Install Notes for Maxim X:

Copy the text below in to your weapons.tbl file:

; ----------------------------------------------------------------------------------
; Maxim X
;
$Name:                                 Maxim X 
+Title:                                XSTR("GTW-66 Maxim Cannon X", -1)
+Description:
XSTR(
"HiVel Weapon
Level 9 Hull Damage
Level 3 Shield Damage", -1)
$end_multi_text
+Tech Title:				   XSTR("GTW-66 Maxim X", -1)
+Tech Anim:					   Tech_GTW-66_Maxim_Gun
+Tech Description:
XSTR(
"Reconstruction efforts after the Great War inspired advancements in metallurgy and efficient conventional explosives. The two are elegantly combined in the GTW-66 Maxim. The Maxim is by definition an energy weapon, though it behaves like a high-velocity mass-driver cannon, accelerating uranium slugs along its smoothbore barrel. The Maxim has a difficult time penetrating energy-based shields, but it has a devastating effect on hull plating and subsystem armor.", -1)
$end_multi_text
$Model File:									none
@Laser Bitmap:									newglo8
@Laser Glow:								   2_laserglow03
@Laser Color:								   69, 42, 172
@Laser Color2:								   69, 42, 172
@Laser Length:									27.0
@Laser Head Radius:							1.5
@Laser Tail Radius:							1.0
$Mass:                                 0.09
$Velocity:                             1900.0                           ;; speed of the weapon (initially) -- may or may not change
$Fire Wait:                            0.02                             ;; in seconds
$Damage:                               30
$Armor Factor:									1.5
$Shield Factor:								1.2
$Subsystem Factor:							1.2
$Lifetime:                             3.0
$Energy Consumed:								1.0										;; Energy used when fired
$Cargo Size:									0.0										;; Amount of space taken up in weapon cargo
$Homing:                               NO
$LaunchSnd:                            81                               ;; The sound it makes when fired
$ImpactSnd:                            85                               ;; The sound it makes when it hits something
$Flags:                                ( "player allowed" "shudder" "stream")
$Icon:                                 iconNewton
$Anim:                                 Newton
$Impact Explosion:							none