		  ***** Subspace Alien Lifeform *****

---------------------------------------------------------------------------
History:

In the last couple of years, GTI has discovered a remarkable new lifeform.
Because of its relatively low intelligence, GTI has not been able to
communicate with the lifeform. It has been jumping in and out of subspace at
will and moving around freely. Since this lifeform can move freely through
subspace and normal space, scientists believe that the lifeform must gorge on
the plentiful hydrogen particles in space and expells its exhaust out of its
rear. This enables the lifeform to travel at relatively high speeds. With
small gaseous 'jets' on different areas of the lifeform, it can twist and turn
extremely fast. The lifeform's size is just a bit smaller than a small GTVA
bomber. Its size allows it to condense a volitile radiate gas (unknown to 
GTI) with which it spits forward causing damage to anything in its path.
The lifeform is aggressive toward the GTVA and is extremely dangerous. It is
theorised that we are venturing through their feeding grounds. When we enter
subspace in the the area which they reside, we have discovered thousands
which appear to be sleeping or regenerating.

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Instructions:

1. Extract all the .pcx files to > freespace/data/maps
2. Extract .pof file to > freespace/data/models
3. Use the text under the header 'Replacor Data' and add it into the ships.tbl

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About:

This mod was created by Nick Brown. Due to the lack of a variety of lifeforms
in Freespace, I decided to create my own with which we could interact with.

neo@clarkson.wa.edu.au

----------------------------------------------------------------------------
Replacor Data:

$Name:				Subspace LifeForm
$Short name:		SSLForm
$Species:			Shivan
+Type:				Advanced Space Superiority
+Maneuverability:	Excellent
+Armor:				Light
+Manufacturer:		
+Description:
$end_multi_text
+Tech Description:
$end_multi_text
+Length:          17 Meters
+Gun Mounts:      4
+Missile Banks:   1

$POF file:			ssalien01.pof
$Detail distance:	(0, 70, 200, 700)
$Show damage:		YES
$Density:			1
$Damp:				0.2
$Rotdamp:			0.4
$Max Velocity:		15.0, 15.0, 120.0
$Rotation time:		1.5, 1.5, 1.0
$Rear Velocity:		20.0
$Forward accel:		1.0		
$Forward decel:		1.0
$Slide accel:		0.0
$Slide decel:		0.0
$Expl inner rad:	10.0
$Expl outer rad:	10.0
$Expl damage:		10.0
$Expl blast:		10.0
$Expl Propagates:	NO							;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed:	0.0						;; speed shockwave expands at, 0 means no shockwave
$Allowed PBanks:	( "ML-16 Laser" "Disruptor" "D-Advanced" "Avenger" "Flail" "Prometheus" "Banshee" "Training" "Vasudan Light Laser" "Railgun" "S-Breaker" "Leech Cannon" "Shivan Light Laser" "Shivan Heavy Laser" "Shivan Mega Laser" "Shivan Super Laser")
$Default PBanks:	( "Prometheus"	)
$Allowed SBanks:	( "MX-50" "Enemy MX-50" "D-Missile" "Fury" "Hornet" "Interceptor" "Phoenix V" "Synaptic" "Stiletto" "Cluster Bomb" "Tsunami" "Harbinger" "Harbinger#End" "EM Pulse")
$Default SBanks:	( "Interceptor" )
$SBank Capacity:	( 0 )
$Shields:			0
$Power Output:		2.5
$Max Oclk Speed:	78.0
$Max Weapon Eng:	150.0
$Hitpoints:			50
$Flags:				( "fighter" "in tech database multi")
$AI Class:			General
$Afterburner:		YES
	+Aburn Max Vel:	0.0, 0.0, 200.0
	+Aburn For accel:	0.7
	+Aburn Fuel:		100.0
	+Aburn Burn Rate:	50.0
	+Aburn Rec Rate:	25.0
$Countermeasures:	0
$Scan time:			2000
$EngineSnd:       129			;; Engine sound of ship
$Closeup_pos:		0.0, 0.0, -27
$Closeup_zoom:		0.5
$Shield_icon:		shield-f09
$Ship_icon:			iconfighterV09
$Ship_anim:			ssfighter01
$Ship_overhead:	loadfightV09
$Score:             14
$Subsystem:			weapons,				15,0.0
$Subsystem:			sensors,				 5,0.0
$Subsystem:			communications,	 5,0.0
$Subsystem:			navigation,			 5,0.0
$Subsystem:			engine,				35,0.0
