0.899657, 0.376344, 0.456053, -0.436598, 0.775499 $camera_time: 500 $num_lines: 0 $num_icons: 4 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -984.660339, -0.000264, -1044.398682 $label: GTC Golgoth +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Lilith $pos: 457.874420, -0.000404, 1504.118652 $label: SC Lilith +id: 11 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Cain $pos: 909.491699, 0.000289, 2269.767578 $label: SC Deathbringer +id: 12 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -554.219482, -0.000097, -890.269043 $label: Alpha 4 +id: 13 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text The GTC Alamo and the GTC Cartos are enroute to aid the GTC Golgoth. $end_multi_text $voice: none.wav $camera_pos: -3322.550537, 3412.218506, -5703.015137 $camera_orient: 0.861993, -0.000002, -0.506919, 0.221322, 0.899657, 0.376344, 0.456053, -0.436598, 0.775499 $camera_time: 500 $num_lines: 0 $num_icons: 6 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -984.660339, -0.000264, -1044.398682 $label: GTC Golgoth +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Lilith $pos: 457.874420, -0.000404, 1504.118652 $label: SC Lilith +id: 11 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Cain $pos: 909.491699, 0.000289, 2269.767578 $label: SC Deathbringer +id: 12 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -554.219482, -0.000097, -890.269043 $label: Alpha 4 +id: 13 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: -1195.850708, -0.001144, -1481.708008 $label: GTC Alamo +id: 14 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -1686.759521, -0.001272, -1450.878906 $label: GTC Cartos +id: 15 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Beta wing and Gamma wing will also aid in the destruction of whatever Shivan forces are on hand. Beta wing will provide space superiority while Gamma wing will make bombing runs of the Shivan carriers.. $end_multi_text $voice: none.wav $camera_pos: -3322.550537, 3412.218506, -5703.015137 $camera_orient: 0.861993, -0.000002, -0.506919, 0.221322, 0.899657, 0.376344, 0.456053, -0.436598, 0.775499 $camera_time: 500 $num_lines: 0 $num_icons: 8 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -984.660339, -0.000264, -1044.398682 $label: GTC Golgoth +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Lilith $pos: 457.874420, -0.000404, 1504.118652 $label: SC Lilith +id: 11 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Cain $pos: 909.491699, 0.000289, 2269.767578 $label: SC Deathbringer +id: 12 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -554.219482, -0.000097, -890.269043 $label: Alpha 4 +id: 13 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: -1195.850708, -0.001144, -1481.708008 $label: GTC Alamo +id: 14 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -1686.759521, -0.001272, -1450.878906 $label: GTC Cartos +id: 15 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Medusa $pos: -1686.450195, -0.001248, -739.520386 $label: Gamma 4 +id: 16 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Valkyrie $pos: -638.312439, -0.001277, -1459.669556 $label: Beta 4 +id: 17 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Remember, destroy all Shivan forces! $end_multi_text $voice: none.wav $camera_pos: -3322.550537, 3412.218506, -5703.015137 $camera_orient: 0.861993, -0.000002, -0.506919, 0.221322, 0.899657, 0.376344, 0.456053, -0.436598, 0.775499 $camera_time: 500 $num_lines: 0 $num_icons: 10 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -984.660339, -0.000264, -1044.398682 $label: GTC Golgoth +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Lilith $pos: 457.874420, -0.000404, 1504.118652 $label: SC Lilith +id: 11 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Cain $pos: 909.491699, 0.000289, 2269.767578 $label: SC Deathbringer +id: 12 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -554.219482, -0.000097, -890.269043 $label: Alpha 4 +id: 13 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: -1195.850708, -0.001144, -1481.708008 $label: GTC Alamo +id: 14 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -1686.759521, -0.001272, -1450.878906 $label: GTC Cartos +id: 15 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Medusa $pos: -1686.450195, -0.001248, -739.520386 $label: Gamma 4 +id: 16 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Valkyrie $pos: -638.312439, -0.001277, -1459.669556 $label: Beta 4 +id: 17 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Manticore $pos: 696.321777, -0.002227, 746.912354 $label: HellBringer 4 +id: 18 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Manticore $pos: -47.057426, 0.000580, 2067.664795 $label: Grey Death 4 +id: 19 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Also be on alert. We have heard rumors that the SD Scourge is on patrol in this region. If it jumps in all craft have been ordered to assault it. $end_multi_text $voice: none.wav $camera_pos: -3322.550537, 3412.218506, -5703.015137 $camera_orient: 0.861993, -0.000002, -0.506919, 0.221322, 0.899657, 0.376344, 0.456053, -0.436598, 0.775499 $camera_time: 500 $num_lines: 0 $num_icons: 11 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -984.660339, -0.000264, -1044.398682 $label: GTC Golgoth +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Lilith $pos: 457.874420, -0.000404, 1504.118652 $label: SC Lilith +id: 11 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Cain $pos: 909.491699, 0.000289, 2269.767578 $label: SC Deathbringer +id: 12 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -554.219482, -0.000097, -890.269043 $label: Alpha 4 +id: 13 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: -1195.850708, -0.001144, -1481.708008 $label: GTC Alamo +id: 14 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -1686.759521, -0.001272, -1450.878906 $label: GTC Cartos +id: 15 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Medusa $pos: -1686.450195, -0.001248, -739.520386 $label: Gamma 4 +id: 16 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Valkyrie $pos: -638.312439, -0.001277, -1459.669556 $label: Beta 4 +id: 17 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Manticore $pos: 696.321777, -0.002227, 746.912354 $label: HellBringer 4 +id: 18 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Manticore $pos: -47.057426, 0.000580, 2067.664795 $label: Grey Death 4 +id: 19 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: SD Demon $pos: 2222.300049, 0.000000, 1489.000000 $label: SD Scourge +id: 20 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text Delta wing will be available for reinforcements. $end_multi_text $voice: none.wav $camera_pos: -3322.550537, 3412.218506, -5703.015137 $camera_orient: 0.861993, -0.000002, -0.506919, 0.221322, 0.899657, 0.376344, 0.456053, -0.436598, 0.775499 $camera_time: 500 $num_lines: 0 $num_icons: 12 $Flags: 0 $Formula: ( true ) $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -984.660339, -0.000264, -1044.398682 $label: GTC Golgoth +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Lilith $pos: 457.874420, -0.000404, 1504.118652 $label: SC Lilith +id: 11 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Cain $pos: 909.491699, 0.000289, 2269.767578 $label: SC Deathbringer +id: 12 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -554.219482, -0.000097, -890.269043 $label: Alpha 4 +id: 13 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Fenris $pos: -1195.850708, -0.001144, -1481.708008 $label: GTC Alamo +id: 14 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -1686.759521, -0.001272, -1450.878906 $label: GTC Cartos +id: 15 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Medusa $pos: -1686.450195, -0.001248, -739.520386 $label: Gamma 4 +id: 16 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Valkyrie $pos: -638.312439, -0.001277, -1459.669556 $label: Beta 4 +id: 17 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Manticore $pos: 696.321777, -0.002227, 746.912354 $label: HellBringer 4 +id: 18 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Manticore $pos: -47.057426, 0.000580, 2067.664795 $label: Grey Death 4 +id: 19 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: SD Demon $pos: 2222.300049, 0.000000, 1489.000000 $label: SD Scourge +id: 20 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -241.080048, -0.000009, -1709.736694 $label: Delta 4 +id: 21 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 1 $Formula: ( true ) $Multi text Good work. With the destruction of the Scourge we will be able to operate more effectively in this region of space. $end_multi_text $Voice: none.wav $Recommendation text: $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Apollo" 5 "GTF Valkyrie" 5 "GTF Hercules" 5 "GTB Athena" 5 "GTB Medusa" 5 ) +Weaponry Pool: ( "ML-16 Laser" 4 "Disruptor" 9 "Avenger" 13 "Flail" 5 "Prometheus" 9 "Banshee" 5 "MX-50" 145 "D-Missile" 5 "Fury" 485 "Hornet" 165 "Interceptor" 65 "Phoenix V" 5 "Synaptic" 5 "Stiletto" 5 "Tsunami" 24 ) #Objects ;! 