		***** Borg Sphere BETA VERSION *****

Installation:

* Take the code below and paste it somewhere into the ships.tbl file.
* Place the borg01.pof in data/models folder
* Place the bsphere1.pcx and bsphere2.pcx files in data/maps folder
* Place the capital3.wav file in the data folder

This model was originally created by Robert 'Dark' Wild as the Karnak
Installation. I modified the texture, etc into the Borg Sphere.
Let's thank Dark for the Karnak Station again...

Created by Nick 'Neo' Brown.


$Name:				Borg Sphere
$Short name:		Borg01
$Species:                       Shivan
+Type:                          XSTR("Scout/Emergency Ship", 2975)
+Maneuverability:               XSTR("Excellent", 2976)
+Armor:                         XSTR("Regenerative", 2977)
+Manufacturer:                  XSTR("Borg Collective", 2978)
+Description:					XSTR(" ", 2979)
$end_multi_text
+Tech Description:
XSTR("The Borg Sphere was first encountered by the Federation during the second Borg Invasion. A Borg Sphere was jettisoned as the Borg Cube was being destroyed. Several Borg Spheres were encountered as the USS Voyager NCC-74656 passed through Borg space. They were observed primarily as scout ships. Though comparably in size to a Galaxy class starship, a Borg Sphere is a formidable ship, able to assimilate entire worlds.", 2980)
$end_multi_text
+Length:					19 m
+Gun Mounts:				2
+Missile Banks:				1

$end_multi_text
$POF file:			borg01.pof
$Detail distance:	(0, 2000, 6500, 18000)
$Show damage:		YES
$Density:			3000
$Damp:				0.2
$Rotdamp:			0.2
$Max Velocity:		300.0, 300.0, 300.0
$Rotation time:		2.0, 2.0, 2.0
$Rear Velocity:		300.0
$Forward accel:		2.0		
$Forward decel:		2.0
$Slide accel:		2.0
$Slide decel:		2.0
$Expl inner rad:	500.0
$Expl outer rad:	20000.0
$Expl damage:		200.0
$Expl blast:		900.0
$Expl Propagates:	YES							;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed:	900.0						;; speed shockwave expands at, 0 means no shockwave
$Default PBanks:	()
$Default SBanks:	()
$SBank Capacity:	()
$Shields:                       3000
$Shield Color:		95 190 180
$Power Output:		1000.0
$Max Oclk Speed:	500.0
$Max Weapon Eng:	900.0
$Hitpoints:			1000000
$Flags:				( "capital" "in tech database" )
$AI Class:			General
$Afterburner:		NO
$Countermeasures:	0
$Scan time:			2000
$EngineSnd:       138			;; Engine sound of ship
$Closeup_pos:		0.0, 0.0, -2762
$Closeup_zoom:		0.5
$Score:             10000
$Subsystem:			turret01, 4, 50.0
	$Default PBanks:	( "BT_TerSlash" )
$Subsystem:			turret02, 4, 50.0
	$Default PBanks:	( "BT_TerSlash" )
