Mission Ratings
Boomerang - 81%
Reviews - 76
Last Reviewed On 08/20/02


50_
 
89
 
Difficulty
_
 
75
 
Storyline
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61
 
Length
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98
 
Layout
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65
 
Design
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77
 
Overall
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These are the most current Rating Statistics for this mission. If you haven't reviewed this mission and would like to, you can review it here.

-- Comments from Users who have reviewed this Mission --
Name/Date Comments
Anidragon @ 08/12/00 I spent thirty minutes trying to reproduce the tactical jump effect... Taht made the campaign. It was excellent otherwise, but that made this a classic.
yoursorrow @ 09/10/00 Everything is great! Great pace, tons of fightings, good level design without lowering framerates. One thing to improve would be the length, cuz I am craving for more!!
diamondgeezer @ 03/30/01 Great for a little short blast of a campaign. This short format is arefreshing change to longer stories - plus, the voice over on the last mission had me cracking up ('It's so hot my shorts are stuck to my ass!').
Dude Love @ 11/01/01 even though it was only 3 levels, I liked it cause all 3 levels were action-packed, and unpredictable as to when the enemies would come. The voice-overs were well done also. Good one!
Devon Oslund @ 01/03/02 Personally, I found the "tactical subpace jump" a little gimmicky, but the rest of the campaign is solidly crafted. It's obvious that time and care was spent on this one.

Major kudos for including sound, even if those who recorded it weren't much in the acting department. Also kudos for not overstuffing the missions with capital ships, and not using repetitive waves of fighters/bombers.

Far above the standard of just about anything else out there.
john@tenor.com @ 08/20/02 This was very cool, including some custom wavs that added to the experience. Only regret is there wasn't more to the story.


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