30 total $Name: Alpha 1 ;! Object #0 $Class: GTF Hercules $Team: Friendly $Location: -566.299988, 0.000000, -806.500000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Group: 0 +Score: 12 $Name: Alpha 2 ;! Object #1 $Class: GTF Hercules $Team: Friendly $Location: -625.459961, -0.000194, -887.751221 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #2 $Class: GTF Hercules $Team: Friendly $Location: -482.978943, -0.000061, -880.538696 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Alpha 4 ;! Object #3 $Class: GTF Hercules $Team: Friendly $Location: -529.571472, -0.000163, -974.038147 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 1 ;! Object #4 $Class: GTF Valkyrie $Team: Friendly $Location: -647.005493, -0.001192, -1365.313354 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #5 $Class: GTF Valkyrie $Team: Friendly $Location: -700.818481, -0.001229, -1469.837280 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 3 ;! Object #6 $Class: GTF Valkyrie $Team: Friendly $Location: -575.806396, -0.001242, -1463.807983 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Beta 4 ;! Object #7 $Class: GTF Valkyrie $Team: Friendly $Location: -616.024597, -0.001361, -1554.025757 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: SC Lilith ;! Object #8 $Class: SC Lilith $Team: Hostile $Location: 457.874420, -0.000404, 1504.118652 $Orientation: -0.948477, 0.071443, -0.308693, -0.024137, 0.955130, 0.295213, 0.315931, 0.287452, -0.904192 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Golgoth" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 25 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: SD Scourge ;! Object #9 $Class: SD Demon $Team: Hostile $Location: 2246.669434, -3.451802, 1470.520996 $Orientation: -0.626415, 0.026855, 0.779027, -0.032207, 0.997661, -0.060290, -0.778824, -0.062857, -0.624085 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Golgoth" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01-base +Subsystem: turret02-base +Subsystem: turret03a-base +Subsystem: turret04-base +Subsystem: turret05-base +Subsystem: turret06a-base +Subsystem: turret07a-base +Subsystem: turret08-base +Subsystem: turret09-base +Subsystem: turret10-base +Subsystem: turret11-base +Subsystem: turret12-base +Subsystem: turret13-base +Subsystem: turret14-base +Subsystem: turret15-base +Subsystem: turret16-base +Subsystem: turret17-base +Subsystem: turret18-base +Subsystem: turret19-base +Subsystem: turret20-base +Subsystem: turret21-base +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace +Arrival Delay: 260 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 5000 $Name: Grey Death 1 ;! Object #10 $Class: SF Manticore $Team: Hostile $Location: -46.299770, 0.000588, 1995.248535 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Grey Death 2 ;! Object #11 $Class: SF Manticore $Team: Hostile $Location: 60.342442, 0.000568, 2015.532593 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Grey Death 3 ;! Object #12 $Class: SF Manticore $Team: Hostile $Location: -154.457291, 0.000592, 1995.314453 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: GTC Golgoth ;! Object #13 $Class: GTC Leviathan $Team: Friendly $Location: -984.660339, -0.000264, -1044.398682 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "SC Deathbringer" 75 ) ( ai-chase "SC Lilith" 60 ) ( ai-chase "SD Scourge" 50 ) ) $Cargo 1: Ground Assault Unit +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: SC Deathbringer ;! Object #14 $Class: SC Cain $Team: Hostile $Location: 909.491699, 0.000289, 2269.767578 $Orientation: -0.912468, -0.221307, 0.344130, -0.373627, 0.793486, -0.480398, -0.166747, -0.566924, -0.806717 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-stay-still "Alpha 1" 50 ) ) $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: Grey Death 4 ;! Object #15 $Class: SF Manticore $Team: Hostile $Location: -38.529140, 0.000568, 2140.081055 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: HellBringer 1 ;! Object #16 $Class: SF Manticore $Team: Hostile $Location: 709.922058, -0.002341, 888.997864 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: HellBringer 2 ;! Object #17 $Class: SF Manticore $Team: Hostile $Location: 602.307556, -0.002317, 852.418945 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: HellBringer 3 ;! Object #18 $Class: SF Manticore $Team: Hostile $Location: 790.335999, -0.002112, 815.988098 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: HellBringer 4 ;! Object #19 $Class: SF Manticore $Team: Hostile $Location: 685.978882, -0.002154, 604.826782 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: GTC Cartos ;! Object #20 $Class: GTC Leviathan $Team: Friendly $Location: -1686.759521, -0.001272, -1450.878906 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $AI Goals: ( goals ( ai-chase "SD Scourge" 80 ) ( ai-chase "SC Deathbringer" 70 ) ( ai-chase "SC Lilith" 60 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace +Arrival Delay: 120 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Gamma 1 ;! Object #21 $Class: GTB Medusa $Team: Friendly $Location: -1699.727783, -0.001321, -661.994019 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01a $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 17 $Name: Gamma 2 ;! Object #22 $Class: GTB Medusa $Team: Friendly $Location: -1738.871338, -0.001175, -732.653992 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01a $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 17 $Name: Gamma 3 ;! Object #23 $Class: GTB Medusa $Team: Friendly $Location: -1634.028931, -0.001241, -748.218323 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01a $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 17 $Name: Gamma 4 ;! Object #24 $Class: GTB Medusa $Team: Friendly $Location: -1655.849731, -0.001234, -817.046692 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01a $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 17 $Name: GTC Alamo ;! Object #25 $Class: GTC Fenris $Team: Friendly $Location: -1195.850708, -0.001144, -1481.708008 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $AI Goals: ( goals ( ai-chase "SD Scourge" 80 ) ( ai-chase "SC Deathbringer" 70 ) ( ai-chase "SC Lilith" 60 ) ) $Cargo 1: Nothing +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace +Arrival Delay: 120 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Delta 1 ;! Object #26 $Class: GTF Hercules $Team: Friendly $Location: -248.672684, 0.000111, -1674.690308 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Delta 2 ;! Object #27 $Class: GTF Hercules $Team: Friendly $Location: -193.494873, 0.000005, -1675.945801 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Delta 3 ;! Object #28 $Class: GTF Hercules $Team: Friendly $Location: -288.665222, 0.000005, -1743.269653 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 $Name: Delta 4 ;! Object #29 $Class: GTF Hercules $Team: Friendly $Location: -234.304367, -0.000130, -1744.783081 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: Nothing +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Group: 0 +Score: 10 #Wings ;! 6 total $Name: Alpha $Waves: 1 $Wave Threshold: 1 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) +Hotkey: 0 +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace +Arrival delay: 5 $Arrival Cue: ( true ) $Departure Location: Hyperspace +Departure delay: 3 $Departure Cue: ( false ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Hotkey: 1 +Flags:( ) $Name: Grey Death $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! Grey Death 1 $Arrival Location: Hyperspace +Arrival delay: 5 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Grey Death 1" "Grey Death 2" "Grey Death 3" "Grey Death 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-guard "SD Scourge" 75 ) ) +Flags:( ) +Wave Delay Min: 5 +Wave Delay Max: 25 $Name: HellBringer $Waves: 4 $Wave Threshold: 0 $Special Ship: 0 ;! HellBringer 1 $Arrival Location: Hyperspace +Arrival delay: 10 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "HellBringer 1" "HellBringer 2" "HellBringer 3" "HellBringer 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) +Wave Delay Min: 10 +Wave Delay Max: 90 $Name: Gamma $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Gamma 1 $Arrival Location: Hyperspace +Arrival delay: 5 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Gamma 1" "Gamma 2" "Gamma 3" "Gamma 4" ) $AI Goals: ( goals ( ai-chase "SD Scourge" 80 ) ( ai-chase "SC Deathbringer" 70 ) ( ai-chase "SC Lilith" 60 ) ) +Hotkey: 2 +Flags:( ) $Name: Delta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Delta 1 $Arrival Location: Hyperspace +Arrival delay: 5 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Delta 1" "Delta 2" "Delta 3" "Delta 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( "reinforcement" ) #Events ;! 0 total #Goals ;! 1 total $Type: Primary +Name: Primary Objective $Message: Destroy all Shivan forces $Formula: ( percent-ships-destroyed 100 "SC Lilith" "SC Deathbringer" "SD Scourge" "HellBringer" "Grey Death" ) +No music #Waypoints ;! 0 lists total #Messages ;! 165 total #Reinforcements ;! 1 total $Name: Delta $Type: Attack/Protect $Num times: 1 +Arrival Delay: 0 +No Messages: ( ) +Yes Messages: ( ) #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 0 +Nebula: Nebula01 +Color: Maroon +Pitch: 267 +Bank: 31 +Heading: 87 #Asteroid Fields #Music $Event Music: None $Briefing Music: None #End