			***** Personal Commuter Shuttle *****

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History:

The Personal Commuter Shuttle (PCS) was issued to many citizens of the GTA
to commute from Planet-SpaceStation, Planet-Planet, SpaceStation-Planet,
SpaceStation-SpaceStation. This craft was adopted well before the great war.
It has not got any defesive properties since, when it was in use, it did not
need to defend itself. The hull is similar to the Osiris-Class bombers of
the Vasudan's arsenal, but technically not nearly the same. The PCS's began
to disappear during the Great War because of the threat of the Shivans.
Citizens prefered to travel under escort on small transports.

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Instructions:

1. Extract all the .pcx files to > freespace/data/maps

2. Extract .pof file to > freespace/data/models

3. Add the 'Replacor Data' at the bottom of this page to the ships.tbl file.

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About:

This mod was created by Nick Brown. I thought it was about time we saw more
of the Terran Civilisation rather than just the military for once. Well,
something like that anyway.

neo@clarkson.wa.edu.au

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Replacor Data:

$Name:				PCS
$Short name:		PCS
$Species:			Terran
+Type:				Transport
+Maneuverability:	Poor
+Armor:				Light
+Manufacturer:		GTA
+Description:
Low maneuverability and low top speed.
$end_multi_text
+Tech Description:	The Personal Commuter Shuttle (PCS) was issued to many citizens of the GTA to commute from Planet-SpaceStation, Planet-Planet, SpaceStation-Planet, SpaceStation-SpaceStation.
$end_multi_text
+Length:          40 Meters
+Gun Mounts:      2
+Missile Banks:   3

$POF file:			pcshutle.pof
$Detail distance:	(0, 100, 300, 900)
$Show damage:		YES
$Density:			1
$Damp:				0.2
$Rotdamp:			0.55
$Max Velocity:		5.0, 5.0, 45.0
$Rotation time:		6.0, 6.0, 6.0
$Rear Velocity:		10.0
$Forward accel:		3.0
$Forward decel:		2.0
$Slide accel:		0.0
$Slide decel:		0.0
$Expl inner rad:	55.0
$Expl outer rad:	100.0
$Expl damage:		10.0
$Expl blast:		1200.0
$Expl Propagates:	NO							;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed:	0.0						;; speed shockwave expands at, 0 means no shockwave
$Allowed PBanks:	( "ML-16 Laser" "Disruptor" "D-Advanced" "Avenger" "Flail" "Prometheus" "Banshee" "Training" "Vasudan Light Laser" "Railgun" "S-Breaker" "Leech Cannon" "Shivan Light Laser" "Shivan Heavy Laser" "Shivan Mega Laser" "Shivan Super Laser")
$Default PBanks:	( "Training"	)
$Allowed SBanks:	( "MX-50")
$Default SBanks:	( "MX-50" "MX-50" "MX-50" )
$SBank Capacity:	( 2, 2, 2 )
$Shields:			0
$Power Output:		3.0
$Max Oclk Speed:	64.0
$Max Weapon Eng:	100.0
$Hitpoints:			200
$Flags:				( "player_ship" "transport" "in tech database multi")
$AI Class:			Lieutenant
$Afterburner:		NO
$Countermeasures:	5
$Scan time:			2000
$EngineSnd:       130			;; Engine sound of ship
$Closeup_pos:		0.0, 0.0, -64
$Closeup_zoom:		0.5
$Shield_icon:		shield-b06
$Ship_icon:			iconBomberV06
$Ship_anim:			ssfighter01
$Ship_overhead:	loadbombV06
$Score:             10
$Subsystem:			Turret01,1,1.0
	$Default PBanks:	( "Training" )
$Subsystem:			Turret02,1,1.0
	$Default PBanks:	( "Training" )
$Subsystem:			weapons,			 5,0.0
$Subsystem:			sensors,			 5,0.0
$Subsystem:			navigation,		 10,0.0
$Subsystem:			communication,	 5,0.0
$Subsystem:			engine,			35,0.0
